Player Matchup

Sol
Sol
Alm1ghtyMeech
Sol
Level 125
God Stats
10W - 9L
1,309 SR
Queue Stats
145W - 162L
1,488 Elo+
Party 2
Horus
Horus
Big_Cricket777
Horus
Level 138
God Stats
12W - 12L
1,474 SR
Queue Stats
164W - 190L
1,455 Elo+
Party 2
Olorun
Olorun
CraigPopivich
Olorun
Level 86
God Stats
15W - 13L
1,547 SR
Queue Stats
202W - 189L
1,458 Elo+
Party 1
Surtr
Surtr
Jimbohalfdog
Surtr
Level 56
God Stats
17W - 22L
1,546 SR
Queue Stats
184W - 180L
1,456 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Stino_773
Tsukuyomi
Level 105
God Stats
8W - 9L
1,579 SR
Queue Stats
76W - 91L
1,450 Elo+
Party 2
Team Averages
Level 102
1,491 SR
1,461 Elo+

VS

Team Averages
Level 76
1,563 SR
1,490 Elo+
Ao Kuang
Ao Kuang
ColonelBuckets
Ao Kuang
Level 80
God Stats
8W - 9L
1,532 SR
Queue Stats
207W - 229L
1,423 Elo+
Solo
Charybdis
Charybdis
Fran-Play-2003-
Charybdis
Level 61
God Stats
22W - 23L
1,521 SR
Queue Stats
206W - 200L
1,459 Elo+
Solo
Yu Huang
Yu Huang
Fredox_04
Yu Huang
Level 69
God Stats
4W - 4L
1,639 SR
Queue Stats
450W - 402L
1,571 Elo+
Solo
Thanatos
Thanatos
MeeIzAePursen
Thanatos
Level 103
God Stats
1W - 2L
1,549 SR
Queue Stats
200W - 185L
1,524 Elo+
Solo
Geb
Geb
Senpai6104
Geb
Level 68
God Stats
42W - 36L
1,575 SR
Queue Stats
738W - 695L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 3
7,960
612
7,654
3,020
1,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
3 / 0 / 7
8,078
621
4,646
7,532
6,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

13
1 / 2 / 2
8,259
635
4,508
7,086
2,895
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
9 / 1 / 0
9,238
711
11,195
13,253
8,756
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
Stino_773
Tsukuyomi
13
3 / 5 / 2
7,949
611
4,687
12,271
4,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
10
0 / 8 / 4
6,426
494
5,298
13,633
5,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
Fran-Play-2003-
Charybdis
9
0 / 6 / 1
5,949
458
2,580
9,430
2,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yu Huang
Fredox_04
Yu Huang
14
4 / 2 / 1
8,283
637
5,825
6,327
2,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
MeeIzAePursen
Thanatos
13
4 / 2 / 2
7,451
573
4,357
11,194
4,466
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

10
0 / 4 / 1
6,544
503
4,307
9,926
5,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
17
22
Kills
8
8
Deaths
22
14
Assists
9
Player
Kills
Deaths
Assists
KDA
W
6
0
3
7.5
W
3
0
7
6.5
L
Ao Kuang
0
8
4
0.25
W
1
2
2
1
L
Charybdis
Fran-Play-2003-
Charybdis
0
6
1
0.08
L
Yu Huang
Fredox_04
Yu Huang
4
2
1
2.25
W
9
1
0
9
L
Thanatos
MeeIzAePursen
Thanatos
4
2
2
2.5
L
0
4
1
0.13
W
Tsukuyomi
Stino_773
Tsukuyomi
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,690
Damage
22,367
43,162
Taken
50,510
23,798
Mitigated
20,236
15,581
Healing
14,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,654
3,433
0
1,684
3,020
1,279
708
870
2,150
59,415
0
W
4,646
1,893
655
4,343
7,532
6,242
140
3,100
4,432
0
13,822
L
Ao Kuang
5,298
859
0
3,806
13,633
5,090
0
1,675
11,958
32,985
0
W
4,508
1,924
60
1,726
7,086
2,895
4,082
4,115
2,971
63,267
0
L
Charybdis
Fran-Play-2003-
Charybdis
2,580
945
0
2,014
9,430
2,245
660
3,478
5,952
0
29,932
L
Yu Huang
Fredox_04
Yu Huang
5,825
201
0
875
6,327
2,604
0
2,773
3,554
55,693
0
W
11,195
6,294
0
3,122
13,253
8,756
1,079
5,504
7,749
592
59,663
L
Thanatos
MeeIzAePursen
Thanatos
4,357
976
0
6,958
11,194
4,466
0
734
10,460
0
53,277
L
4,307
758
0
708
9,926
5,831
0
3,792
6,134
31,050
0
W
Tsukuyomi
Stino_773
Tsukuyomi
4,687
829
0
3,991
12,271
4,626
0
1,841
10,430
0
56,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,484
Gold Earned
34,653
406
Minions Killed
353
0
Camps Cleared
0
1,355,502
Distance Traveled
1,335,654
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,960
612
98
8
0
244,298
5
W
Horus
8,078
621
17
1
0
290,019
3
L
Ao Kuang
6,426
494
54
4
0
232,691
1
W
Olorun
8,259
635
113
9
0
231,837
0
L
Charybdis
5,949
458
68
5
0
243,691
3
L
Yu Huang
8,283
637
101
8
0
267,491
0
W
Surtr
9,238
711
90
7
0
274,901
0
L
Thanatos
7,451
573
84
6
0
314,495
0
L
Geb
6,544
503
46
4
0
277,286
1
W
Tsukuyomi
7,949
611
88
7
0
314,447
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role