Player Matchup

Arachne
Arachne
BLYAN
Arachne
Level 147
God Stats
1W - 1L
1,855 SR
Queue Stats
49W - 59L
1,353 Elo+
Solo
Zeus
Zeus
InvisibleAngels
Zeus
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 17L
1,536 Elo+
Party 2
Osiris
Osiris
Mudrop
Osiris
Level 113
God Stats
4W - 2L
1,233 SR
Queue Stats
72W - 59L
1,478 Elo+
Party 2
Team Averages
Level 101
1,529 SR
1,455 Elo+

VS

Team Averages
Level 97
1,513 SR
1,452 Elo+
Bakasura
Bakasura
Detective_Neo
Bakasura
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
222W - 215L
1,504 Elo+
Party 1
Martichoras
Martichoras
Dragon_slayerssk
Martichoras
Level 86
God Stats
1W - 0L
1,540 SR
Queue Stats
167W - 175L
1,399 Elo+
Party 1
Vulcan
Vulcan
XxMIKEY-V-702xX
Vulcan
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 35L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BLYAN
Arachne
9
0 / 4 / 4
8,323
640
3,691
9,452
4,767
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
3 / 6 / 4
10,344
796
11,511
9,142
2,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Osiris
Mudrop
Osiris
14
8 / 6 / 3
11,265
867
11,364
16,912
14,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Detective_Neo
Bakasura
14
6 / 4 / 9
11,638
895
12,147
13,195
7,198
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Martichoras
Dragon_slayerssk
Martichoras
13
3 / 4 / 6
10,581
814
5,539
12,179
4,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
7 / 3 / 5
10,939
841
11,102
6,960
3,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
36
11
Kills
16
16
Deaths
11
11
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Arachne
BLYAN
Arachne
0
4
4
0.5
W
Bakasura
Detective_Neo
Bakasura
6
4
9
2.63
W
Martichoras
Dragon_slayerssk
Martichoras
3
4
6
1.5
L
3
6
4
0.83
L
Osiris
Mudrop
Osiris
8
6
3
1.58
W
7
3
5
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,566
Damage
28,788
35,506
Taken
32,334
21,958
Mitigated
15,200
5,461
Healing
5,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
BLYAN
Arachne
3,691
2,765
0
1,436
9,452
4,767
296
3,342
5,344
0
18,806
W
Bakasura
Detective_Neo
Bakasura
12,147
7,678
0
2,972
13,195
7,198
1,528
3,334
9,647
0
38,614
W
Martichoras
Dragon_slayerssk
Martichoras
5,539
1,644
0
2,267
12,179
4,848
1,210
5,684
6,145
0
26,210
L
11,511
1,827
0
1,276
9,142
2,674
0
1,593
7,071
41,940
0
L
Osiris
Mudrop
Osiris
11,364
5,105
0
2,749
16,912
14,517
24
6,755
9,287
0
34,575
W
11,102
3,377
0
0
6,960
3,154
506
2,273
4,467
32,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,932
Gold Earned
33,158
153
Minions Killed
164
0
Camps Cleared
0
617,191
Distance Traveled
669,527
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,323
640
32
2
0
174,624
1
W
Bakasura
11,638
895
71
5
0
248,937
0
W
Martichoras
10,581
814
43
3
0
217,411
2
L
Zeus
10,344
796
88
7
0
210,326
0
L
Osiris
11,265
867
33
3
0
232,241
0
W
Vulcan
10,939
841
50
4
0
203,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role