Player Matchup

Awilix
Awilix
Janzug
Awilix
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
160W - 135L
1,633 Elo+
Solo
Hades
Hades
Perkophile
Hades
Level 67
God Stats
69W - 44L
1,601 SR
Queue Stats
191W - 169L
1,500 Elo+
Solo
Ymir
Ymir
Platypusbill
Ymir
Level 137
God Stats
160W - 162L
1,500 SR
Queue Stats
843W - 801L
1,545 Elo+
Solo
Izanami
Izanami
ResoGamer
Izanami
Level 148
God Stats
11W - 7L
1,679 SR
Queue Stats
165W - 174L
1,506 Elo+
Party 2
Anubis
Anubis
headhunter5509
Anubis
Level 135
God Stats
11W - 1L
1,918 SR
Queue Stats
137W - 144L
1,465 Elo+
Party 2
Team Averages
Level 122
1,640 SR
1,530 Elo+

VS

Team Averages
Level 76
1,517 SR
1,556 Elo+
Zhong Kui
Zhong Kui
JoeyThePanda
Zhong Kui
Level 129
God Stats
12W - 12L
1,614 SR
Queue Stats
206W - 219L
1,555 Elo+
Solo
Ne Zha
Ne Zha
ManyShadesOfRed
Ne Zha
Level 68
God Stats
11W - 16L
1,459 SR
Queue Stats
189W - 174L
1,541 Elo+
Solo
Ra
Ra
Ultiimecia
Ra
Level 59
God Stats
1W - 1L
1,726 SR
Queue Stats
48W - 36L
1,558 Elo+
Party 1
Ymir
Ymir
gitanoempalador
Ymir
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
110W - 99L
1,574 Elo+
Party 1
Danzaburou
Danzaburou
rubengx
Danzaburou
Level 98
God Stats
1W - 3L
1,286 SR
Queue Stats
138W - 135L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Janzug
Awilix
17
6 / 1 / 4
10,414
613
12,951
14,346
6,346
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hades
17
5 / 0 / 3
10,902
641
9,114
17,296
8,662
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 2 / 8
8,960
527
5,931
12,381
10,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
ResoGamer
Izanami
15
1 / 4 / 1
9,515
560
7,845
12,393
5,481
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
4 / 5 / 3
9,711
571
12,717
12,811
6,113
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
JoeyThePanda
Zhong Kui
14
1 / 5 / 1
8,547
503
14,566
18,556
21,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

17
5 / 3 / 1
9,969
586
10,272
15,882
7,027
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
3 / 6 / 1
8,461
498
7,351
12,043
4,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 3 / 4
7,720
454
4,327
15,625
14,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
rubengx
Danzaburou
15
2 / 1 / 3
8,934
526
5,394
11,870
4,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
22
18
Kills
12
12
Deaths
18
19
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Awilix
Janzug
Awilix
6
1
4
8
L
Zhong Kui
JoeyThePanda
Zhong Kui
1
5
1
0.3
L
5
3
1
1.83
W
Hades
5
0
3
6.5
W
2
2
8
3
W
Izanami
ResoGamer
Izanami
1
4
1
0.38
L
3
6
1
0.58
L
1
3
4
1
W
4
5
3
1.1
L
Danzaburou
rubengx
Danzaburou
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,558
Damage
41,910
69,227
Taken
73,976
37,356
Mitigated
52,659
26,963
Healing
20,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
Janzug
Awilix
12,951
6,015
0
1,974
14,346
6,346
0
3,887
10,145
0
93,695
L
Zhong Kui
JoeyThePanda
Zhong Kui
14,566
2,840
0
7,585
18,556
21,873
0
8,605
9,951
76,939
0
L
10,272
2,012
0
3,646
15,882
7,027
0
3,821
12,061
0
92,346
W
Hades
9,114
1,150
919
12,561
17,296
8,662
244
9,010
6,935
88,828
0
W
5,931
1,289
0
3,060
12,381
10,754
0
2,718
9,438
19,642
0
W
Izanami
ResoGamer
Izanami
7,845
6,019
0
4,189
12,393
5,481
546
3,581
8,724
0
91,643
L
7,351
1,166
977
2,744
12,043
4,393
189
4,869
7,174
65,784
0
L
4,327
664
0
1,806
15,625
14,911
0
9,653
5,972
18,026
0
W
12,717
378
0
4,260
12,811
6,113
578
4,960
7,483
84,446
0
L
Danzaburou
rubengx
Danzaburou
5,394
1,942
0
4,156
11,870
4,455
1,160
814
11,056
0
62,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,502
Gold Earned
43,631
586
Minions Killed
493
0
Camps Cleared
0
1,623,047
Distance Traveled
1,569,888
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
10,414
613
115
7
0
403,643
0
L
Zhong Kui
8,547
503
125
7
0
258,705
0
L
Ne Zha
9,969
586
121
7
0
360,169
0
W
Hades
10,902
641
163
10
0
281,024
7
W
Ymir
8,960
527
21
1
0
348,973
2
W
Izanami
9,515
560
164
10
0
286,093
0
L
Ra
8,461
498
118
7
0
326,080
2
L
Ymir
7,720
454
15
1
0
310,910
5
W
Anubis
9,711
571
123
7
0
303,314
0
L
Danzaburou
8,934
526
114
7
0
314,024
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role