Player Matchup

He Bo
He Bo
Kamikazecow42
He Bo
Level 36
God Stats
9W - 5L
1,514 SR
Queue Stats
72W - 31L
1,504 Elo+
Party 2
Cu Chulainn
Cu Chulainn
WeenBean
Cu Chulainn
Level 48
God Stats
1W - 0L
1,249 SR
Queue Stats
36W - 21L
1,166 Elo+
Party 2
Anhur
Anhur
brutis6000
Anhur
Level 34
God Stats
18W - 7L
1,587 SR
Queue Stats
48W - 26L
1,506 Elo+
Party 2
Team Averages
Level 39
1,450 SR
1,392 Elo+

VS

Team Averages
Level 28
1,388 SR
1,398 Elo+
Medusa
Medusa
SaucyBurrito25
Medusa
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
101W - 86L
1,464 Elo+
Party 1
Fenrir
Fenrir
Tosteeto
Fenrir
Level 13
God Stats
0W - 2L
1,164 SR
Queue Stats
9W - 14L
1,323 Elo+
Party 1
Sobek
Sobek
bohthebuilder
Sobek
Level 30
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 29L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 6
9,972
831
10,944
4,570
1,452
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cu Chulainn
WeenBean
Cu Chulainn
13
5 / 2 / 8
10,245
854
11,515
12,351
12,211
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Anhur
11
2 / 3 / 6
9,051
754
7,507
7,674
2,705
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 4
8,441
703
8,880
9,768
3,556
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
Tosteeto
Fenrir
10
4 / 5 / 2
8,603
717
4,601
13,192
9,850
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

9
0 / 3 / 6
7,658
638
3,154
13,849
14,171
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
18
13
Kills
6
6
Deaths
13
20
Assists
12
Player
Kills
Deaths
Assists
KDA
W
6
1
6
9
L
2
5
4
0.8
L
Fenrir
Tosteeto
Fenrir
4
5
2
1
W
Cu Chulainn
WeenBean
Cu Chulainn
5
2
8
4.5
L
0
3
6
1
W
Anhur
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,966
Damage
16,635
24,595
Taken
36,809
16,368
Mitigated
27,577
4,406
Healing
1,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,944
991
250
1,194
4,570
1,452
376
665
3,905
34,324
0
L
8,880
4,090
0
535
9,768
3,556
0
2,713
7,055
0
38,090
L
Fenrir
Tosteeto
Fenrir
4,601
738
0
121
13,192
9,850
0
5,281
7,911
240
13,534
W
Cu Chulainn
WeenBean
Cu Chulainn
11,515
1,158
0
1,133
12,351
12,211
576
2,109
10,242
3,654
40,308
L
3,154
124
0
777
13,849
14,171
0
5,009
8,840
11,535
168
W
Anhur
7,507
3,435
0
1,829
7,674
2,705
1,611
1,141
6,533
0
29,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,268
Gold Earned
24,702
116
Minions Killed
72
0
Camps Cleared
0
621,674
Distance Traveled
613,895
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
9,972
831
22
2
0
201,777
0
L
Medusa
8,441
703
44
4
0
193,572
0
L
Fenrir
8,603
717
20
2
0
199,142
0
W
Cu Chulainn
10,245
854
60
5
0
226,365
1
L
Sobek
7,658
638
8
1
0
221,181
0
W
Anhur
9,051
754
34
3
0
193,532
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role