Player Matchup

Zeus
Zeus
Gold IV
MZRspeed3
Zeus
Gold IV
Level 157
God Stats
16W - 14L
1,671 SR
Queue Stats
548W - 610L
1,410 MMR
Solo
Neith
Neith
Bronze III
SuperMan-Kush517
Neith
Bronze III
Level 133
God Stats
3W - 6L
1,723 SR
Queue Stats
233W - 249L
1,500 MMR
Party 2
Shiva
Shiva
Silver II
Xeek_999
Shiva
Silver II
Level 159
God Stats
7W - 3L
1,637 SR
Queue Stats
236W - 260L
1,398 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 150
1,677 SR
1,436 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 120
1,588 SR
1,432 MMR
Poseidon
Poseidon
Gold V
Fear De Scherer
Poseidon
Gold V
Level 123
God Stats
45W - 63L
1,489 SR
Queue Stats
175W - 192L
1,324 MMR
Party 1
Ishtar
Ishtar
Silver I
Loversmice
Ishtar
Silver I
Level 125
God Stats
7W - 7L
1,647 SR
Queue Stats
29W - 28L
1,393 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
middeastbeast49
Sun Wukong
Gold IV
Level 112
God Stats
19W - 19L
1,628 SR
Queue Stats
36W - 42L
1,579 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
13
2 / 2 / 8
10,056
774
15,044
7,169
2,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
7 / 0 / 4
11,217
863
8,788
10,324
4,432
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shiva
Xeek_999
Shiva
14
3 / 0 / 9
10,332
795
13,416
14,916
15,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
DiscordiaKuzenboHeraMorgan Le FayAtlas

VS

Bans
BacchusAnubisHerculesHadesGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
11
1 / 6 / 0
8,596
661
7,828
10,953
3,549
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ishtar
Loversmice
Ishtar
11
0 / 4 / 2
8,347
642
8,646
12,007
4,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
middeastbeast49
Sun Wukong
12
1 / 2 / 1
8,662
666
7,949
17,698
12,514
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
12
Kills
2
2
Deaths
12
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Poseidon
1
6
0
0.17
L
Ishtar
Loversmice
Ishtar
0
4
2
0.25
W
Zeus
2
2
8
3
W
7
0
4
9
W
Shiva
Xeek_999
Shiva
3
0
9
7.5
L
Sun Wukong
middeastbeast49
Sun Wukong
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,248
Damage
24,423
32,409
Taken
40,658
22,626
Mitigated
20,638
9,071
Healing
7,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
7,828
262
185
1,682
10,953
3,549
0
3,802
6,482
41,229
0
L
Ishtar
Loversmice
Ishtar
8,646
4,978
0
2,344
12,007
4,575
156
3,027
8,451
0
30,809
W
Zeus
15,044
1,239
150
2,386
7,169
2,362
732
1,344
5,825
46,272
0
W
8,788
2,237
0
2,240
10,324
4,432
1,753
2,944
7,380
0
58,435
W
Shiva
Xeek_999
Shiva
13,416
1,352
360
3,935
14,916
15,832
250
3,840
11,076
263
33,943
L
Sun Wukong
middeastbeast49
Sun Wukong
7,949
969
0
3,052
17,698
12,514
169
7,818
8,667
0
30,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,605
Gold Earned
25,605
183
Minions Killed
134
0
Camps Cleared
0
769,315
Distance Traveled
729,747
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
8,596
661
42
3
0
241,283
5
L
Ishtar
8,347
642
49
4
0
211,790
0
W
Zeus
10,056
774
64
5
0
228,916
0
W
Neith
11,217
863
91
7
0
256,312
3
W
Shiva
10,332
795
28
2
0
284,087
2
L
Sun Wukong
8,662
666
43
3
0
276,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role