Player Matchup

Thor
Thor
 
Thor
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
Fear_N0VA15
Anhur
Level 104
God Stats
7W - 10L
1,413 SR
Queue Stats
331W - 332L
1,439 Elo+
Party 1
Kuzenbo
Kuzenbo
Lost-_-Luck
Kuzenbo
Level 84
God Stats
4W - 9L
1,381 SR
Queue Stats
335W - 321L
1,469 Elo+
Party 1
Ix Chel
Ix Chel
Righteous117
Ix Chel
Level 42
God Stats
18W - 23L
1,526 SR
Queue Stats
252W - 251L
1,405 Elo+
Solo
Artio
Artio
ThamusAsegaroth
Artio
Level 69
God Stats
3W - 2L
1,654 SR
Queue Stats
44W - 34L
1,540 Elo+
Solo
Team Averages
Level 76
1,495 SR
1,470 Elo+

VS

Team Averages
Level 70
1,578 SR
1,533 Elo+
Agni
Agni
Gaming4Gummy
Agni
Level 83
God Stats
1W - 3L
1,224 SR
Queue Stats
216W - 227L
1,495 Elo+
Solo
Izanami
Izanami
Jwoody77354
Izanami
Level 54
God Stats
5W - 1L
1,646 SR
Queue Stats
106W - 117L
1,394 Elo+
Solo
Thor
Thor
Kalinbs
Thor
Level 99
God Stats
5W - 3L
1,597 SR
Queue Stats
75W - 72L
1,565 Elo+
Party 2
Cthulhu
Cthulhu
Mkingz619
Cthulhu
Level 43
God Stats
53W - 39L
1,603 SR
Queue Stats
96W - 109L
1,470 Elo+
Solo
Thanatos
Thanatos
PotMann
Thanatos
Level 71
God Stats
2W - 0L
1,821 SR
Queue Stats
7W - 2L
1,742 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
9
1 / 2 / 1
5,521
552
3,642
8,101
2,537
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 0 / 2
4,927
493
3,278
7,572
2,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
Lost-_-Luck
Kuzenbo
8
1 / 5 / 0
4,840
484
4,169
7,488
5,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Ix Chel
Righteous117
Ix Chel
9
2 / 2 / 0
5,297
530
4,915
5,768
1,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 4 / 0
4,772
477
1,534
11,341
7,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 2
5,449
545
4,954
5,081
1,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Jwoody77354
Izanami
11
1 / 0 / 0
6,338
634
2,765
3,517
1,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thor
Kalinbs
Thor
10
4 / 1 / 4
6,269
627
5,738
7,592
3,571
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cthulhu
Mkingz619
Cthulhu
8
0 / 0 / 7
5,624
562
6,342
7,687
4,173
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
PotMann
Thanatos
10
6 / 1 / 3
6,004
600
7,288
9,777
3,279
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
4
Kills
13
13
Deaths
4
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
1
2
1
0.75
L
0
0
2
1
W
2
2
2
1.5
W
Izanami
Jwoody77354
Izanami
1
0
0
1
W
Thor
Kalinbs
Thor
4
1
4
6
L
Kuzenbo
Lost-_-Luck
Kuzenbo
1
5
0
0.2
W
Cthulhu
Mkingz619
Cthulhu
0
0
7
3.5
W
Thanatos
PotMann
Thanatos
6
1
3
7.5
L
Ix Chel
Righteous117
Ix Chel
2
2
0
1
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,538
Damage
27,087
40,270
Taken
33,654
18,648
Mitigated
14,094
10,448
Healing
13,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
3,642
737
0
2,130
8,101
2,537
0
1,811
6,226
0
24,804
L
3,278
1,401
0
2,395
7,572
2,281
0
1,913
5,639
0
31,270
W
4,954
373
0
1,107
5,081
1,699
0
2,223
2,652
27,993
0
W
Izanami
Jwoody77354
Izanami
2,765
2,163
0
1,241
3,517
1,372
3,037
220
3,297
0
55,487
W
Thor
Kalinbs
Thor
5,738
1,127
0
900
7,592
3,571
0
3,147
4,086
0
36,504
L
Kuzenbo
Lost-_-Luck
Kuzenbo
4,169
1,212
0
832
7,488
5,093
0
1,266
6,175
14,587
0
W
Cthulhu
Mkingz619
Cthulhu
6,342
773
1,068
2,727
7,687
4,173
0
2,381
5,180
20,722
0
W
Thanatos
PotMann
Thanatos
7,288
1,614
0
6,579
9,777
3,279
0
1,813
7,821
0
34,318
L
Ix Chel
Righteous117
Ix Chel
4,915
688
371
1,501
5,768
1,694
0
2,211
3,385
30,568
0
L
1,534
127
207
3,012
11,341
7,043
0
3,610
7,549
15,836
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,357
Gold Earned
29,684
188
Minions Killed
277
0
Camps Cleared
0
903,525
Distance Traveled
1,005,758
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,521
552
45
5
0
194,984
0
L
Anhur
4,927
493
56
6
0
180,472
0
W
Agni
5,449
545
60
6
0
197,090
0
W
Izanami
6,338
634
98
10
0
169,222
0
W
Thor
6,269
627
57
6
0
195,144
0
L
Kuzenbo
4,840
484
13
1
0
152,537
0
W
Cthulhu
5,624
562
12
1
0
225,275
0
W
Thanatos
6,004
600
50
5
0
219,027
0
L
Ix Chel
5,297
530
59
6
0
178,518
2
L
Artio
4,772
477
15
2
0
197,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role