Player Matchup

Achilles
Achilles
CollinAmundson
Achilles
Level 83
God Stats
1W - 0L
1,299 SR
Queue Stats
79W - 91L
1,464 Elo+
Party 1
Janus
Janus
Re3tz
Janus
Level 75
God Stats
28W - 34L
1,478 SR
Queue Stats
208W - 211L
1,502 Elo+
Party 1
Martichoras
Martichoras
WETvStraps
Martichoras
Level 109
God Stats
5W - 5L
1,704 SR
Queue Stats
46W - 57L
1,423 Elo+
Solo
Bastet
Bastet
donnyy00
Bastet
Level 106
God Stats
7W - 9L
1,190 SR
Queue Stats
296W - 320L
1,452 Elo+
Party 1
Athena
Athena
squeeb220
Athena
Level 89
God Stats
9W - 9L
1,380 SR
Queue Stats
133W - 178L
1,454 Elo+
Party 1
Team Averages
Level 92
1,410 SR
1,459 Elo+

VS

Team Averages
Level 90
1,561 SR
1,497 Elo+
Achilles
Achilles
 
Achilles
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
DownwindBrush6
Atlas
Level 126
God Stats
41W - 46L
1,554 SR
Queue Stats
598W - 560L
1,499 Elo+
Solo
Rama
Rama
Schnoidle
Rama
Level 104
God Stats
14W - 8L
1,717 SR
Queue Stats
370W - 295L
1,519 Elo+
Solo
Yu Huang
Yu Huang
TOOMANYL0KIs
Yu Huang
Level 79
God Stats
9W - 7L
1,532 SR
Queue Stats
60W - 54L
1,563 Elo+
Solo
Charon
Charon
crayonrouge123
Charon
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 15L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
10
0 / 2 / 0
5,239
476
2,985
8,276
8,079
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
Re3tz
Janus
11
5 / 0 / 5
6,637
603
8,627
5,098
1,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Martichoras
WETvStraps
Martichoras
10
2 / 0 / 3
5,941
540
6,252
5,371
2,247
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bastet
donnyy00
Bastet
11
5 / 0 / 3
6,301
573
6,129
7,613
2,726
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Athena
squeeb220
Athena
10
3 / 0 / 6
6,020
547
3,823
9,573
6,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
2 / 0 / 0
6,486
590
5,025
8,841
4,957
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

9
0 / 3 / 2
5,322
484
3,792
10,513
4,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
9
0 / 3 / 0
5,406
491
4,736
10,724
3,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yu Huang
TOOMANYL0KIs
Yu Huang
9
0 / 5 / 0
5,227
475
4,367
7,898
2,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 4 / 0
4,585
417
2,090
7,717
4,322
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
4
15
Kills
2
2
Deaths
15
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
2
0
0
2
W
Achilles
0
2
0
0
L
0
3
2
0.33
W
Janus
Re3tz
Janus
5
0
5
7.5
L
Rama
0
3
0
0
L
Yu Huang
TOOMANYL0KIs
Yu Huang
0
5
0
0
W
Martichoras
WETvStraps
Martichoras
2
0
3
3.5
L
0
4
0
0
W
Bastet
donnyy00
Bastet
5
0
3
6.5
W
Athena
squeeb220
Athena
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,816
Damage
20,010
35,931
Taken
45,693
21,606
Mitigated
20,342
12,118
Healing
10,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
5,025
751
0
1,782
8,841
4,957
0
209
8,604
0
44,571
W
Achilles
2,985
1,116
0
2,171
8,276
8,079
0
289
7,987
0
30,481
L
3,792
626
0
2,979
10,513
4,577
0
3,026
7,363
34,249
0
W
Janus
Re3tz
Janus
8,627
303
0
2,145
5,098
1,869
0
3,122
1,976
52,902
0
L
Rama
4,736
3,958
0
4,223
10,724
3,722
0
627
10,097
0
42,496
L
Yu Huang
TOOMANYL0KIs
Yu Huang
4,367
402
0
285
7,898
2,764
0
4,557
3,039
30,817
0
W
Martichoras
WETvStraps
Martichoras
6,252
1,991
0
2,319
5,371
2,247
381
267
5,104
0
46,402
L
2,090
519
436
380
7,717
4,322
0
3,463
4,140
12,261
0
W
Bastet
donnyy00
Bastet
6,129
2,020
0
2,119
7,613
2,726
0
2,462
5,151
0
38,277
W
Athena
squeeb220
Athena
3,823
638
0
3,364
9,573
6,685
0
4,109
5,464
21,857
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,138
Gold Earned
27,026
300
Minions Killed
283
0
Camps Cleared
0
1,106,465
Distance Traveled
1,028,432
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,486
590
80
7
0
225,453
0
W
Achilles
5,239
476
49
4
0
187,076
1
L
Atlas
5,322
484
64
6
0
227,379
0
W
Janus
6,637
603
85
8
0
233,348
4
L
Rama
5,406
491
73
7
0
175,063
4
L
Yu Huang
5,227
475
53
5
0
195,369
0
W
Martichoras
5,941
540
72
7
0
201,221
0
L
Charon
4,585
417
13
1
0
205,168
0
W
Bastet
6,301
573
59
5
0
245,729
0
W
Athena
6,020
547
35
3
0
239,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role