Player Matchup

Cerberus
Cerberus
ChewBaccaWakka70
Cerberus
Level 111
God Stats
4W - 9L
1,641 SR
Queue Stats
53W - 97L
1,433 Elo+
Party 1
Artemis
Artemis
Enfoh
Artemis
Level 72
God Stats
0W - 1L
1,596 SR
Queue Stats
142W - 120L
1,464 Elo+
Solo
Hercules
Hercules
Jah3427
Hercules
Level 121
God Stats
2W - 4L
1,497 SR
Queue Stats
16W - 23L
1,539 Elo+
Party 1
Anhur
Anhur
Zon9830
Anhur
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
75W - 114L
1,456 Elo+
Party 1
Ah Puch
Ah Puch
vSparke
Ah Puch
Level 69
God Stats
4W - 4L
1,500 SR
Queue Stats
69W - 98L
1,481 Elo+
Party 1
Team Averages
Level 100
1,547 SR
1,475 Elo+

VS

Team Averages
Level 118
1,574 SR
1,512 Elo+
Anubis
Anubis
ArtilleryBound
Anubis
Level 126
God Stats
3W - 2L
1,500 SR
Queue Stats
93W - 84L
1,509 Elo+
Party 2
Thanatos
Thanatos
ChillyFrys
Thanatos
Level 103
God Stats
10W - 5L
1,662 SR
Queue Stats
66W - 57L
1,508 Elo+
Party 2
Danzaburou
Danzaburou
EKermitE
Danzaburou
Level 85
God Stats
4W - 4L
1,397 SR
Queue Stats
140W - 151L
1,448 Elo+
Solo
Amaterasu
Amaterasu
MilkyMoo1605
Amaterasu
Level 123
God Stats
2W - 0L
1,694 SR
Queue Stats
120W - 111L
1,569 Elo+
Solo
Horus
Horus
Quiles-UPR
Horus
Level 154
God Stats
9W - 6L
1,618 SR
Queue Stats
521W - 493L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 1
6,805
425
6,701
14,077
9,897
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Artemis
Enfoh
Artemis
14
2 / 4 / 5
8,067
504
6,389
15,978
5,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hercules
Jah3427
Hercules
11
4 / 3 / 3
7,739
484
10,015
17,985
17,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
Zon9830
Anhur
14
2 / 0 / 4
8,299
519
7,029
9,852
3,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ah Puch
vSparke
Ah Puch
15
4 / 6 / 5
8,849
553
10,803
10,633
3,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 5 / 6
9,783
611
16,744
13,123
6,534
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thanatos
ChillyFrys
Thanatos
16
6 / 3 / 7
9,964
623
9,370
17,881
7,101
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
EKermitE
Danzaburou
13
0 / 1 / 1
8,287
518
3,742
6,716
2,247
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
MilkyMoo1605
Amaterasu
15
2 / 0 / 9
9,562
598
11,489
15,976
11,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Horus
11
0 / 3 / 7
7,718
482
6,096
14,528
9,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
47
12
Kills
17
17
Deaths
12
18
Assists
30
Player
Kills
Deaths
Assists
KDA
W
9
5
6
2.4
L
0
4
1
0.13
W
Thanatos
ChillyFrys
Thanatos
6
3
7
3.17
W
Danzaburou
EKermitE
Danzaburou
0
1
1
0.5
L
Artemis
Enfoh
Artemis
2
4
5
1.13
L
Hercules
Jah3427
Hercules
4
3
3
1.83
W
Amaterasu
MilkyMoo1605
Amaterasu
2
0
9
6.5
W
Horus
0
3
7
1.17
L
Anhur
Zon9830
Anhur
2
0
4
4
L
Ah Puch
vSparke
Ah Puch
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,937
Damage
47,441
68,525
Taken
68,224
40,323
Mitigated
36,526
23,315
Healing
33,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,744
1,761
0
5,364
13,123
6,534
0
5,197
7,926
74,418
0
L
6,701
778
0
4,442
14,077
9,897
0
917
13,160
49,601
0
W
Thanatos
ChillyFrys
Thanatos
9,370
3,500
0
12,030
17,881
7,101
0
3,625
14,256
0
86,988
W
Danzaburou
EKermitE
Danzaburou
3,742
1,451
0
2,397
6,716
2,247
1,091
0
6,716
0
56,333
L
Artemis
Enfoh
Artemis
6,389
1,611
0
7,682
15,978
5,770
0
4,479
11,499
0
65,020
L
Hercules
Jah3427
Hercules
10,015
2,953
74
5,410
17,985
17,845
0
5,089
12,896
0
28,321
W
Amaterasu
MilkyMoo1605
Amaterasu
11,489
4,436
0
7,608
15,976
11,503
0
6,378
9,598
0
72,823
W
Horus
6,096
3,116
1,410
4,277
14,528
9,141
24
2,693
11,835
0
30,373
L
Anhur
Zon9830
Anhur
7,029
3,490
0
4,899
9,852
3,289
0
1,780
8,072
0
55,167
L
Ah Puch
vSparke
Ah Puch
10,803
925
0
808
10,633
3,522
0
4,479
6,154
63,465
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,759
Gold Earned
45,314
466
Minions Killed
480
0
Camps Cleared
0
1,476,766
Distance Traveled
1,627,900
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,783
611
103
6
0
278,692
0
L
Cerberus
6,805
425
131
8
0
292,965
0
W
Thanatos
9,964
623
114
7
0
347,078
5
W
Danzaburou
8,287
518
101
6
0
311,285
5
L
Artemis
8,067
504
92
6
0
317,631
2
L
Hercules
7,739
484
29
2
0
286,762
0
W
Amaterasu
9,562
598
124
8
0
347,593
0
W
Horus
7,718
482
38
2
0
343,252
0
L
Anhur
8,299
519
98
6
0
281,846
1
L
Ah Puch
8,849
553
116
7
0
297,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role