Player Matchup

Geb
Geb
ElReaperX
Geb
Level 26
God Stats
2W - 1L
1,512 SR
Queue Stats
7W - 8L
1,500 Elo+
Party 2
Mulan
Mulan
EmanLifts
Mulan
Level 122
God Stats
16W - 6L
1,631 SR
Queue Stats
84W - 66L
1,599 Elo+
Party 2
Bakasura
Bakasura
InGallows
Bakasura
Level 60
God Stats
4W - 3L
1,776 SR
Queue Stats
98W - 71L
1,596 Elo+
Party 2
Agni
Agni
SirDrakoh
Agni
Level 60
God Stats
3W - 1L
1,677 SR
Queue Stats
20W - 21L
1,461 Elo+
Solo
Cernunnos
Cernunnos
TQClover
Cernunnos
Level 105
God Stats
3W - 3L
1,687 SR
Queue Stats
61W - 48L
1,660 Elo+
Party 2
Team Averages
Level 75
1,657 SR
1,563 Elo+

VS

Team Averages
Level 49
1,744 SR
1,536 Elo+
Chaac
Chaac
ZeroNoHoles
Chaac
Level 60
God Stats
11W - 4L
2,009 SR
Queue Stats
166W - 144L
1,557 Elo+
Party 3
Thanatos
Thanatos
helovesgore
Thanatos
Level 60
God Stats
24W - 20L
1,639 SR
Queue Stats
208W - 186L
1,516 Elo+
Party 3
Mulan
Mulan
oReeze5161
Mulan
Level 28
God Stats
18W - 11L
1,692 SR
Queue Stats
75W - 51L
1,595 Elo+
Party 1
Scylla
Scylla
piratachin
Scylla
Level 40
God Stats
2W - 2L
1,627 SR
Queue Stats
85W - 95L
1,422 Elo+
Solo
Ishtar
Ishtar
shadow2355
Ishtar
Level 57
God Stats
3W - 2L
1,756 SR
Queue Stats
78W - 55L
1,591 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 5
8,214
432
5,337
9,536
8,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Mulan
EmanLifts
Mulan
17
6 / 2 / 6
11,539
607
16,636
16,676
18,469
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
InGallows
Bakasura
18
9 / 1 / 6
11,953
629
13,472
19,355
8,970
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Agni
18
6 / 2 / 5
11,307
595
11,067
11,749
4,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
TQClover
Cernunnos
15
1 / 4 / 9
9,489
499
7,512
13,378
5,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 3
8,916
469
9,322
21,069
18,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Thanatos
helovesgore
Thanatos
12
1 / 7 / 4
7,619
401
6,668
18,290
6,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mulan
16
1 / 4 / 0
9,279
488
7,100
18,659
12,155
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
piratachin
Scylla
16
4 / 4 / 3
9,728
512
13,129
11,389
4,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ishtar
shadow2355
Ishtar
15
2 / 3 / 1
9,179
483
8,448
14,193
6,509
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
21
22
Kills
10
10
Deaths
22
31
Assists
11
Player
Kills
Deaths
Assists
KDA
W
0
1
5
2.5
W
Mulan
EmanLifts
Mulan
6
2
6
4.5
W
Bakasura
InGallows
Bakasura
9
1
6
12
W
Agni
6
2
5
4.25
W
Cernunnos
TQClover
Cernunnos
1
4
9
1.38
L
2
4
3
0.88
L
Thanatos
helovesgore
Thanatos
1
7
4
0.43
L
Mulan
1
4
0
0.25
L
Scylla
piratachin
Scylla
4
4
3
1.38
L
Ishtar
shadow2355
Ishtar
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,024
Damage
44,667
70,694
Taken
83,600
45,374
Mitigated
48,346
24,903
Healing
26,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,337
425
0
1,722
9,536
8,264
0
741
8,785
16,087
0
W
Mulan
EmanLifts
Mulan
16,636
3,075
0
9,207
16,676
18,469
484
2,159
14,459
0
79,148
W
Bakasura
InGallows
Bakasura
13,472
8,744
0
7,245
19,355
8,970
3,256
3,981
15,206
0
73,350
W
Agni
11,067
1,116
0
2,911
11,749
4,460
405
3,808
7,749
88,841
0
W
Cernunnos
TQClover
Cernunnos
7,512
2,674
0
3,818
13,378
5,211
829
1,974
11,366
0
63,579
L
9,322
960
0
6,682
21,069
18,717
263
6,876
12,824
0
42,381
L
Thanatos
helovesgore
Thanatos
6,668
1,162
0
9,595
18,290
6,834
0
4,146
13,569
0
41,825
L
Mulan
7,100
1,490
0
4,344
18,659
12,155
0
1,538
17,066
0
74,695
L
Scylla
piratachin
Scylla
13,129
1,108
0
568
11,389
4,131
0
3,345
7,554
83,940
0
L
Ishtar
shadow2355
Ishtar
8,448
5,291
0
5,808
14,193
6,509
427
1,850
12,133
0
91,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,502
Gold Earned
44,721
494
Minions Killed
506
0
Camps Cleared
0
1,880,766
Distance Traveled
1,863,988
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,214
432
13
1
0
350,887
2
W
Mulan
11,539
607
108
6
0
360,615
2
W
Bakasura
11,953
629
135
7
0
417,928
2
W
Agni
11,307
595
142
7
0
392,949
0
W
Cernunnos
9,489
499
96
5
0
358,387
2
L
Chaac
8,916
469
35
2
0
399,432
0
L
Thanatos
7,619
401
57
3
0
402,797
0
L
Mulan
9,279
488
116
6
0
368,342
0
L
Scylla
9,728
512
151
8
0
347,207
0
L
Ishtar
9,179
483
147
8
0
346,210
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role