Player Matchup

Thor
Thor
DREAMTEEEM
Thor
Level 57
God Stats
47W - 46L
1,564 SR
Queue Stats
536W - 520L
1,443 Elo+
Party 3
Bellona
Bellona
ELITESQUAD65
Bellona
Level 64
God Stats
73W - 21L
1,734 SR
Queue Stats
129W - 54L
1,613 Elo+
Party 1
Hachiman
Hachiman
GlockL3snar
Hachiman
Level 28
God Stats
53W - 45L
1,460 SR
Queue Stats
73W - 71L
1,437 Elo+
Party 3
Kukulkan
Kukulkan
GrussBus
Kukulkan
Level 42
God Stats
102W - 36L
1,660 SR
Queue Stats
111W - 41L
1,634 Elo+
Party 1
Baron Samedi
Baron Samedi
Ziews999
Baron Samedi
Level 28
God Stats
59W - 51L
1,437 SR
Queue Stats
82W - 76L
1,420 Elo+
Party 3
Team Averages
Level 44
1,571 SR
1,509 Elo+

VS

Team Averages
Level 56
1,598 SR
1,446 Elo+
Olorun
Olorun
McOurple
Olorun
Level 11
God Stats
2W - 2L
1,742 SR
Queue Stats
11W - 16L
1,563 Elo+
Party 4
Kuzenbo
Kuzenbo
MuFFinzZ
Kuzenbo
Level 127
God Stats
1W - 1L
1,796 SR
Queue Stats
203W - 207L
1,428 Elo+
Party 2
Ra
Ra
SmackinDaP
Ra
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 92L
1,382 Elo+
Solo
Skadi
Skadi
SuburbanGod
Skadi
Level 69
God Stats
2W - 2L
1,518 SR
Queue Stats
31W - 40L
1,438 Elo+
Party 4
Mercury
Mercury
sebooooooo
Mercury
Level 28
God Stats
2W - 5L
1,435 SR
Queue Stats
49W - 52L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 9
11,494
1,149
8,690
10,838
5,191
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bellona
ELITESQUAD65
Bellona
16
3 / 2 / 9
10,243
1,024
7,793
13,983
19,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hachiman
GlockL3snar
Hachiman
16
4 / 2 / 10
10,586
1,059
18,219
13,059
5,779
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
GrussBus
Kukulkan
17
2 / 0 / 12
11,327
1,133
20,140
4,547
2,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
Ziews999
Baron Samedi
16
2 / 1 / 12
10,381
1,038
13,852
6,464
3,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

245

VS

Team 2 Tickets

189

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
McOurple
Olorun
16
2 / 5 / 4
10,435
1,044
9,217
16,050
8,221
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kuzenbo
MuFFinzZ
Kuzenbo
16
1 / 4 / 5
11,105
1,111
10,385
24,486
38,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
3 / 2 / 3
10,927
1,093
11,824
11,053
5,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
0 / 3 / 3
9,703
970
7,847
10,383
4,827
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
sebooooooo
Mercury
16
1 / 4 / 5
10,199
1,020
6,200
13,763
7,042
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
27
18
Kills
7
7
Deaths
18
52
Assists
20
Player
Kills
Deaths
Assists
KDA
W
7
2
9
5.75
W
Bellona
ELITESQUAD65
Bellona
3
2
9
3.75
W
Hachiman
GlockL3snar
Hachiman
4
2
10
4.5
W
Kukulkan
GrussBus
Kukulkan
2
0
12
8
L
Olorun
McOurple
Olorun
2
5
4
0.8
L
Kuzenbo
MuFFinzZ
Kuzenbo
1
4
5
0.88
L
3
2
3
2.25
L
0
3
3
0.5
W
Baron Samedi
Ziews999
Baron Samedi
2
1
12
8
L
Mercury
sebooooooo
Mercury
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,694
Damage
45,473
48,891
Taken
75,735
35,838
Mitigated
64,202
5,433
Healing
9,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,690
876
0
45
10,838
5,191
0
7,061
3,499
0
20,615
W
Bellona
ELITESQUAD65
Bellona
7,793
940
0
628
13,983
19,379
0
8,106
5,386
0
13,015
W
Hachiman
GlockL3snar
Hachiman
18,219
11,208
0
1,326
13,059
5,779
0
8,766
3,993
0
30,070
W
Kukulkan
GrussBus
Kukulkan
20,140
926
0
388
4,547
2,107
0
2,502
1,745
66,731
0
L
Olorun
McOurple
Olorun
9,217
2,243
1,468
1,594
16,050
8,221
0
7,844
7,519
22,407
0
L
Kuzenbo
MuFFinzZ
Kuzenbo
10,385
2,765
0
2,373
24,486
38,639
0
12,144
11,548
15,502
302
L
11,824
168
1,809
1,731
11,053
5,473
0
3,316
7,287
46,631
0
L
7,847
2,479
145
550
10,383
4,827
0
5,787
4,165
0
27,919
W
Baron Samedi
Ziews999
Baron Samedi
13,852
457
1,804
1,242
6,464
3,382
0
4,718
1,446
23,661
0
L
Mercury
sebooooooo
Mercury
6,200
2,650
0
62
13,763
7,042
0
5,544
7,969
0
14,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,031
Gold Earned
52,369
247
Minions Killed
212
6
Camps Cleared
6
989,708
Distance Traveled
982,356
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
11,494
1,149
37
4
1
208,926
0
W
Bellona
10,243
1,024
21
2
3
202,324
0
W
Hachiman
10,586
1,059
22
2
1
185,042
0
W
Kukulkan
11,327
1,133
143
14
0
198,877
0
L
Olorun
10,435
1,044
26
3
0
169,451
0
L
Kuzenbo
11,105
1,111
16
2
0
213,122
0
L
Ra
10,927
1,093
99
10
3
209,369
0
L
Skadi
9,703
970
56
6
0
162,990
0
W
Baron Samedi
10,381
1,038
24
2
1
194,539
0
L
Mercury
10,199
1,020
15
2
3
227,424
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role