Player Matchup

Ne Zha
Ne Zha
Alienblade2
Ne Zha
Level 117
God Stats
0W - 4L
1,215 SR
Queue Stats
98W - 100L
1,480 Elo+
Solo
Charon
Charon
BrandinoBrandino
Charon
Level 98
God Stats
32W - 29L
1,608 SR
Queue Stats
216W - 202L
1,508 Elo+
Solo
Achilles
Achilles
JunebugA1-
Achilles
Level 114
God Stats
7W - 6L
1,451 SR
Queue Stats
236W - 229L
1,448 Elo+
Solo
Chernobog
Chernobog
PDawG9204
Chernobog
Level 62
God Stats
3W - 1L
1,500 SR
Queue Stats
85W - 68L
1,466 Elo+
Solo
Ra
Ra
Trc_Envy
Ra
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 24L
1,348 Elo+
Solo
Team Averages
Level 98
1,455 SR
1,450 Elo+

VS

Team Averages
Level 105
1,475 SR
1,335 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
A__D__H__D
Olorun
Level 37
God Stats
1W - 0L
1,367 SR
Queue Stats
1W - 4L
1,017 Elo+
Party 1
Medusa
Medusa
FBO_Trash420
Medusa
Level 125
God Stats
3W - 3L
1,544 SR
Queue Stats
9W - 19L
1,321 Elo+
Party 1
Bakasura
Bakasura
OG_Razerback
Bakasura
Level 129
God Stats
2W - 6L
1,607 SR
Queue Stats
110W - 152L
1,485 Elo+
Party 1
Kuzenbo
Kuzenbo
rstander
Kuzenbo
Level 155
God Stats
4W - 6L
1,359 SR
Queue Stats
107W - 168L
1,353 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
9
4 / 1 / 0
5,961
542
4,557
7,015
2,368
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
3 / 1 / 2
5,820
529
7,577
8,368
3,706
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
JunebugA1-
Achilles
7
0 / 1 / 3
4,741
431
2,096
5,130
2,650
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chernobog
PDawG9204
Chernobog
8
0 / 1 / 1
4,807
437
2,705
3,923
1,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
1 / 1 / 0
5,126
466
3,649
3,417
1,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
2 / 1 / 0
6,523
593
3,716
6,833
3,388
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Olorun
A__D__H__D
Olorun
8
0 / 5 / 0
5,288
481
2,297
7,602
2,477
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Medusa
9
1 / 1 / 0
5,266
479
2,278
4,803
1,469
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
OG_Razerback
Bakasura
12
1 / 1 / 2
6,835
621
3,914
10,712
4,377
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kuzenbo
rstander
Kuzenbo
7
0 / 0 / 2
5,367
488
2,060
7,267
6,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
8
8
Kills
4
5
Deaths
8
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
2
1
0
2
W
Olorun
A__D__H__D
Olorun
0
5
0
0
L
Ne Zha
4
1
0
4
L
3
1
2
4
W
Medusa
1
1
0
1
L
Achilles
JunebugA1-
Achilles
0
1
3
1.5
W
Bakasura
OG_Razerback
Bakasura
1
1
2
2
L
Chernobog
PDawG9204
Chernobog
0
1
1
0.5
L
1
1
0
1
W
Kuzenbo
rstander
Kuzenbo
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,584
Damage
14,265
27,853
Taken
37,217
11,147
Mitigated
18,118
8,074
Healing
8,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
3,716
255
0
1,064
6,833
3,388
921
420
6,413
0
39,344
W
Olorun
A__D__H__D
Olorun
2,297
1,099
0
495
7,602
2,477
0
4,830
2,772
23,962
0
L
Ne Zha
4,557
2,322
0
1,630
7,015
2,368
0
30
6,945
0
35,231
L
7,577
1,605
0
2,772
8,368
3,706
0
2,297
6,041
43,349
0
W
Medusa
2,278
345
0
1,430
4,803
1,469
0
1,496
3,307
0
33,913
L
Achilles
JunebugA1-
Achilles
2,096
487
0
1,094
5,130
2,650
0
0
5,130
0
18,866
W
Bakasura
OG_Razerback
Bakasura
3,914
2,629
61
3,056
10,712
4,377
0
2,324
8,388
0
52,620
L
Chernobog
PDawG9204
Chernobog
2,705
1,670
0
1,360
3,923
1,297
0
1,300
2,623
0
19,986
L
3,649
411
270
948
3,417
1,126
0
730
2,687
38,605
0
W
Kuzenbo
rstander
Kuzenbo
2,060
1,090
0
2,870
7,267
6,407
12
2,078
5,111
12,850
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,455
Gold Earned
29,279
243
Minions Killed
271
0
Camps Cleared
0
924,823
Distance Traveled
1,048,104
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,523
593
61
6
0
185,130
0
W
Olorun
5,288
481
39
4
0
183,772
0
L
Ne Zha
5,961
542
53
5
0
205,782
0
L
Charon
5,820
529
60
5
0
214,234
0
W
Medusa
5,266
479
54
5
0
209,224
0
L
Achilles
4,741
431
27
2
0
123,094
0
W
Bakasura
6,835
621
105
10
0
246,486
0
L
Chernobog
4,807
437
39
4
0
171,103
0
L
Ra
5,126
466
64
6
0
210,610
3
W
Kuzenbo
5,367
488
12
1
0
223,492
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role