Player Matchup

Fafnir
Fafnir
CastofDawn
Fafnir
Level 165
God Stats
6W - 14L
1,492 SR
Queue Stats
438W - 461L
1,556 Elo+
Party 1
Anubis
Anubis
LiamDuster
Anubis
Level 88
God Stats
34W - 21L
1,711 SR
Queue Stats
367W - 324L
1,541 Elo+
Solo
Surtr
Surtr
PlushRush
Surtr
Level 158
God Stats
1W - 3L
1,788 SR
Queue Stats
287W - 328L
1,557 Elo+
Party 1
Ne Zha
Ne Zha
Sriram1129
Ne Zha
Level 159
God Stats
1W - 4L
1,556 SR
Queue Stats
154W - 138L
1,513 Elo+
Solo
Chiron
Chiron
YeetOnDaNaeNae
Chiron
Level 158
God Stats
0W - 7L
1,611 SR
Queue Stats
265W - 295L
1,559 Elo+
Party 1
Team Averages
Level 146
1,632 SR
1,545 Elo+

VS

Team Averages
Level 106
1,566 SR
1,575 Elo+
Anubis
Anubis
 
Anubis
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hel
Hel
 
Hel
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
ANTHONYSEMPAI
Arachne
Level 129
God Stats
12W - 4L
1,500 SR
Queue Stats
437W - 456L
1,609 Elo+
Party 2
Izanami
Izanami
WaveyCrockett
Izanami
Level 20
God Stats
3W - 2L
1,729 SR
Queue Stats
130W - 98L
1,719 Elo+
Party 3
Lancelot
Lancelot
weckmon
Lancelot
Level 159
God Stats
10W - 3L
1,601 SR
Queue Stats
480W - 438L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
CastofDawn
Fafnir
9
0 / 1 / 0
6,289
484
3,973
10,346
10,860
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Anubis
LiamDuster
Anubis
12
1 / 5 / 0
6,561
505
5,244
10,476
3,823
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Surtr
PlushRush
Surtr
12
1 / 2 / 0
7,144
550
9,095
11,389
8,519
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ne Zha
Sriram1129
Ne Zha
11
1 / 8 / 0
6,325
487
3,826
12,415
4,569
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
0 / 1 / 0
6,446
496
3,112
5,244
1,597
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
8 / 1 / 7
9,548
734
12,035
5,132
2,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hel
 
Hel
10
0 / 0 / 8
6,953
535
3,883
5,830
2,975
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Arachne
13
5 / 1 / 4
8,154
627
5,644
12,490
4,696
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
13
2 / 0 / 1
7,874
606
4,445
7,115
2,738
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Lancelot
weckmon
Lancelot
14
1 / 1 / 4
7,986
614
6,488
13,455
7,709
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
40
3
Kills
16
17
Deaths
3
0
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
8
1
7
11.5
W
Hel
 
Hel
0
0
8
4
W
Arachne
5
1
4
7
L
Fafnir
CastofDawn
Fafnir
0
1
0
0
L
Anubis
LiamDuster
Anubis
1
5
0
0.2
L
Surtr
PlushRush
Surtr
1
2
0
0.5
L
Ne Zha
Sriram1129
Ne Zha
1
8
0
0.13
W
Izanami
2
0
1
2.5
L
0
1
0
0
W
Lancelot
weckmon
Lancelot
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,250
Damage
32,495
49,870
Taken
44,022
29,368
Mitigated
20,620
10,541
Healing
21,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
12,035
623
0
1,784
5,132
2,502
607
3,035
2,097
79,150
0
W
Hel
 
Hel
3,883
566
4,276
4,136
5,830
2,975
54
1,797
4,033
14,696
0
W
Arachne
5,644
3,665
0
4,454
12,490
4,696
0
2,888
9,602
0
58,419
L
Fafnir
CastofDawn
Fafnir
3,973
617
0
2,573
10,346
10,860
0
4,106
6,240
19,562
0
L
Anubis
LiamDuster
Anubis
5,244
277
0
2,668
10,476
3,823
0
5,633
4,843
54,281
0
L
Surtr
PlushRush
Surtr
9,095
3,692
0
2,876
11,389
8,519
24
2,046
9,343
807
63,616
L
Ne Zha
Sriram1129
Ne Zha
3,826
1,288
0
454
12,415
4,569
0
2,247
10,168
0
44,642
W
Izanami
4,445
1,969
0
2,257
7,115
2,738
151
1,728
5,387
0
73,383
L
3,112
1,988
311
1,659
5,244
1,597
0
1,886
3,358
0
57,336
W
Lancelot
weckmon
Lancelot
6,488
1,492
0
4,943
13,455
7,709
576
489
12,966
0
61,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,765
Gold Earned
40,515
406
Minions Killed
476
0
Camps Cleared
0
1,210,468
Distance Traveled
1,403,387
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,548
734
130
10
0
263,168
0
W
Hel
6,953
535
22
2
0
277,069
3
W
Arachne
8,154
627
85
7
0
314,691
2
L
Fafnir
6,289
484
26
2
0
239,213
3
L
Anubis
6,561
505
82
6
0
231,358
3
L
Surtr
7,144
550
113
9
0
264,772
2
L
Ne Zha
6,325
487
71
5
0
227,922
0
W
Izanami
7,874
606
119
9
0
252,667
0
L
Chiron
6,446
496
114
9
0
247,203
1
W
Lancelot
7,986
614
120
9
0
295,792
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role