Player Matchup

Shiva
Shiva
 
Shiva
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ASimpleDroid
Morgan Le Fay
Level 125
God Stats
24W - 16L
1,657 SR
Queue Stats
337W - 278L
1,451 Elo+
Party 1
Bakasura
Bakasura
MintyPods
Bakasura
Level 123
God Stats
15W - 11L
1,630 SR
Queue Stats
89W - 62L
1,575 Elo+
Solo
Neith
Neith
PoWer2ThaPLaya
Neith
Level 128
God Stats
7W - 7L
1,548 SR
Queue Stats
155W - 136L
1,507 Elo+
Party 1
Ares
Ares
xXMYM_KentuchiXx
Ares
Level 109
God Stats
25W - 20L
1,507 SR
Queue Stats
414W - 393L
1,526 Elo+
Solo
Team Averages
Level 123
1,568 SR
1,512 Elo+

VS

Team Averages
Level 121
1,465 SR
1,504 Elo+
Poseidon
Poseidon
Black_RoseReaper
Poseidon
Level 144
God Stats
11W - 17L
1,538 SR
Queue Stats
264W - 250L
1,501 Elo+
Solo
Bacchus
Bacchus
JunglexMonkey
Bacchus
Level 148
God Stats
0W - 2L
1,351 SR
Queue Stats
93W - 84L
1,557 Elo+
Party 2
King Arthur
King Arthur
TARTARO_12
King Arthur
Level 130
God Stats
0W - 4L
1,405 SR
Queue Stats
177W - 172L
1,519 Elo+
Solo
Mercury
Mercury
vampiresage7
Mercury
Level 147
God Stats
1W - 3L
1,526 SR
Queue Stats
215W - 227L
1,416 Elo+
Solo
Hachiman
Hachiman
xMyKneeGrowx
Hachiman
Level 35
God Stats
0W - 1L
1,504 SR
Queue Stats
4W - 4L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
13
3 / 0 / 1
8,052
537
10,061
12,869
14,090
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Morgan Le Fay
ASimpleDroid
Morgan Le Fay
15
5 / 2 / 1
8,944
596
9,980
7,012
2,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
MintyPods
Bakasura
15
8 / 1 / 2
9,057
604
7,810
15,094
6,927
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

13
0 / 1 / 7
7,527
502
7,651
6,821
2,911
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
3 / 2 / 3
7,852
523
6,960
11,665
10,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 3
7,755
517
6,725
12,692
4,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
11
0 / 2 / 3
6,692
446
6,379
12,473
12,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

King Arthur
TARTARO_12
King Arthur
14
0 / 3 / 0
7,997
533
8,048
15,227
17,331
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
vampiresage7
Mercury
14
4 / 4 / 0
8,109
541
5,663
13,561
5,551
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
xMyKneeGrowx
Hachiman
11
2 / 5 / 0
6,337
422
5,218
9,941
3,480
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
12
19
Kills
6
6
Deaths
19
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
3
0
1
3.5
W
Morgan Le Fay
ASimpleDroid
Morgan Le Fay
5
2
1
2.75
L
0
5
3
0.3
L
Bacchus
0
2
3
0.75
W
Bakasura
MintyPods
Bakasura
8
1
2
9
W
0
1
7
3.5
L
King Arthur
TARTARO_12
King Arthur
0
3
0
0
L
Mercury
vampiresage7
Mercury
4
4
0
1
L
Hachiman
xMyKneeGrowx
Hachiman
2
5
0
0.4
W
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,462
Damage
32,033
53,461
Taken
63,894
37,078
Mitigated
44,014
13,283
Healing
13,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
10,061
1,448
0
1,342
12,869
14,090
0
1,081
11,788
0
54,911
W
Morgan Le Fay
ASimpleDroid
Morgan Le Fay
9,980
305
0
1,205
7,012
2,845
753
3,439
3,573
65,569
0
L
6,725
1,368
0
1,432
12,692
4,780
291
8,321
3,913
64,958
0
L
Bacchus
6,379
821
0
3,851
12,473
12,872
0
2,650
9,489
27,849
42
W
Bakasura
MintyPods
Bakasura
7,810
5,747
0
4,558
15,094
6,927
0
3,072
12,022
0
63,995
W
7,651
1,341
0
1,816
6,821
2,911
0
2,991
3,830
0
61,854
L
King Arthur
TARTARO_12
King Arthur
8,048
532
0
3,064
15,227
17,331
0
0
15,227
2,146
71,755
L
Mercury
vampiresage7
Mercury
5,663
2,908
0
2,457
13,561
5,551
0
2,462
10,982
0
67,875
L
Hachiman
xMyKneeGrowx
Hachiman
5,218
3,231
0
2,415
9,941
3,480
0
2,953
6,832
0
42,043
W
6,960
477
192
4,170
11,665
10,305
0
3,592
8,073
28,197
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,432
Gold Earned
36,890
451
Minions Killed
421
0
Camps Cleared
0
1,524,334
Distance Traveled
1,492,286
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
8,052
537
90
6
0
275,419
1
W
Morgan Le Fay
8,944
596
123
8
0
288,055
0
L
Poseidon
7,755
517
115
8
0
265,518
4
L
Bacchus
6,692
446
22
1
0
310,022
2
W
Bakasura
9,057
604
106
7
0
350,155
2
W
Neith
7,527
502
109
7
0
295,860
0
L
King Arthur
7,997
533
108
7
0
304,848
0
L
Mercury
8,109
541
104
7
0
336,884
0
L
Hachiman
6,337
422
72
5
0
275,014
2
W
Ares
7,852
523
23
2
0
314,845
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role