Player Matchup

Hades
Hades
AtomicPangolin
Hades
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 28L
1,487 Elo+
Party 2
Cthulhu
Cthulhu
ChinoHefe-_-
Cthulhu
Level 109
God Stats
1W - 1L
1,732 SR
Queue Stats
354W - 360L
1,410 Elo+
Solo
Hera
Hera
DIXIExNORMUS
Hera
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,447 Elo+
Party 2
Hachiman
Hachiman
Snub18741
Hachiman
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 59L
1,437 Elo+
Solo
Atlas
Atlas
iamZanobii
Atlas
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,698 Elo+
Solo
Team Averages
Level 73
1,546 SR
1,496 Elo+

VS

Team Averages
Level 117
1,519 SR
1,424 Elo+
Sol
Sol
 
Sol
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Byuhim
Hades
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 14L
1,249 Elo+
Party 1
Cerberus
Cerberus
DarthSlaw
Cerberus
Level 138
God Stats
1W - 1L
1,595 SR
Queue Stats
47W - 45L
1,478 Elo+
Party 1
Ao Kuang
Ao Kuang
FlipityFlaps
Ao Kuang
Level 126
God Stats
4W - 8L
1,294 SR
Queue Stats
297W - 300L
1,419 Elo+
Solo
Shiva
Shiva
Jeripuunk
Shiva
Level 104
God Stats
1W - 2L
1,709 SR
Queue Stats
73W - 77L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 2
6,901
863
6,747
10,235
6,948
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
ChinoHefe-_-
Cthulhu
11
1 / 4 / 4
6,746
843
4,933
9,122
10,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
0 / 5 / 3
6,086
761
4,224
5,884
2,338
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
Snub18741
Hachiman
12
2 / 3 / 2
6,462
808
10,073
5,770
2,357
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Atlas
10
2 / 4 / 3
6,461
808
2,492
7,467
5,638
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
7 / 1 / 14
8,370
1,046
8,270
4,450
2,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Hades
Byuhim
Hades
13
5 / 3 / 12
7,979
997
7,167
9,346
5,502
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
DarthSlaw
Cerberus
14
5 / 1 / 13
7,999
1,000
6,982
11,727
12,684
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ao Kuang
FlipityFlaps
Ao Kuang
13
4 / 1 / 16
7,913
989
4,460
6,165
5,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shiva
Jeripuunk
Shiva
12
1 / 4 / 20
7,254
907
8,729
9,427
9,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
97
6
Kills
22
22
Deaths
10
14
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
7
1
14
14
L
1
6
2
0.33
W
Hades
Byuhim
Hades
5
3
12
3.67
L
Cthulhu
ChinoHefe-_-
Cthulhu
1
4
4
0.75
L
0
5
3
0.3
W
Cerberus
DarthSlaw
Cerberus
5
1
13
11.5
W
Ao Kuang
FlipityFlaps
Ao Kuang
4
1
16
12
W
Shiva
Jeripuunk
Shiva
1
4
20
2.75
L
Hachiman
Snub18741
Hachiman
2
3
2
1
L
Atlas
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,469
Damage
35,608
38,478
Taken
41,115
27,944
Mitigated
35,554
5,368
Healing
18,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
8,270
2,200
383
957
4,450
2,172
3,183
1,514
2,936
17,337
0
L
6,747
350
579
1,845
10,235
6,948
0
6,514
3,433
15,208
0
W
Hades
Byuhim
Hades
7,167
646
1,670
3,881
9,346
5,502
996
3,732
5,614
15,129
0
L
Cthulhu
ChinoHefe-_-
Cthulhu
4,933
18
734
759
9,122
10,663
0
6,160
2,614
12,936
0
L
4,224
1,259
182
276
5,884
2,338
0
3,627
2,178
6,761
0
W
Cerberus
DarthSlaw
Cerberus
6,982
737
1,208
5,046
11,727
12,684
441
6,015
5,712
16,869
0
W
Ao Kuang
FlipityFlaps
Ao Kuang
4,460
957
774
2,131
6,165
5,364
1,249
2,778
3,387
7,123
0
W
Shiva
Jeripuunk
Shiva
8,729
577
1,246
904
9,427
9,832
370
4,357
5,070
0
14,304
L
Hachiman
Snub18741
Hachiman
10,073
4,759
0
765
5,770
2,357
0
4,477
1,244
0
15,943
L
Atlas
2,492
530
0
228
7,467
5,638
0
5,665
1,556
4,152
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,656
Gold Earned
39,515
72
Minions Killed
87
0
Camps Cleared
0
612,039
Distance Traveled
765,529
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,370
1,046
21
3
0
138,605
0
L
Hades
6,901
863
25
3
0
144,120
0
W
Hades
7,979
997
17
2
0
149,076
0
L
Cthulhu
6,746
843
22
3
0
126,316
0
L
Hera
6,086
761
5
1
0
126,278
0
W
Cerberus
7,999
1,000
31
4
0
161,923
0
W
Ao Kuang
7,913
989
9
1
0
160,369
0
W
Shiva
7,254
907
9
1
0
155,556
0
L
Hachiman
6,462
808
17
2
0
124,711
0
L
Atlas
6,461
808
3
0
0
90,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role