Player Matchup

Anubis
Anubis
JaylonFarmville
Anubis
Level 127
God Stats
11W - 7L
1,645 SR
Queue Stats
63W - 60L
1,565 Elo+
Party 1
Charon
Charon
Jegwarr
Charon
Level 134
God Stats
8W - 7L
1,601 SR
Queue Stats
193W - 184L
1,606 Elo+
Party 1
Tyr
Tyr
Tyrzzz
Tyr
Level 124
God Stats
54W - 57L
1,590 SR
Queue Stats
196W - 189L
1,571 Elo+
Party 1
Loki
Loki
xDrizzwald
Loki
Level 149
God Stats
113W - 76L
1,681 SR
Queue Stats
369W - 349L
1,603 Elo+
Party 1
Set
Set
xzolec
Set
Level 21
God Stats
3W - 0L
1,503 SR
Queue Stats
11W - 5L
1,697 Elo+
Party 1
Team Averages
Level 111
1,604 SR
1,608 Elo+

VS

Team Averages
Level 70
1,461 SR
1,538 Elo+
The Morrigan
The Morrigan
AresMoonborn
The Morrigan
Level 107
God Stats
0W - 1L
1,254 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chiron
Chiron
David10453
Chiron
Level 45
God Stats
14W - 23L
1,497 SR
Queue Stats
125W - 139L
1,495 Elo+
Solo
Geb
Geb
KungFührer69
Geb
Level 52
God Stats
1W - 7L
1,563 SR
Queue Stats
42W - 30L
1,578 Elo+
Party 2
Mercury
Mercury
Sclap
Mercury
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 6L
1,740 Elo+
Party 2
Janus
Janus
Th3_MaCCdaDDY
Janus
Level 106
God Stats
506W - 555L
1,492 SR
Queue Stats
573W - 645L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 11
8,174
817
9,852
5,362
2,842
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon
Jegwarr
Charon
16
9 / 0 / 8
8,989
899
9,375
6,435
3,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Tyr
Tyrzzz
Tyr
14
7 / 0 / 9
8,065
807
8,740
10,046
9,203
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
3 / 0 / 5
7,571
757
6,139
8,237
3,423
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Set
xzolec
Set
13
1 / 0 / 13
7,254
725
15,057
11,356
9,092
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
AresMoonborn
The Morrigan
12
0 / 5 / 1
6,745
675
2,762
7,168
2,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
David10453
Chiron
13
0 / 4 / 0
6,867
687
9,073
12,121
4,179
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 5 / 0
6,446
645
5,064
14,948
8,973
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mercury
Sclap
Mercury
12
1 / 3 / 0
6,721
672
2,926
9,076
3,583
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
0 / 7 / 0
6,355
636
6,347
11,620
3,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
2
24
Kills
1
1
Deaths
24
46
Assists
1
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
AresMoonborn
The Morrigan
0
5
1
0.1
L
Chiron
David10453
Chiron
0
4
0
0
W
4
1
11
9.5
W
Charon
Jegwarr
Charon
9
0
8
13
L
0
5
0
0
L
Mercury
Sclap
Mercury
1
3
0
0.33
L
0
7
0
0
W
Tyr
Tyrzzz
Tyr
7
0
9
11.5
W
3
0
5
5.5
W
Set
xzolec
Set
1
0
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,163
Damage
26,172
41,436
Taken
54,933
28,028
Mitigated
22,806
11,097
Healing
8,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
AresMoonborn
The Morrigan
2,762
423
78
73
7,168
2,381
451
3,161
3,925
16,109
0
L
Chiron
David10453
Chiron
9,073
2,671
515
3,483
12,121
4,179
308
3,583
8,360
0
26,269
W
9,852
615
0
2,872
5,362
2,842
0
3,034
2,258
25,579
0
W
Charon
Jegwarr
Charon
9,375
1,105
0
750
6,435
3,468
615
1,442
4,911
31,679
0
L
5,064
616
270
2,852
14,948
8,973
116
4,512
10,278
16,154
0
L
Mercury
Sclap
Mercury
2,926
941
0
750
9,076
3,583
0
3,055
5,869
0
14,895
L
6,347
302
0
10
11,620
3,690
92
5,175
6,335
17,715
0
W
Tyr
Tyrzzz
Tyr
8,740
646
0
2,630
10,046
9,203
0
2,780
7,098
1,068
18,993
W
6,139
1,555
0
1,670
8,237
3,423
0
2,707
5,442
0
29,922
W
Set
xzolec
Set
15,057
5,459
0
3,175
11,356
9,092
638
3,645
7,554
33
26,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,053
Gold Earned
33,134
198
Minions Killed
162
0
Camps Cleared
0
1,130,373
Distance Traveled
972,864
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
6,745
675
30
3
0
158,906
0
L
Chiron
6,867
687
53
5
0
186,396
0
W
Anubis
8,174
817
45
5
0
196,861
0
W
Charon
8,989
899
61
6
0
228,098
0
L
Geb
6,446
645
18
2
0
200,121
0
L
Mercury
6,721
672
29
3
0
236,857
0
L
Janus
6,355
636
32
3
0
190,584
0
W
Tyr
8,065
807
20
2
0
249,130
0
W
Loki
7,571
757
41
4
0
238,201
0
W
Set
7,254
725
31
3
0
218,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role