Player Matchup

Chaac
Chaac
RamoThaGreat
Chaac
Level 122
God Stats
0W - 9L
1,337 SR
Queue Stats
240W - 253L
1,531 Elo+
Solo
Tsukuyomi
Tsukuyomi
greygod777
Tsukuyomi
Level 156
God Stats
4W - 3L
1,540 SR
Queue Stats
221W - 227L
1,592 Elo+
Solo
Scylla
Scylla
toxicbomb56
Scylla
Level 123
God Stats
4W - 3L
1,909 SR
Queue Stats
86W - 63L
1,652 Elo+
Solo
Team Averages
Level 134
1,595 SR
1,592 Elo+

VS

Team Averages
Level 138
1,703 SR
1,541 Elo+
Hou Yi
Hou Yi
CENTAUROS77
Hou Yi
Level 126
God Stats
4W - 4L
1,500 SR
Queue Stats
128W - 129L
1,502 Elo+
Solo
Terra
Terra
RADIANT8804
Terra
Level 129
God Stats
3W - 0L
1,875 SR
Queue Stats
31W - 22L
1,601 Elo+
Solo
Baron Samedi
Baron Samedi
twofast4u_98
Baron Samedi
Level 158
God Stats
8W - 6L
1,735 SR
Queue Stats
411W - 416L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 2
6,777
678
3,484
8,350
5,510
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
greygod777
Tsukuyomi
9
1 / 2 / 1
7,235
724
7,418
8,137
3,015
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Scylla
9
1 / 3 / 1
7,162
716
6,115
4,945
1,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
12
5 / 0 / 4
8,728
873
5,362
5,084
2,029
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

10
2 / 0 / 5
7,661
766
7,904
11,114
10,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
twofast4u_98
Baron Samedi
10
2 / 2 / 4
7,670
767
4,846
6,363
3,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
2
Kills
9
9
Deaths
2
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
5
0
4
7
W
2
0
5
4.5
L
0
4
2
0.25
L
Tsukuyomi
greygod777
Tsukuyomi
1
2
1
0.75
L
Scylla
1
3
1
0.5
W
Baron Samedi
twofast4u_98
Baron Samedi
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,017
Damage
18,112
21,432
Taken
22,561
10,193
Mitigated
15,853
3,067
Healing
7,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
5,362
2,176
0
2,096
5,084
2,029
1,003
1,613
3,359
0
30,454
W
7,904
900
166
3,224
11,114
10,472
208
2,036
8,886
20,845
424
L
3,484
805
0
1,950
8,350
5,510
0
4,626
3,184
0
10,820
L
Tsukuyomi
greygod777
Tsukuyomi
7,418
1,717
0
845
8,137
3,015
0
4,546
2,921
0
27,081
L
Scylla
6,115
806
0
272
4,945
1,668
0
1,920
2,726
29,226
0
W
Baron Samedi
twofast4u_98
Baron Samedi
4,846
173
351
1,761
6,363
3,352
492
2,337
3,884
24,900
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,174
Gold Earned
24,059
100
Minions Killed
111
0
Camps Cleared
0
551,583
Distance Traveled
551,305
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
8,728
873
48
5
0
172,416
0
W
Terra
7,661
766
24
2
0
208,339
0
L
Chaac
6,777
678
15
2
0
184,145
0
L
Tsukuyomi
7,235
724
37
4
0
187,488
0
L
Scylla
7,162
716
48
5
0
179,950
0
W
Baron Samedi
7,670
767
39
4
0
170,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role