Player Matchup

Hercules
Hercules
CWL_DieGoEU
Hercules
Level 127
God Stats
8W - 13L
1,495 SR
Queue Stats
358W - 349L
1,543 Elo+
Solo
Poseidon
Poseidon
IcyIIl
Poseidon
Level 84
God Stats
9W - 8L
1,575 SR
Queue Stats
251W - 255L
1,516 Elo+
Solo
Kuzenbo
Kuzenbo
Kbranno
Kuzenbo
Level 127
God Stats
17W - 9L
1,664 SR
Queue Stats
259W - 235L
1,538 Elo+
Party 1
Sol
Sol
dwasu
Sol
Level 105
God Stats
1W - 3L
1,329 SR
Queue Stats
30W - 29L
1,460 Elo+
Party 1
Ishtar
Ishtar
iFatalityRose
Ishtar
Level 135
God Stats
0W - 1L
1,643 SR
Queue Stats
59W - 43L
1,644 Elo+
Solo
Team Averages
Level 116
1,541 SR
1,540 Elo+

VS

Team Averages
Level 120
1,602 SR
1,515 Elo+
Chronos
Chronos
ChIsPoLaS
Chronos
Level 155
God Stats
62W - 32L
1,778 SR
Queue Stats
397W - 379L
1,512 Elo+
Solo
Ra
Ra
ProLukes
Ra
Level 120
God Stats
1W - 1L
1,333 SR
Queue Stats
25W - 26L
1,467 Elo+
Party 2
Bastet
Bastet
ProSaMz123
Bastet
Level 119
God Stats
4W - 4L
1,530 SR
Queue Stats
46W - 42L
1,500 Elo+
Party 2
Charon
Charon
Sol69420
Charon
Level 82
God Stats
16W - 6L
1,661 SR
Queue Stats
417W - 396L
1,581 Elo+
Solo
Jormungandr
Jormungandr
k-BaKeR-k
Jormungandr
Level 124
God Stats
2W - 0L
1,709 SR
Queue Stats
37W - 30L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CWL_DieGoEU
Hercules
7
2 / 2 / 2
6,486
432
2,889
9,204
6,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
IcyIIl
Poseidon
14
4 / 7 / 1
8,260
551
8,794
13,877
5,280
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
Kbranno
Kuzenbo
13
0 / 3 / 0
7,126
475
5,256
13,303
10,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sol
dwasu
Sol
12
0 / 3 / 1
7,023
468
3,698
5,693
2,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
1 / 6 / 3
7,010
467
6,460
13,695
5,338
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
ChIsPoLaS
Chronos
16
4 / 1 / 6
10,259
684
11,128
6,861
3,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
7 / 2 / 4
9,900
660
8,125
8,107
3,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bastet
ProSaMz123
Bastet
15
5 / 2 / 5
9,418
628
7,341
10,598
4,425
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charon
Sol69420
Charon
13
4 / 2 / 10
9,175
612
7,841
14,708
13,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jormungandr
k-BaKeR-k
Jormungandr
16
1 / 0 / 3
9,689
646
5,824
9,369
7,360
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
49
7
Kills
21
21
Deaths
7
7
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Hercules
CWL_DieGoEU
Hercules
2
2
2
1.5
W
Chronos
ChIsPoLaS
Chronos
4
1
6
7
L
Poseidon
IcyIIl
Poseidon
4
7
1
0.64
L
Kuzenbo
Kbranno
Kuzenbo
0
3
0
0
W
7
2
4
4.5
W
Bastet
ProSaMz123
Bastet
5
2
5
3.75
W
Charon
Sol69420
Charon
4
2
10
4.5
L
Sol
dwasu
Sol
0
3
1
0.17
L
1
6
3
0.42
W
Jormungandr
k-BaKeR-k
Jormungandr
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,097
Damage
40,259
55,772
Taken
49,643
29,925
Mitigated
31,519
10,805
Healing
14,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
CWL_DieGoEU
Hercules
2,889
1,159
0
2,341
9,204
6,365
0
5,491
3,569
0
9,895
W
Chronos
ChIsPoLaS
Chronos
11,128
3,201
0
1,302
6,861
3,169
2,757
2,191
4,670
85,732
0
L
Poseidon
IcyIIl
Poseidon
8,794
1,505
0
579
13,877
5,280
0
8,166
5,642
73,325
0
L
Kuzenbo
Kbranno
Kuzenbo
5,256
1,535
0
3,969
13,303
10,697
25
6,085
7,218
54,053
0
W
8,125
584
1,230
3,178
8,107
3,475
176
2,631
5,379
65,913
0
W
Bastet
ProSaMz123
Bastet
7,341
2,550
0
3,114
10,598
4,425
0
2,481
8,112
0
76,386
W
Charon
Sol69420
Charon
7,841
2,451
0
2,013
14,708
13,090
0
6,094
8,564
22,478
0
L
Sol
dwasu
Sol
3,698
1,817
0
1,261
5,693
2,245
0
4,397
1,296
41,976
4,120
L
6,460
3,741
0
2,655
13,695
5,338
0
8,474
5,221
0
51,981
W
Jormungandr
k-BaKeR-k
Jormungandr
5,824
786
0
3,902
9,369
7,360
407
4,015
4,626
82,579
92

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,905
Gold Earned
48,441
378
Minions Killed
514
0
Camps Cleared
0
1,354,527
Distance Traveled
1,616,103
11
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,486
432
10
1
0
223,017
3
W
Chronos
10,259
684
137
9
0
341,279
4
L
Poseidon
8,260
551
100
7
0
303,062
0
L
Kuzenbo
7,126
475
77
5
0
270,580
0
W
Ra
9,900
660
112
7
0
323,485
3
W
Bastet
9,418
628
110
7
0
333,133
4
W
Charon
9,175
612
15
1
0
332,581
9
L
Sol
7,023
468
93
6
0
281,133
6
L
Ishtar
7,010
467
98
7
0
276,735
2
W
Jormungandr
9,689
646
140
9
0
285,625
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role