Player Matchup

Hel
Hel
 
Hel
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
CaballeroArauca
Hercules
Level 111
God Stats
20W - 18L
1,449 SR
Queue Stats
154W - 165L
1,499 Elo+
Party 3
Kali
Kali
ELPERFORADERO
Kali
Level 126
God Stats
2W - 1L
1,469 SR
Queue Stats
308W - 294L
1,466 Elo+
Party 2
Izanami
Izanami
gregorc2
Izanami
Level 108
God Stats
3W - 0L
1,500 SR
Queue Stats
185W - 198L
1,501 Elo+
Party 3
Scylla
Scylla
joseta
Scylla
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 50L
1,478 Elo+
Party 2
Team Averages
Level 91
1,483 SR
1,489 Elo+

VS

Team Averages
Level 84
1,461 SR
1,437 Elo+
Vamana
Vamana
 
Vamana
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Kexuy
Scylla
Level 146
God Stats
7W - 3L
1,885 SR
Queue Stats
282W - 265L
1,554 Elo+
Solo
Heimdallr
Heimdallr
LeDineG
Heimdallr
Level 16
God Stats
0W - 2L
1,263 SR
Queue Stats
5W - 14L
1,297 Elo+
Party 1
Serqet
Serqet
NightmareZeoX
Serqet
Level 68
God Stats
0W - 2L
1,314 SR
Queue Stats
15W - 34L
1,310 Elo+
Party 1
Kuzenbo
Kuzenbo
yTunicxxzk
Kuzenbo
Level 124
God Stats
13W - 14L
1,344 SR
Queue Stats
427W - 413L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
10
1 / 0 / 6
6,206
564
5,992
6,842
4,304
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hercules
10
2 / 1 / 1
6,008
546
6,718
8,265
8,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
3 / 1 / 4
6,691
608
3,525
8,669
3,849
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
gregorc2
Izanami
10
4 / 0 / 1
6,030
548
5,352
6,295
2,370
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
joseta
Scylla
10
0 / 2 / 2
5,642
513
3,466
3,985
1,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
11
1 / 3 / 0
6,935
630
5,091
10,265
7,531
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Kexuy
Scylla
10
1 / 1 / 1
6,007
546
6,058
3,995
1,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
LeDineG
Heimdallr
9
0 / 3 / 0
4,908
446
3,494
8,809
3,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 2 / 1
5,219
474
246
6,708
2,280
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Kuzenbo
yTunicxxzk
Kuzenbo
9
1 / 1 / 0
5,933
539
3,958
8,357
7,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
10
Kills
3
4
Deaths
10
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
1
0
6
4
L
Vamana
 
Vamana
1
3
0
0.33
W
Hercules
2
1
1
2.5
W
3
1
4
5
L
Scylla
Kexuy
Scylla
1
1
1
1.5
L
Heimdallr
LeDineG
Heimdallr
0
3
0
0
L
0
2
1
0.25
W
Izanami
gregorc2
Izanami
4
0
1
4.5
W
Scylla
joseta
Scylla
0
2
2
0.5
L
Kuzenbo
yTunicxxzk
Kuzenbo
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,053
Damage
18,847
34,056
Taken
38,134
19,966
Mitigated
22,554
13,204
Healing
7,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
5,992
678
2,958
3,795
6,842
4,304
360
2,036
4,806
20,134
0
L
Vamana
 
Vamana
5,091
2,648
0
1,467
10,265
7,531
0
0
9,475
0
47,315
W
Hercules
6,718
2,658
0
3,215
8,265
8,009
0
456
7,809
0
31,590
W
3,525
1,180
0
1,386
8,669
3,849
0
2,410
6,259
0
51,618
L
Scylla
Kexuy
Scylla
6,058
340
0
1,120
3,995
1,429
0
2,155
1,840
43,833
0
L
Heimdallr
LeDineG
Heimdallr
3,494
1,440
0
2,718
8,809
3,325
0
3,851
4,958
0
30,002
L
246
141
0
0
6,708
2,280
15
1,077
5,595
0
27,080
W
Izanami
gregorc2
Izanami
5,352
2,878
0
1,600
6,295
2,370
620
2,196
4,099
0
44,407
W
Scylla
joseta
Scylla
3,466
216
0
250
3,985
1,434
0
2,918
1,067
39,452
0
L
Kuzenbo
yTunicxxzk
Kuzenbo
3,958
1,985
0
2,188
8,357
7,989
0
2,375
5,904
12,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,577
Gold Earned
29,002
316
Minions Killed
263
0
Camps Cleared
0
1,106,922
Distance Traveled
1,014,031
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
6,206
564
22
2
0
226,474
3
L
Vamana
6,935
630
77
7
0
221,731
0
W
Hercules
6,008
546
59
5
0
224,190
0
W
Kali
6,691
608
79
7
0
243,093
0
L
Scylla
6,007
546
86
8
0
212,453
0
L
Heimdallr
4,908
446
51
5
0
186,782
1
L
Serqet
5,219
474
39
4
0
186,978
0
W
Izanami
6,030
548
77
7
0
205,158
4
W
Scylla
5,642
513
79
7
0
208,007
2
L
Kuzenbo
5,933
539
10
1
0
206,087
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role