Player Matchup

Xing Tian
Xing Tian
CaballeroArauca
Xing Tian
Level 112
God Stats
19W - 8L
1,513 SR
Queue Stats
154W - 165L
1,516 Elo+
Party 1
Thor
Thor
SANTIMO2K
Thor
Level 93
God Stats
12W - 12L
1,463 SR
Queue Stats
514W - 500L
1,366 Elo+
Party 2
Sun Wukong
Sun Wukong
Tu_Mama914
Sun Wukong
Level 113
God Stats
41W - 34L
1,525 SR
Queue Stats
837W - 809L
1,495 Elo+
Solo
Izanami
Izanami
gregorc2
Izanami
Level 108
God Stats
3W - 0L
1,707 SR
Queue Stats
185W - 198L
1,519 Elo+
Party 1
Baron Samedi
Baron Samedi
nosecom
Baron Samedi
Level 19
God Stats
20W - 12L
1,500 SR
Queue Stats
51W - 72L
1,166 Elo+
Party 2
Team Averages
Level 89
1,542 SR
1,412 Elo+

VS

Team Averages
Level 75
1,428 SR
1,436 Elo+
Ymir
Ymir
AlannVII
Ymir
Level 59
God Stats
9W - 9L
1,626 SR
Queue Stats
25W - 31L
1,413 Elo+
Party 4
Sun Wukong
Sun Wukong
Danng3rr_
Sun Wukong
Level 84
God Stats
9W - 8L
1,516 SR
Queue Stats
91W - 92L
1,453 Elo+
Party 3
Tiamat
Tiamat
PES4DEL08535
Tiamat
Level 66
God Stats
3W - 13L
1,147 SR
Queue Stats
317W - 344L
1,442 Elo+
Solo
Poseidon
Poseidon
Samurai_doido-
Poseidon
Level 127
God Stats
14W - 21L
1,449 SR
Queue Stats
246W - 248L
1,500 Elo+
Party 3
Artemis
Artemis
joacko21
Artemis
Level 39
God Stats
1W - 4L
1,403 SR
Queue Stats
50W - 59L
1,369 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
CaballeroArauca
Xing Tian
14
1 / 0 / 2
8,482
471
4,729
14,621
12,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thor
16
2 / 0 / 2
9,266
515
4,183
13,253
6,005
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sun Wukong
Tu_Mama914
Sun Wukong
17
3 / 0 / 1
10,690
594
15,671
15,629
13,677
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
gregorc2
Izanami
16
0 / 0 / 1
9,143
508
4,753
7,594
3,171
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
nosecom
Baron Samedi
14
2 / 2 / 3
8,252
458
6,498
10,808
5,111
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
0 / 0 / 0
7,439
413
3,074
10,147
10,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sun Wukong
Danng3rr_
Sun Wukong
14
0 / 3 / 0
8,737
485
6,916
19,511
18,998
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
14
1 / 3 / 1
8,278
460
8,620
10,929
8,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Poseidon
15
1 / 1 / 0
9,118
507
6,598
8,417
2,500
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
joacko21
Artemis
12
0 / 1 / 0
7,659
426
5,587
8,185
3,164
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
8
Kills
2
2
Deaths
8
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
0
0
0
W
Xing Tian
CaballeroArauca
Xing Tian
1
0
2
2
L
Sun Wukong
Danng3rr_
Sun Wukong
0
3
0
0
L
Tiamat
1
3
1
0.5
W
Thor
2
0
2
3
L
Poseidon
1
1
0
1
W
Sun Wukong
Tu_Mama914
Sun Wukong
3
0
1
3.5
W
Izanami
gregorc2
Izanami
0
0
1
0.5
L
Artemis
joacko21
Artemis
0
1
0
0
W
Baron Samedi
nosecom
Baron Samedi
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,834
Damage
30,795
61,905
Taken
57,189
40,146
Mitigated
42,884
21,358
Healing
14,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
3,074
426
0
1,254
10,147
10,156
90
3,520
6,627
23,143
0
W
Xing Tian
CaballeroArauca
Xing Tian
4,729
231
90
2,584
14,621
12,182
459
6,095
8,526
26,933
0
L
Sun Wukong
Danng3rr_
Sun Wukong
6,916
1,255
127
4,757
19,511
18,998
0
695
18,816
0
74,267
L
Tiamat
8,620
960
0
2,490
10,929
8,066
0
4,674
6,255
57,259
0
W
Thor
4,183
275
0
2,359
13,253
6,005
336
1,752
11,501
0
94,536
L
Poseidon
6,598
269
0
2,650
8,417
2,500
308
1,549
6,868
101,165
0
W
Sun Wukong
Tu_Mama914
Sun Wukong
15,671
3,679
0
7,265
15,629
13,677
616
2,397
13,232
0
110,348
W
Izanami
gregorc2
Izanami
4,753
2,607
0
2,828
7,594
3,171
261
1,144
6,450
0
83,733
L
Artemis
joacko21
Artemis
5,587
1,829
0
2,859
8,185
3,164
539
789
7,396
0
58,092
W
Baron Samedi
nosecom
Baron Samedi
6,498
821
1,280
4,952
10,808
5,111
423
6,904
3,904
49,660
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,833
Gold Earned
41,231
552
Minions Killed
511
0
Camps Cleared
0
1,786,887
Distance Traveled
1,768,462
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,439
413
31
2
0
372,598
2
W
Xing Tian
8,482
471
28
2
0
378,551
2
L
Sun Wukong
8,737
485
141
8
0
338,924
2
L
Tiamat
8,278
460
90
5
0
338,088
4
W
Thor
9,266
515
132
7
0
379,771
0
L
Poseidon
9,118
507
154
9
0
362,952
11
W
Sun Wukong
10,690
594
173
10
0
366,465
0
W
Izanami
9,143
508
136
8
0
314,316
9
L
Artemis
7,659
426
95
5
0
355,900
0
W
Baron Samedi
8,252
458
83
5
0
347,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role