Player Matchup

Kali
Kali
Sarzlock
Kali
Level 79
God Stats
40W - 27L
1,591 SR
Queue Stats
268W - 270L
1,422 Elo+
Solo
Cthulhu
Cthulhu
barbarabeauty
Cthulhu
Level 85
God Stats
17W - 13L
1,555 SR
Queue Stats
133W - 119L
1,403 Elo+
Party 2
Aphrodite
Aphrodite
casgarach
Aphrodite
Level 118
God Stats
14W - 12L
1,529 SR
Queue Stats
213W - 209L
1,435 Elo+
Solo
Ra
Ra
claudionavalha
Ra
Level 66
God Stats
3W - 1L
1,500 SR
Queue Stats
72W - 61L
1,400 Elo+
Party 2
Cernunnos
Cernunnos
sike_hehe
Cernunnos
Level 65
God Stats
3W - 1L
1,568 SR
Queue Stats
131W - 121L
1,401 Elo+
Party 2
Team Averages
Level 83
1,549 SR
1,412 Elo+

VS

Team Averages
Level 46
1,441 SR
1,325 Elo+
Achilles
Achilles
BK-_-MINTZ
Achilles
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,238 Elo+
Party 1
Discordia
Discordia
DxmonSlays
Discordia
Level 28
God Stats
2W - 2L
1,542 SR
Queue Stats
26W - 32L
1,327 Elo+
Party 1
Neith
Neith
EvilThoughtsMX
Neith
Level 46
God Stats
29W - 32L
1,463 SR
Queue Stats
84W - 91L
1,375 Elo+
Solo
Pele
Pele
SacredInfiniity
Pele
Level 88
God Stats
0W - 2L
1,246 SR
Queue Stats
19W - 25L
1,319 Elo+
Party 1
Cthulhu
Cthulhu
W_Wolfpack_W
Cthulhu
Level 43
God Stats
1W - 2L
1,456 SR
Queue Stats
10W - 15L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
20
6 / 2 / 5
12,780
639
10,920
18,940
8,757
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
15
1 / 2 / 8
9,382
469
9,577
16,622
13,014
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Aphrodite
casgarach
Aphrodite
19
3 / 1 / 5
12,116
606
19,356
11,161
9,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

19
7 / 3 / 6
12,624
631
15,802
14,511
6,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
sike_hehe
Cernunnos
17
7 / 2 / 0
10,636
532
12,375
13,211
5,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BK-_-MINTZ
Achilles
14
0 / 5 / 0
8,834
442
3,258
25,492
17,397
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
DxmonSlays
Discordia
15
1 / 7 / 2
9,185
459
7,176
11,051
3,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
0 / 4 / 2
7,995
400
6,234
14,035
5,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
7 / 3 / 1
10,862
543
16,807
20,426
7,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mace

Mace

+10
Physical Power

Cthulhu
W_Wolfpack_W
Cthulhu
13
1 / 5 / 2
9,069
453
6,486
22,569
19,889
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
16
24
Kills
9
10
Deaths
24
24
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Achilles
BK-_-MINTZ
Achilles
0
5
0
0
L
Discordia
DxmonSlays
Discordia
1
7
2
0.29
L
0
4
2
0.25
L
7
3
1
2.5
W
Kali
6
2
5
4.25
L
Cthulhu
W_Wolfpack_W
Cthulhu
1
5
2
0.4
W
Cthulhu
1
2
8
2.5
W
Aphrodite
casgarach
Aphrodite
3
1
5
5.5
W
7
3
6
3.33
W
Cernunnos
sike_hehe
Cernunnos
7
2
0
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,030
Damage
39,961
74,445
Taken
93,573
43,582
Mitigated
54,600
28,069
Healing
19,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
BK-_-MINTZ
Achilles
3,258
637
0
3,030
25,492
17,397
0
17,319
8,173
0
54,376
L
Discordia
DxmonSlays
Discordia
7,176
436
0
0
11,051
3,990
713
6,565
4,486
64,893
0
L
6,234
2,291
0
3,705
14,035
5,432
156
4,685
9,350
0
44,898
L
16,807
3,690
0
9,350
20,426
7,892
0
10,020
10,315
0
95,830
W
Kali
10,920
5,005
0
3,486
18,940
8,757
2,740
1,193
17,657
0
125,201
L
Cthulhu
W_Wolfpack_W
Cthulhu
6,486
395
1,544
2,065
22,569
19,889
81
5,943
16,514
49,030
0
W
Cthulhu
9,577
596
410
3,926
16,622
13,014
89
4,733
11,819
42,239
0
W
Aphrodite
casgarach
Aphrodite
19,356
2,784
424
8,364
11,161
9,621
270
257
10,902
94,696
0
W
15,802
2,545
937
5,240
14,511
6,337
4,193
4,260
9,963
96,208
0
W
Cernunnos
sike_hehe
Cernunnos
12,375
6,080
258
5,024
13,211
5,853
570
3,393
9,782
0
80,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,538
Gold Earned
45,945
579
Minions Killed
468
0
Camps Cleared
0
2,021,237
Distance Traveled
1,875,813
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,834
442
70
4
0
387,481
0
L
Discordia
9,185
459
109
5
0
368,635
0
L
Neith
7,995
400
79
4
0
320,245
5
L
Pele
10,862
543
141
7
0
394,692
4
W
Kali
12,780
639
151
8
0
451,702
0
L
Cthulhu
9,069
453
69
3
0
404,760
0
W
Cthulhu
9,382
469
44
2
0
399,459
2
W
Aphrodite
12,116
606
137
7
0
373,060
2
W
Ra
12,624
631
144
7
0
406,075
5
W
Cernunnos
10,636
532
103
5
0
390,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role