Player Matchup

Kali
Kali
JamesNade
Kali
Level 121
God Stats
1W - 3L
1,195 SR
Queue Stats
52W - 52L
1,503 Elo+
Party 1
Charybdis
Charybdis
M0rtain
Charybdis
Level 63
God Stats
2W - 3L
1,493 SR
Queue Stats
21W - 24L
1,490 Elo+
Party 1
Nike
Nike
Samalla
Nike
Level 100
God Stats
4W - 2L
1,827 SR
Queue Stats
84W - 87L
1,534 Elo+
Solo
Nu Wa
Nu Wa
ViltsuV
Nu Wa
Level 149
God Stats
1W - 1L
1,920 SR
Queue Stats
62W - 66L
1,525 Elo+
Party 1
Sobek
Sobek
xMute
Sobek
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 29L
1,481 Elo+
Party 1
Team Averages
Level 112
1,587 SR
1,507 Elo+

VS

Team Averages
Level 142
1,531 SR
1,515 Elo+
Hachiman
Hachiman
ComingNose
Hachiman
Level 159
God Stats
1W - 1L
1,338 SR
Queue Stats
7W - 5L
1,734 Elo+
Solo
Set
Set
MrMarcEddy
Set
Level 156
God Stats
23W - 35L
1,441 SR
Queue Stats
422W - 499L
1,413 Elo+
Party 2
Merlin
Merlin
Papadibilis6922
Merlin
Level 145
God Stats
12W - 13L
1,458 SR
Queue Stats
669W - 775L
1,419 Elo+
Party 2
Bellona
Bellona
Shadows0f_Life
Bellona
Level 126
God Stats
10W - 11L
1,527 SR
Queue Stats
347W - 351L
1,418 Elo+
Solo
Athena
Athena
lovetenis
Athena
Level 126
God Stats
9W - 9L
1,892 SR
Queue Stats
118W - 108L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
7
0 / 2 / 1
4,324
541
3,488
7,953
2,861
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charybdis
M0rtain
Charybdis
7
0 / 1 / 1
4,244
531
3,418
4,701
1,346
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nike
Samalla
Nike
6
0 / 2 / 0
3,809
476
3,040
6,222
4,293
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
ViltsuV
Nu Wa
8
0 / 0 / 2
4,432
554
4,270
4,066
1,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
xMute
Sobek
7
3 / 1 / 0
5,007
626
4,549
7,802
6,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ComingNose
Hachiman
10
2 / 0 / 0
5,465
683
4,429
4,206
1,511
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
1 / 1 / 1
4,624
578
2,923
5,914
2,621
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 0 / 0
4,795
599
2,922
3,835
1,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 1 / 2
5,132
642
5,891
7,936
4,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Athena
lovetenis
Athena
7
2 / 1 / 3
4,813
602
4,448
7,885
4,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
12
3
Kills
6
6
Deaths
3
4
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hachiman
ComingNose
Hachiman
2
0
0
2
L
Kali
0
2
1
0.25
L
Charybdis
M0rtain
Charybdis
0
1
1
0.5
W
1
1
1
1.5
W
0
0
0
0
L
Nike
Samalla
Nike
0
2
0
0
W
1
1
2
2
L
Nu Wa
ViltsuV
Nu Wa
0
0
2
1
W
Athena
lovetenis
Athena
2
1
3
3.5
L
Sobek
xMute
Sobek
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,765
Damage
20,613
30,744
Taken
29,776
15,959
Mitigated
14,399
8,756
Healing
11,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
ComingNose
Hachiman
4,429
2,257
0
2,801
4,206
1,511
0
900
3,306
0
38,198
L
Kali
3,488
2,405
0
1,889
7,953
2,861
0
2,260
5,693
0
24,041
L
Charybdis
M0rtain
Charybdis
3,418
2,268
0
1,361
4,701
1,346
0
599
4,102
0
21,316
W
2,923
1,568
0
1,105
5,914
2,621
0
1,841
3,987
0
33,776
W
2,922
245
0
1,250
3,835
1,052
0
1,254
2,509
41,180
0
L
Nike
Samalla
Nike
3,040
435
0
1,739
6,222
4,293
0
339
5,883
0
18,880
W
5,891
2,113
0
4,259
7,936
4,532
0
1,165
6,731
0
33,117
L
Nu Wa
ViltsuV
Nu Wa
4,270
1,776
0
500
4,066
1,352
0
2,181
1,885
26,378
0
W
Athena
lovetenis
Athena
4,448
1,336
0
1,982
7,885
4,683
0
3,355
4,424
14,153
0
L
Sobek
xMute
Sobek
4,549
552
0
3,267
7,802
6,107
0
1,991
5,811
14,614
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,816
Gold Earned
24,829
182
Minions Killed
266
0
Camps Cleared
0
755,309
Distance Traveled
824,819
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
5,465
683
69
9
0
140,113
1
L
Kali
4,324
541
41
5
0
164,632
0
L
Charybdis
4,244
531
42
5
0
143,076
0
W
Set
4,624
578
61
8
0
185,862
0
W
Merlin
4,795
599
64
8
0
156,306
1
L
Nike
3,809
476
24
3
0
113,943
0
W
Bellona
5,132
642
59
7
0
155,022
0
L
Nu Wa
4,432
554
52
7
0
149,531
0
W
Athena
4,813
602
13
2
0
187,516
2
L
Sobek
5,007
626
23
3
0
184,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role