Player Matchup

Poseidon
Poseidon
HusseinMarzouk
Poseidon
Level 146
God Stats
5W - 2L
1,817 SR
Queue Stats
337W - 342L
1,510 Elo+
Party 3
Apollo
Apollo
Mashout
Apollo
Level 150
God Stats
1W - 1L
1,734 SR
Queue Stats
58W - 46L
1,572 Elo+
Party 2
King Arthur
King Arthur
Snarsmans
King Arthur
Level 147
God Stats
7W - 10L
1,435 SR
Queue Stats
38W - 37L
1,542 Elo+
Party 2
Ymir
Ymir
TunaMayo
Ymir
Level 157
God Stats
5W - 5L
1,920 SR
Queue Stats
80W - 50L
1,619 Elo+
Solo
Thor
Thor
xZombietrollerxx
Thor
Level 107
God Stats
15W - 17L
1,516 SR
Queue Stats
177W - 158L
1,474 Elo+
Party 3
Team Averages
Level 141
1,684 SR
1,543 Elo+

VS

Team Averages
Level 93
1,550 SR
1,539 Elo+
Kukulkan
Kukulkan
Gofio97
Kukulkan
Level 117
God Stats
4W - 6L
1,578 SR
Queue Stats
54W - 52L
1,515 Elo+
Party 1
Arachne
Arachne
ImDraygon
Arachne
Level 133
God Stats
0W - 1L
1,128 SR
Queue Stats
27W - 31L
1,502 Elo+
Party 1
Medusa
Medusa
MarcoTheTroller
Medusa
Level 107
God Stats
2W - 2L
1,589 SR
Queue Stats
22W - 15L
1,605 Elo+
Party 1
Maui
Maui
jdfunny25
Maui
Level 68
God Stats
7W - 5L
1,731 SR
Queue Stats
66W - 51L
1,574 Elo+
Solo
Hercules
Hercules
yakatankiez
Hercules
Level 38
God Stats
1W - 5L
1,727 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
11
1 / 2 / 0
6,212
621
4,162
5,910
2,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
Mashout
Apollo
10
2 / 2 / 0
5,766
577
4,397
7,373
2,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Snarsmans
King Arthur
10
1 / 1 / 0
5,919
592
3,517
6,761
4,570
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ymir
8
0 / 0 / 0
5,150
515
2,514
5,577
3,355
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
0 / 0 / 1
5,003
500
2,061
7,171
2,624
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Gofio97
Kukulkan
10
2 / 1 / 0
5,696
570
4,545
4,755
1,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
ImDraygon
Arachne
11
0 / 0 / 1
5,788
579
2,814
9,471
3,603
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
2 / 2 / 0
5,810
581
6,619
7,123
2,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Maui
8
0 / 0 / 2
5,303
530
2,847
4,238
2,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hercules
yakatankiez
Hercules
8
1 / 1 / 0
4,619
462
1,235
4,433
4,282
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
8
4
Kills
5
5
Deaths
4
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Gofio97
Kukulkan
2
1
0
2
W
Poseidon
1
2
0
0.5
L
Arachne
ImDraygon
Arachne
0
0
1
0.5
L
2
2
0
1
W
Apollo
Mashout
Apollo
2
2
0
1
W
King Arthur
Snarsmans
King Arthur
1
1
0
1
W
Ymir
0
0
0
0
L
Maui
0
0
2
1
W
0
0
1
0.5
L
Hercules
yakatankiez
Hercules
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,651
Damage
18,060
32,792
Taken
30,020
15,465
Mitigated
14,693
8,300
Healing
10,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Gofio97
Kukulkan
4,545
707
0
500
4,755
1,727
0
2,305
2,338
47,844
0
W
Poseidon
4,162
912
0
750
5,910
2,244
0
2,847
3,063
60,205
0
L
Arachne
ImDraygon
Arachne
2,814
1,826
0
3,823
9,471
3,603
304
2,188
7,205
0
49,015
L
6,619
3,182
0
3,110
7,123
2,570
0
882
6,241
0
41,005
W
Apollo
Mashout
Apollo
4,397
2,392
0
2,012
7,373
2,672
40
503
6,870
0
36,884
W
King Arthur
Snarsmans
King Arthur
3,517
511
0
772
6,761
4,570
26
0
6,761
0
41,744
W
Ymir
2,514
603
1,113
2,167
5,577
3,355
0
2,114
3,463
18,652
0
L
Maui
2,847
904
0
1,955
4,238
2,511
0
1,051
3,127
10,138
0
W
2,061
539
0
1,486
7,171
2,624
0
1,928
5,243
0
31,026
L
Hercules
yakatankiez
Hercules
1,235
256
0
751
4,433
4,282
0
0
4,433
0
14,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,050
Gold Earned
27,216
313
Minions Killed
267
0
Camps Cleared
0
1,033,755
Distance Traveled
973,597
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,696
570
85
9
0
205,798
0
W
Poseidon
6,212
621
101
10
0
205,931
0
L
Arachne
5,788
579
81
8
0
244,799
2
L
Medusa
5,810
581
74
7
0
188,624
2
W
Apollo
5,766
577
69
7
0
196,738
0
W
King Arthur
5,919
592
62
6
0
191,670
0
W
Ymir
5,150
515
30
3
0
216,753
3
L
Maui
5,303
530
9
1
0
207,707
2
W
Thor
5,003
500
51
5
0
222,663
2
L
Hercules
4,619
462
18
2
0
126,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role