Player Matchup

Hades
Hades
Ayzeusss
Hades
Level 49
God Stats
4W - 3L
1,489 SR
Queue Stats
115W - 136L
1,424 Elo+
Solo
Cupid
Cupid
Kevin_2509
Cupid
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Solo
Odin
Odin
KroketEnjoyer
Odin
Level 16
God Stats
2W - 0L
1,728 SR
Queue Stats
32W - 23L
1,700 Elo+
Party 1
Hera
Hera
Psych0br3ak
Hera
Level 42
God Stats
6W - 1L
1,752 SR
Queue Stats
133W - 119L
1,572 Elo+
Party 1
Mercury
Mercury
charchus010
Mercury
Level 105
God Stats
3W - 6L
1,366 SR
Queue Stats
94W - 99L
1,514 Elo+
Solo
Team Averages
Level 71
1,567 SR
1,542 Elo+

VS

Team Averages
Level 105
1,519 SR
1,405 Elo+
Thor
Thor
 
Thor
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
Deuce99367
Ares
Level 14
God Stats
0W - 1L
1,753 SR
Queue Stats
0W - 2L
1,275 Elo+
Party 2
Scylla
Scylla
Dr4keSl4yerX10
Scylla
Level 106
God Stats
1W - 5L
1,534 SR
Queue Stats
43W - 47L
1,468 Elo+
Party 2
Artemis
Artemis
PandaMatt4371
Artemis
Level 138
God Stats
11W - 11L
1,417 SR
Queue Stats
416W - 489L
1,486 Elo+
Party 2
Bastet
Bastet
Toetergammon
Bastet
Level 237
God Stats
81W - 158L
1,391 SR
Queue Stats
316W - 691L
1,295 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Ayzeusss
Hades
13
3 / 1 / 6
7,445
532
7,869
9,997
5,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
14
3 / 0 / 1
8,135
581
3,473
7,067
3,089
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
4 / 2 / 6
7,416
530
9,439
10,986
4,503
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
0 / 1 / 3
7,941
567
9,735
5,327
2,700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
charchus010
Mercury
14
4 / 1 / 4
7,974
570
5,648
9,698
3,678
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
1 / 0 / 3
7,513
537
5,844
12,333
9,244
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
0 / 5 / 2
5,998
428
1,616
12,250
11,213
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
1 / 4 / 2
6,377
456
5,176
7,490
2,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Artemis
12
0 / 3 / 1
6,510
465
4,674
8,346
3,636
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bastet
14
3 / 2 / 1
7,943
567
7,489
11,121
4,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
14
14
Kills
5
5
Deaths
14
20
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
1
0
3
2.5
W
Hades
Ayzeusss
Hades
3
1
6
6
L
0
5
2
0.2
L
1
4
2
0.5
W
Cupid
3
0
1
3.5
W
4
2
6
3.5
L
Artemis
0
3
1
0.17
W
0
1
3
1.5
L
Bastet
3
2
1
1.75
W
Mercury
charchus010
Mercury
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,164
Damage
24,799
43,075
Taken
51,540
19,058
Mitigated
30,491
14,979
Healing
13,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
5,844
722
0
3,064
12,333
9,244
0
7,373
4,510
0
54,924
W
Hades
Ayzeusss
Hades
7,869
727
922
5,519
9,997
5,088
275
3,996
6,001
54,104
0
L
1,616
463
0
432
12,250
11,213
79
4,488
7,756
9,036
0
L
5,176
342
0
759
7,490
2,180
21
1,281
6,209
40,531
0
W
Cupid
3,473
1,686
138
3,531
7,067
3,089
1,971
365
6,702
0
59,356
W
9,439
2,555
0
1,043
10,986
4,503
447
1,487
9,499
0
49,159
L
Artemis
4,674
2,260
0
2,902
8,346
3,636
0
461
7,861
0
52,727
W
9,735
1,727
0
2,081
5,327
2,700
258
515
4,812
67,130
0
L
Bastet
7,489
1,227
0
6,409
11,121
4,218
0
3,429
7,600
0
67,469
W
Mercury
charchus010
Mercury
5,648
2,809
0
1,745
9,698
3,678
0
429
9,269
0
69,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,911
Gold Earned
34,341
491
Minions Killed
376
0
Camps Cleared
0
1,380,153
Distance Traveled
1,335,986
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,513
537
88
6
0
244,954
1
W
Hades
7,445
532
96
7
0
267,433
0
L
Ares
5,998
428
17
1
0
265,601
0
L
Scylla
6,377
456
77
6
0
261,451
2
W
Cupid
8,135
581
103
7
0
236,144
3
W
Odin
7,416
530
58
4
0
291,012
0
L
Artemis
6,510
465
91
7
0
241,018
2
W
Hera
7,941
567
119
9
0
265,041
2
L
Bastet
7,943
567
103
7
0
322,962
1
W
Mercury
7,974
570
115
8
0
320,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role