Player Matchup

Sobek
Sobek
ApolloXI7
Sobek
Level 28
God Stats
3W - 0L
1,819 SR
Queue Stats
77W - 73L
1,497 Elo+
Solo
Artio
Artio
ID2Savage1162
Artio
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
197W - 193L
1,473 Elo+
Party 1
Nike
Nike
Still Nameless
Nike
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 38L
1,464 Elo+
Solo
Charon
Charon
TorsoThorsten_
Charon
Level 159
God Stats
6W - 5L
1,141 SR
Queue Stats
314W - 293L
1,445 Elo+
Party 1
Khepri
Khepri
thebeastcode
Khepri
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
101W - 103L
1,485 Elo+
Solo
Team Averages
Level 93
1,492 SR
1,473 Elo+

VS

Team Averages
Level 123
1,422 SR
1,539 Elo+
Baba Yaga
Baba Yaga
ZappBrannigan11
Baba Yaga
Level 128
God Stats
1W - 3L
1,391 SR
Queue Stats
60W - 49L
1,557 Elo+
Solo
Hera
Hera
demigod386
Hera
Level 109
God Stats
1W - 6L
1,500 SR
Queue Stats
246W - 247L
1,499 Elo+
Solo
Chiron
Chiron
heliovdlk
Chiron
Level 142
God Stats
0W - 2L
1,564 SR
Queue Stats
35W - 37L
1,527 Elo+
Solo
Thor
Thor
kappkong
Thor
Level 112
God Stats
0W - 1L
1,157 SR
Queue Stats
69W - 80L
1,513 Elo+
Solo
Cupid
Cupid
kingreedlikesmen
Cupid
Level 126
God Stats
0W - 1L
1,498 SR
Queue Stats
17W - 7L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
ApolloXI7
Sobek
14
3 / 0 / 9
8,136
904
6,051
17,713
16,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
3 / 1 / 8
7,627
847
4,480
11,643
12,132
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
4 / 0 / 7
7,551
839
8,307
8,833
8,937
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

13
2 / 0 / 9
8,058
895
8,334
7,091
7,118
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Khepri
12
0 / 1 / 10
7,326
814
5,851
7,852
9,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
ZappBrannigan11
Baba Yaga
14
0 / 1 / 1
6,527
725
11,041
7,294
3,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

10
0 / 1 / 1
5,879
653
4,546
3,809
1,529
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
heliovdlk
Chiron
14
2 / 1 / 0
6,656
740
10,251
6,796
3,035
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Thor
11
0 / 5 / 1
6,388
710
5,399
11,599
10,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

11
0 / 4 / 2
6,234
693
6,479
7,997
3,504
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
7
12
Kills
2
2
Deaths
12
43
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sobek
ApolloXI7
Sobek
3
0
9
7.5
W
3
1
8
7
W
4
0
7
7.5
W
2
0
9
6.5
L
Baba Yaga
ZappBrannigan11
Baba Yaga
0
1
1
0.5
L
0
1
1
0.5
L
Chiron
heliovdlk
Chiron
2
1
0
2
L
Thor
0
5
1
0.1
L
0
4
2
0.25
W
Khepri
0
1
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,023
Damage
37,716
53,132
Taken
37,495
53,840
Mitigated
21,808
29,536
Healing
12,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
ApolloXI7
Sobek
6,051
350
3,627
10,866
17,713
16,591
0
3,609
14,104
16,091
0
W
4,480
193
3,480
4,207
11,643
12,132
0
3,069
8,574
10,943
0
W
8,307
408
782
303
8,833
8,937
0
3,336
5,497
0
18,549
W
8,334
1,257
2,550
1,735
7,091
7,118
25
2,912
4,179
19,449
0
L
Baba Yaga
ZappBrannigan11
Baba Yaga
11,041
1,262
2,187
2,135
7,294
3,268
0
5,055
2,239
22,177
0
L
4,546
408
158
853
3,809
1,529
47
2,440
1,369
10,768
0
L
Chiron
heliovdlk
Chiron
10,251
3,506
854
2,191
6,796
3,035
0
4,357
2,430
0
18,387
L
Thor
5,399
924
234
1,556
11,599
10,472
0
7,198
4,401
0
7,974
L
6,479
1,921
1,208
1,467
7,997
3,504
0
5,657
2,340
0
13,971
W
Khepri
5,851
76
456
1,530
7,852
9,062
0
2,661
5,191
10,882
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,698
Gold Earned
31,684
93
Minions Killed
78
0
Camps Cleared
0
929,410
Distance Traveled
722,222
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,136
904
28
3
0
208,730
0
W
Artio
7,627
847
5
1
0
198,994
0
W
Nike
7,551
839
31
3
0
179,900
0
W
Charon
8,058
895
14
2
0
160,211
0
L
Baba Yaga
6,527
725
23
3
0
158,524
0
L
Hera
5,879
653
12
1
0
114,685
0
L
Chiron
6,656
740
21
2
0
165,702
0
L
Thor
6,388
710
4
0
0
131,946
0
L
Cupid
6,234
693
18
2
0
151,365
0
W
Khepri
7,326
814
15
2
0
181,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role