Player Matchup

Bakasura
Bakasura
SloshyChicken74
Bakasura
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Skadi
Skadi
TheyAllFloat420
Skadi
Level 149
God Stats
4W - 2L
1,519 SR
Queue Stats
115W - 91L
1,579 Elo+
Solo
Chaac
Chaac
Xx_Sran_xX
Chaac
Level 117
God Stats
166W - 126L
1,665 SR
Queue Stats
440W - 448L
1,490 Elo+
Party 3
Cupid
Cupid
killer123178
Cupid
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Janus
Janus
kobezakjordan10
Janus
Level 129
God Stats
30W - 26L
1,546 SR
Queue Stats
633W - 643L
1,477 Elo+
Party 3
Team Averages
Level 89
1,546 SR
1,509 Elo+

VS

Team Averages
Level 130
1,480 SR
1,502 Elo+
Medusa
Medusa
EvilElf911
Medusa
Level 146
God Stats
5W - 4L
1,339 SR
Queue Stats
323W - 309L
1,515 Elo+
Party 1
Anubis
Anubis
Pressed Burrito
Anubis
Level 128
God Stats
30W - 14L
1,668 SR
Queue Stats
357W - 343L
1,524 Elo+
Party 1
Chaac
Chaac
TheRealNock
Chaac
Level 106
God Stats
1W - 3L
1,416 SR
Queue Stats
191W - 206L
1,443 Elo+
Party 1
Zhong Kui
Zhong Kui
aSiaNraGe81
Zhong Kui
Level 146
God Stats
37W - 46L
1,476 SR
Queue Stats
216W - 217L
1,503 Elo+
Party 1
Pele
Pele
kingdunson
Pele
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
140W - 134L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
9
2 / 2 / 1
5,446
545
1,938
7,392
2,427
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 2 / 1
4,727
473
4,870
7,243
2,198
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chaac
9
0 / 4 / 0
5,153
515
4,950
9,410
5,515
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
0 / 3 / 2
4,691
469
1,067
5,375
1,534
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 4 / 1
6,457
646
6,933
6,944
1,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
EvilElf911
Medusa
10
4 / 1 / 1
5,914
591
6,219
6,123
2,130
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 4 / 1
6,412
641
3,940
6,635
2,995
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
0 / 0 / 4
5,833
583
3,379
7,590
4,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zhong Kui
aSiaNraGe81
Zhong Kui
12
3 / 0 / 1
6,987
699
4,116
5,848
4,294
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
6 / 0 / 2
7,310
731
5,988
7,151
2,572
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
24
5
Kills
15
15
Deaths
5
5
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Medusa
EvilElf911
Medusa
4
1
1
4.5
W
2
4
1
0.63
L
Bakasura
2
2
1
1.25
W
0
0
4
2
L
0
2
1
0.25
L
Chaac
0
4
0
0
W
Zhong Kui
aSiaNraGe81
Zhong Kui
3
0
1
3.5
L
0
3
2
0.33
W
6
0
2
7
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,758
Damage
23,642
36,364
Taken
33,347
13,590
Mitigated
16,754
5,146
Healing
12,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
EvilElf911
Medusa
6,219
2,517
0
2,056
6,123
2,130
0
964
5,098
0
39,278
W
3,940
158
0
2,051
6,635
2,995
0
2,743
3,638
49,017
0
L
Bakasura
1,938
1,299
0
1,273
7,392
2,427
0
800
6,592
0
17,602
W
3,379
157
0
3,340
7,590
4,763
0
1,092
6,271
0
20,858
L
4,870
1,570
0
606
7,243
2,198
0
102
7,141
0
34,137
L
Chaac
4,950
580
0
952
9,410
5,515
0
3,562
5,848
0
34,198
W
Zhong Kui
aSiaNraGe81
Zhong Kui
4,116
349
0
3,627
5,848
4,294
650
367
5,439
46,680
0
L
1,067
665
683
472
5,375
1,534
0
868
4,507
0
13,571
W
5,988
2,084
0
1,610
7,151
2,572
0
1,222
5,776
0
60,640
L
6,933
396
0
1,160
6,944
1,916
0
2,724
4,220
42,388
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,474
Gold Earned
32,456
263
Minions Killed
354
0
Camps Cleared
0
984,253
Distance Traveled
1,046,029
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,914
591
66
7
0
212,303
0
W
Anubis
6,412
641
90
9
0
177,703
0
L
Bakasura
5,446
545
48
5
0
233,936
0
W
Chaac
5,833
583
24
2
0
218,155
0
L
Skadi
4,727
473
51
5
0
185,374
0
L
Chaac
5,153
515
56
6
0
157,323
0
W
Zhong Kui
6,987
699
86
9
0
187,985
0
L
Cupid
4,691
469
26
3
0
205,082
0
W
Pele
7,310
731
88
9
0
249,883
2
L
Janus
6,457
646
82
8
0
202,538
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role