Player Matchup

Chiron
Chiron
ChapoGuzmn1
Chiron
Level 66
God Stats
4W - 1L
1,878 SR
Queue Stats
151W - 162L
1,542 Elo+
Solo
Chronos
Chronos
ID2Savage1162
Chronos
Level 28
God Stats
0W - 2L
1,330 SR
Queue Stats
197W - 193L
1,485 Elo+
Party 1
Jing Wei
Jing Wei
QuickshotDB13
Jing Wei
Level 129
God Stats
9W - 14L
1,401 SR
Queue Stats
656W - 649L
1,490 Elo+
Solo
Chang'e
Chang'e
S0TL34
Chang'e
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 44L
1,410 Elo+
Solo
Ao Kuang
Ao Kuang
TorsoThorsten_
Ao Kuang
Level 159
God Stats
0W - 2L
1,278 SR
Queue Stats
314W - 293L
1,456 Elo+
Party 1
Team Averages
Level 98
1,477 SR
1,477 Elo+

VS

Team Averages
Level 79
1,591 SR
1,456 Elo+
Cerberus
Cerberus
CrunchySocks72
Cerberus
Level 64
God Stats
2W - 0L
1,599 SR
Queue Stats
132W - 113L
1,510 Elo+
Party 2
Ra
Ra
GoldBlooded3231
Ra
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,245 Elo+
Party 2
Fenrir
Fenrir
IsntCreative
Fenrir
Level 89
God Stats
8W - 4L
1,743 SR
Queue Stats
357W - 325L
1,525 Elo+
Party 3
Arachne
Arachne
Rampagv
Arachne
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
148W - 131L
1,521 Elo+
Party 2
Tiamat
Tiamat
xPICKLEDBABY
Tiamat
Level 98
God Stats
12W - 12L
1,613 SR
Queue Stats
471W - 449L
1,479 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
10
2 / 2 / 2
5,830
972
6,429
4,780
1,448
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Chronos
13
1 / 0 / 1
6,380
1,063
5,268
3,726
1,531
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
QuickshotDB13
Jing Wei
11
0 / 1 / 2
5,451
909
3,633
3,139
1,082
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
S0TL34
Chang'e
5
0 / 0 / 0
4,540
757
0
0
0
Ao Kuang
11
1 / 1 / 1
5,713
952
3,431
5,485
4,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
10
0 / 2 / 4
5,876
979
2,157
7,810
6,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
2 / 1 / 1
5,997
1,000
4,025
3,488
1,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
10
1 / 0 / 2
5,570
928
1,552
2,379
1,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Arachne
Rampagv
Arachne
10
1 / 0 / 2
5,547
925
2,298
3,840
1,997
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tiamat
10
0 / 1 / 2
5,421
904
4,778
3,561
2,026
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
15
4
Kills
4
4
Deaths
4
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chiron
2
2
2
1.5
W
Cerberus
0
2
4
1
W
2
1
1
2.5
L
Chronos
1
0
1
1.5
W
Fenrir
1
0
2
2
L
Jing Wei
QuickshotDB13
Jing Wei
0
1
2
1
W
Arachne
Rampagv
Arachne
1
0
2
2
L
Chang'e
S0TL34
Chang'e
0
0
0
0
L
Ao Kuang
1
1
1
1.5
W
Tiamat
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,761
Damage
14,810
17,130
Taken
21,078
8,529
Mitigated
13,172
6,571
Healing
12,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
6,429
1,611
956
1,085
4,780
1,448
0
2,771
1,836
0
14,702
W
Cerberus
2,157
64
487
1,717
7,810
6,159
0
3,202
4,261
7,975
0
W
4,025
346
2,965
1,618
3,488
1,226
0
593
2,854
11,025
0
L
Chronos
5,268
967
564
1,397
3,726
1,531
0
2,805
674
15,841
0
W
Fenrir
1,552
466
331
295
2,379
1,764
0
788
1,591
0
2,401
L
Jing Wei
QuickshotDB13
Jing Wei
3,633
1,602
236
692
3,139
1,082
0
1,530
1,444
0
9,821
W
Arachne
Rampagv
Arachne
2,298
1,673
946
1,717
3,840
1,997
0
1,594
2,156
0
4,618
L
Chang'e
S0TL34
Chang'e
0
0
0
0
0
0
0
0
0
0
0
L
Ao Kuang
3,431
252
148
1,493
5,485
4,468
0
3,198
2,059
6,391
0
W
Tiamat
4,778
115
1,249
1,097
3,561
2,026
0
1,988
1,517
12,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,914
Gold Earned
28,411
78
Minions Killed
55
0
Camps Cleared
0
504,774
Distance Traveled
621,616
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
5,830
972
13
2
0
102,583
0
W
Cerberus
5,876
979
12
2
0
111,879
0
W
Ra
5,997
1,000
16
3
0
119,177
0
L
Chronos
6,380
1,063
38
6
0
148,344
0
W
Fenrir
5,570
928
2
0
0
105,106
0
L
Jing Wei
5,451
909
11
2
0
109,532
0
W
Arachne
5,547
925
11
2
0
150,609
0
L
Chang'e
4,540
757
0
0
0
0
0
L
Ao Kuang
5,713
952
16
3
0
144,315
0
W
Tiamat
5,421
904
14
2
0
134,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role