Player Matchup

Hera
Hera
DangerousD2878
Hera
Level 88
God Stats
0W - 4L
1,132 SR
Queue Stats
30W - 38L
1,387 Elo+
Solo
Ao Kuang
Ao Kuang
FBLD Davyboy
Ao Kuang
Level 88
God Stats
4W - 3L
1,500 SR
Queue Stats
192W - 188L
1,433 Elo+
Party 2
Ymir
Ymir
FBLD Scourge
Ymir
Level 87
God Stats
42W - 34L
1,491 SR
Queue Stats
327W - 300L
1,422 Elo+
Party 2
Sun Wukong
Sun Wukong
MaxCh
Sun Wukong
Level 129
God Stats
1W - 3L
1,539 SR
Queue Stats
67W - 116L
1,268 Elo+
Solo
Danzaburou
Danzaburou
Nerodomas
Danzaburou
Level 63
God Stats
42W - 41L
1,428 SR
Queue Stats
140W - 163L
1,414 Elo+
Solo
Team Averages
Level 91
1,418 SR
1,385 Elo+

VS

Team Averages
Level 70
1,554 SR
1,482 Elo+
Arachne
Arachne
Aisaka san 9113
Arachne
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 32L
1,410 Elo+
Solo
Surtr
Surtr
Exurak
Surtr
Level 69
God Stats
2W - 1L
1,520 SR
Queue Stats
19W - 12L
1,560 Elo+
Party 1
Yu Huang
Yu Huang
FerminSchlottman
Yu Huang
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 47L
1,446 Elo+
Solo
Heimdallr
Heimdallr
IVTHEDEMON
Heimdallr
Level 106
God Stats
6W - 2L
1,751 SR
Queue Stats
124W - 119L
1,411 Elo+
Solo
Horus
Horus
JosuéAlexis
Horus
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 15L
1,583 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 0
4,016
574
916
3,069
1,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ao Kuang
FBLD Davyboy
Ao Kuang
7
2 / 1 / 0
4,360
623
4,163
4,896
1,545
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

6
0 / 0 / 0
3,802
543
2,680
4,510
3,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sun Wukong
MaxCh
Sun Wukong
1
0 / 0 / 0
2,760
394
0
0
0
Danzaburou
Nerodomas
Danzaburou
6
0 / 0 / 0
3,585
512
3,308
3,741
1,078
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 1
3,977
568
1,043
2,801
801
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Surtr
Exurak
Surtr
7
1 / 2 / 0
4,295
614
1,222
5,509
3,470
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
1 / 1 / 0
4,469
638
1,600
2,592
871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
IVTHEDEMON
Heimdallr
6
0 / 0 / 0
3,666
524
4,319
3,790
1,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

5
0 / 0 / 0
3,740
534
1,277
4,582
2,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
4
3
Kills
3
3
Deaths
3
0
Assists
1
Player
Kills
Deaths
Assists
KDA
W
1
0
1
1.5
L
1
2
0
0.5
W
Surtr
Exurak
Surtr
1
2
0
0.5
L
Ao Kuang
FBLD Davyboy
Ao Kuang
2
1
0
2
L
0
0
0
0
W
1
1
0
1
W
Heimdallr
IVTHEDEMON
Heimdallr
0
0
0
0
W
0
0
0
0
L
Sun Wukong
MaxCh
Sun Wukong
0
0
0
0
L
Danzaburou
Nerodomas
Danzaburou
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,067
Damage
9,461
16,216
Taken
19,274
6,649
Mitigated
9,449
4,444
Healing
6,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,043
967
0
683
2,801
801
0
944
1,857
0
11,858
L
916
144
0
698
3,069
1,001
0
1,515
1,554
23,554
0
W
Surtr
Exurak
Surtr
1,222
619
46
648
5,509
3,470
116
2,933
2,576
148
21,639
L
Ao Kuang
FBLD Davyboy
Ao Kuang
4,163
1,653
0
916
4,896
1,545
0
130
4,766
19,399
0
L
2,680
356
176
1,291
4,510
3,025
0
0
4,510
9,226
0
W
1,600
276
0
500
2,592
871
108
1,445
1,147
25,999
0
W
Heimdallr
IVTHEDEMON
Heimdallr
4,319
2,455
0
1,804
3,790
1,325
0
947
2,843
0
23,180
W
1,277
840
697
2,134
4,582
2,982
0
1,490
3,092
0
9,407
L
Sun Wukong
MaxCh
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
L
Danzaburou
Nerodomas
Danzaburou
3,308
1,549
0
1,363
3,741
1,078
0
0
3,741
0
20,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,523
Gold Earned
20,147
113
Minions Killed
152
0
Camps Cleared
0
527,771
Distance Traveled
585,485
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
3,977
568
30
4
0
150,077
0
L
Hera
4,016
574
35
5
0
124,595
1
W
Surtr
4,295
614
30
4
0
88,315
0
L
Ao Kuang
4,360
623
30
4
0
147,688
0
L
Ymir
3,802
543
20
3
0
152,347
1
W
Yu Huang
4,469
638
47
7
0
113,287
0
W
Heimdallr
3,666
524
34
5
0
109,535
0
W
Horus
3,740
534
11
2
0
124,271
0
L
Sun Wukong
2,760
394
0
0
0
0
0
L
Danzaburou
3,585
512
28
4
0
103,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role