Player Matchup

Xing Tian
Xing Tian
CecilVonHareliP
Xing Tian
Level 124
God Stats
0W - 4L
1,219 SR
Queue Stats
169W - 178L
1,401 Elo+
Party 1
Neith
Neith
JustSalsa
Neith
Level 97
God Stats
6W - 14L
1,508 SR
Queue Stats
154W - 154L
1,471 Elo+
Party 1
Merlin
Merlin
PolarChicken208
Merlin
Level 25
God Stats
0W - 1L
1,142 SR
Queue Stats
1W - 3L
1,390 Elo+
Party 1
Team Averages
Level 82
1,290 SR
1,421 Elo+

VS

Team Averages
Level 86
1,218 SR
1,477 Elo+
Ishtar
Ishtar
BattingRacer607
Ishtar
Level 83
God Stats
2W - 3L
1,092 SR
Queue Stats
611W - 616L
1,464 Elo+
Solo
Scylla
Scylla
m1s3ry13
Scylla
Level 87
God Stats
11W - 4L
1,287 SR
Queue Stats
173W - 196L
1,441 Elo+
Solo
Jormungandr
Jormungandr
tr00per17_8520
Jormungandr
Level 87
God Stats
2W - 2L
1,275 SR
Queue Stats
311W - 310L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
CecilVonHareliP
Xing Tian
12
1 / 4 / 3
9,535
681
7,064
19,197
20,505
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Neith
JustSalsa
Neith
13
2 / 7 / 2
10,189
728
12,420
14,720
6,077
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 9 / 2
10,132
724
5,968
15,847
6,855
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 3 / 9
11,413
815
12,370
11,749
5,001
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Scylla
m1s3ry13
Scylla
14
7 / 1 / 9
11,885
849
11,433
10,122
4,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
tr00per17_8520
Jormungandr
15
6 / 2 / 11
12,455
890
14,281
15,715
18,528
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
48
5
Kills
19
20
Deaths
6
7
Assists
29
Player
Kills
Deaths
Assists
KDA
W
6
3
9
3.5
L
Xing Tian
CecilVonHareliP
Xing Tian
1
4
3
0.63
L
Neith
JustSalsa
Neith
2
7
2
0.43
L
2
9
2
0.33
W
Scylla
m1s3ry13
Scylla
7
1
9
11.5
W
Jormungandr
tr00per17_8520
Jormungandr
6
2
11
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,452
Damage
38,084
49,764
Taken
37,586
33,437
Mitigated
27,715
1,390
Healing
5,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,370
6,924
0
1,622
11,749
5,001
1,436
4,241
7,508
0
38,821
L
Xing Tian
CecilVonHareliP
Xing Tian
7,064
846
0
250
19,197
20,505
0
8,181
10,806
23,417
0
L
Neith
JustSalsa
Neith
12,420
4,651
0
1,120
14,720
6,077
0
9,266
5,154
0
51,183
L
5,968
734
0
20
15,847
6,855
0
8,404
7,209
26,337
0
W
Scylla
m1s3ry13
Scylla
11,433
973
0
2,684
10,122
4,186
1,053
4,028
6,094
45,169
0
W
Jormungandr
tr00per17_8520
Jormungandr
14,281
3,984
501
676
15,715
18,528
511
5,443
10,272
53,763
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,856
Gold Earned
35,753
111
Minions Killed
157
0
Camps Cleared
0
688,378
Distance Traveled
685,711
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
11,413
815
34
2
0
222,014
2
L
Xing Tian
9,535
681
22
2
0
249,078
0
L
Neith
10,189
728
60
4
0
228,174
0
L
Merlin
10,132
724
29
2
0
211,126
0
W
Scylla
11,885
849
61
4
0
252,843
0
W
Jormungandr
12,455
890
62
4
0
210,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role