Player Matchup

Hera
Hera
Silver IV
JeonLetiii
Hera
Silver IV
Level 126
God Stats
3W - 6L
1,509 SR
Queue Stats
38W - 68L
1,161 MMR
Solo
Neith
Neith
Silver I
LupusStrixus
Neith
Silver I
Level 129
God Stats
17W - 16L
1,499 SR
Queue Stats
191W - 181L
1,141 MMR
Party 2
Artio
Artio
Gold IV
Sha6ow
Artio
Gold IV
Level 163
God Stats
2W - 3L
1,558 SR
Queue Stats
503W - 491L
1,367 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 139
1,522 SR
1,223 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 97
1,433 SR
1,332 MMR
Thor
Thor
Silver II
DBZ_getter_robo_
Thor
Silver II
Level 98
God Stats
4W - 0L
1,538 SR
Queue Stats
33W - 48L
1,354 MMR
Party 1
Gilgamesh
Gilgamesh
Silver III
jbl713
Gilgamesh
Silver III
Level 124
God Stats
1W - 3L
1,210 SR
Queue Stats
53W - 79L
969 MMR
Party 1
Chronos
Chronos
Gold V
theonly_gohan
Chronos
Gold V
Level 68
God Stats
1W - 2L
1,549 SR
Queue Stats
5W - 3L
1,673 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 4
11,230
702
14,004
9,295
3,572
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

13
3 / 3 / 4
11,208
701
15,064
11,233
4,417
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artio
Sha6ow
Artio
12
1 / 4 / 6
10,470
654
12,041
18,933
17,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
KuzenboDiscordiaAgniKumbhakarnaAchilles

VS

Bans
CharonAtlasSun WukongGaneshaBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 3
11,013
688
9,539
15,001
10,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Gilgamesh
jbl713
Gilgamesh
15
4 / 1 / 7
12,171
761
10,120
19,357
22,026
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chronos
15
5 / 4 / 5
12,247
765
8,379
14,239
5,516
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
27
7
Kills
12
12
Deaths
7
14
Assists
15
Player
Kills
Deaths
Assists
KDA
W
3
2
3
2.25
L
3
5
4
1
L
3
3
4
1.67
L
Artio
Sha6ow
Artio
1
4
6
1
W
Gilgamesh
jbl713
Gilgamesh
4
1
7
7.5
W
Chronos
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,109
Damage
28,038
39,461
Taken
48,597
25,196
Mitigated
38,300
6,392
Healing
15,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,539
1,853
0
3,418
15,001
10,758
839
9,359
5,642
381
35,249
L
14,004
3,722
0
1,111
9,295
3,572
351
2,582
6,624
48,839
0
L
15,064
5,551
0
2,204
11,233
4,417
989
2,070
8,938
0
41,597
L
Artio
Sha6ow
Artio
12,041
1,620
553
2,524
18,933
17,207
18
4,159
14,252
28,237
1,610
W
Gilgamesh
jbl713
Gilgamesh
10,120
3,295
0
7,653
19,357
22,026
174
7,846
11,511
0
38,202
W
Chronos
8,379
3,082
0
4,438
14,239
5,516
1,916
7,982
6,257
58,548
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,908
Gold Earned
35,431
131
Minions Killed
178
0
Camps Cleared
0
765,465
Distance Traveled
840,684
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
11,013
688
56
4
0
266,182
0
L
Hera
11,230
702
61
4
0
259,123
5
L
Neith
11,208
701
44
3
0
221,052
0
L
Artio
10,470
654
26
2
0
285,290
0
W
Gilgamesh
12,171
761
43
3
0
292,240
0
W
Chronos
12,247
765
79
5
0
282,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role