Player Matchup

Scylla
Scylla
ALMEGATWINKIEZ
Scylla
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 29L
1,319 Elo+
Party 1
Bacchus
Bacchus
LTikk
Bacchus
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 31L
1,373 Elo+
Party 1
Heimdallr
Heimdallr
xELite_King-_-
Heimdallr
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 36L
1,347 Elo+
Solo
Team Averages
Level 44
1,500 SR
1,346 Elo+

VS

Team Averages
Level 58
1,461 SR
1,313 Elo+
Danzaburou
Danzaburou
Deonte_2x
Danzaburou
Level 40
God Stats
8W - 6L
1,539 SR
Queue Stats
35W - 41L
1,307 Elo+
Solo
Chang'e
Chang'e
Falco300
Chang'e
Level 85
God Stats
20W - 22L
1,445 SR
Queue Stats
168W - 187L
1,312 Elo+
Party 2
Cu Chulainn
Cu Chulainn
llRaphaell300
Cu Chulainn
Level 49
God Stats
5W - 4L
1,398 SR
Queue Stats
100W - 113L
1,319 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 8 / 1
8,915
686
6,397
11,927
4,142
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
LTikk
Bacchus
10
0 / 7 / 1
8,106
624
6,061
14,878
18,087
Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Heimdallr
xELite_King-_-
Heimdallr
11
1 / 6 / 1
8,701
669
5,716
15,736
6,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Deonte_2x
Danzaburou
15
10 / 0 / 10
11,960
920
11,531
6,322
3,061
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
Falco300
Chang'e
13
7 / 2 / 13
11,132
856
16,865
11,302
4,902
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
llRaphaell300
Cu Chulainn
13
4 / 0 / 15
10,709
824
7,523
11,718
10,612
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
59
2
Kills
21
21
Deaths
2
3
Assists
38
Player
Kills
Deaths
Assists
KDA
L
1
8
1
0.19
W
Danzaburou
Deonte_2x
Danzaburou
10
0
10
15
W
Chang'e
Falco300
Chang'e
7
2
13
6.75
L
Bacchus
LTikk
Bacchus
0
7
1
0.07
W
Cu Chulainn
llRaphaell300
Cu Chulainn
4
0
15
11.5
L
Heimdallr
xELite_King-_-
Heimdallr
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,174
Damage
35,919
42,541
Taken
29,342
28,404
Mitigated
18,575
2,629
Healing
8,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,397
2,652
0
0
11,927
4,142
0
5,293
6,634
35,788
0
W
Danzaburou
Deonte_2x
Danzaburou
11,531
5,569
0
405
6,322
3,061
2,060
2,479
3,843
0
49,180
W
Chang'e
Falco300
Chang'e
16,865
435
2,391
5,702
11,302
4,902
746
5,363
5,939
50,527
0
L
Bacchus
LTikk
Bacchus
6,061
888
0
742
14,878
18,087
0
5,004
9,874
20,493
0
W
Cu Chulainn
llRaphaell300
Cu Chulainn
7,523
1,109
0
6
11,718
10,612
346
5,206
6,512
0
22,406
L
Heimdallr
xELite_King-_-
Heimdallr
5,716
2,182
160
1,727
15,736
6,175
0
6,804
8,932
0
23,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,722
Gold Earned
33,801
94
Minions Killed
140
0
Camps Cleared
0
601,449
Distance Traveled
750,614
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,915
686
58
4
0
165,486
0
W
Danzaburou
11,960
920
76
6
0
234,194
0
W
Chang'e
11,132
856
49
4
0
227,877
0
L
Bacchus
8,106
624
19
1
0
217,467
0
W
Cu Chulainn
10,709
824
15
1
0
288,543
0
L
Heimdallr
8,701
669
17
1
0
218,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role