Player Matchup

Maui
Maui
L1gHtninGz0mbIE
Maui
Level 75
God Stats
3W - 2L
1,561 SR
Queue Stats
50W - 50L
1,523 Elo+
Party 2
Heimdallr
Heimdallr
Rk0re
Heimdallr
Level 13
God Stats
1W - 2L
1,337 SR
Queue Stats
7W - 5L
1,548 Elo+
Party 2
Anubis
Anubis
silentlongsho
Anubis
Level 70
God Stats
41W - 33L
1,692 SR
Queue Stats
115W - 106L
1,652 Elo+
Party 2
Team Averages
Level 53
1,530 SR
1,574 Elo+

VS

Team Averages
Level 45
1,351 SR
1,143 Elo+
Tsukuyomi
Tsukuyomi
HIGHXHUNTER
Tsukuyomi
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 41L
1,125 Elo+
Party 1
Olorun
Olorun
Lorruc
Olorun
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,208 Elo+
Party 1
Cthulhu
Cthulhu
SheRa717
Cthulhu
Level 48
God Stats
0W - 5L
1,053 SR
Queue Stats
21W - 47L
1,095 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 25
11,299
807
6,978
8,178
8,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
Rk0re
Heimdallr
15
12 / 1 / 13
12,715
908
18,665
10,974
5,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
15 / 1 / 12
13,102
936
24,506
11,904
6,295
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
HIGHXHUNTER
Tsukuyomi
9
0 / 14 / 2
8,633
617
6,134
18,774
5,233
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Olorun
Lorruc
Olorun
13
2 / 6 / 0
9,892
707
6,046
13,735
2,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cthulhu
SheRa717
Cthulhu
11
0 / 9 / 2
8,774
627
5,167
22,041
13,283
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
6
29
Kills
2
2
Deaths
29
50
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
HIGHXHUNTER
Tsukuyomi
0
14
2
0.07
W
2
0
25
14.5
L
Olorun
Lorruc
Olorun
2
6
0
0.33
W
Heimdallr
Rk0re
Heimdallr
12
1
13
18.5
L
Cthulhu
SheRa717
Cthulhu
0
9
2
0.11
W
15
1
12
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,149
Damage
17,347
31,056
Taken
54,550
20,588
Mitigated
21,379
14,335
Healing
5,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
HIGHXHUNTER
Tsukuyomi
6,134
343
252
410
18,774
5,233
0
9,133
9,185
0
20,948
W
6,978
320
0
963
8,178
8,834
68
3,278
4,900
15,526
0
L
Olorun
Lorruc
Olorun
6,046
767
885
2,066
13,735
2,863
0
11,158
2,535
31,597
0
W
Heimdallr
Rk0re
Heimdallr
18,665
10,979
0
5,599
10,974
5,459
2,750
4,550
6,424
0
65,627
L
Cthulhu
SheRa717
Cthulhu
5,167
175
47
1,415
22,041
13,283
0
10,396
11,339
19,460
0
W
24,506
371
41
7,732
11,904
6,295
0
4,055
7,849
74,215
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,116
Gold Earned
27,299
170
Minions Killed
96
0
Camps Cleared
0
719,891
Distance Traveled
736,687
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,633
617
21
2
0
335,996
3
W
Maui
11,299
807
12
1
0
265,189
0
L
Olorun
9,892
707
45
3
0
200,929
1
W
Heimdallr
12,715
908
70
5
0
238,828
1
L
Cthulhu
8,774
627
30
2
0
199,762
0
W
Anubis
13,102
936
88
6
0
215,874
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role