Player Matchup

Gilgamesh
Gilgamesh
AlphaVortex
Gilgamesh
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 39L
1,439 Elo+
Party 2
Zeus
Zeus
SaucyBurrito25
Zeus
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 86L
1,515 Elo+
Party 2
Mercury
Mercury
Tosteeto
Mercury
Level 12
God Stats
3W - 2L
1,856 SR
Queue Stats
9W - 14L
1,496 Elo+
Party 2
Team Averages
Level 25
1,619 SR
1,483 Elo+

VS

Team Averages
Level 51
1,677 SR
1,508 Elo+
Chang'e
Chang'e
Blithesome1121
Chang'e
Level 42
God Stats
23W - 11L
1,768 SR
Queue Stats
328W - 323L
1,471 Elo+
Solo
Loki
Loki
Capturedbook93
Loki
Level 48
God Stats
1W - 0L
1,866 SR
Queue Stats
13W - 9L
1,659 Elo+
Party 1
Tiamat
Tiamat
L1L THYRO1D
Tiamat
Level 63
God Stats
3W - 2L
1,396 SR
Queue Stats
53W - 57L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AlphaVortex
Gilgamesh
13
0 / 2 / 7
10,462
747
10,070
15,401
12,913
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
3 / 7 / 3
10,666
762
10,532
10,872
2,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Mercury
Tosteeto
Mercury
13
4 / 6 / 1
10,815
773
6,237
12,811
4,115
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 7
11,967
855
16,877
12,182
5,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
5 / 3 / 5
11,489
821
8,558
13,412
5,998
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tiamat
14
3 / 2 / 8
11,002
786
6,524
7,592
8,311
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
34
7
Kills
14
15
Deaths
7
11
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AlphaVortex
Gilgamesh
0
2
7
1.75
W
6
2
7
4.75
W
5
3
5
2.5
W
Tiamat
3
2
8
3.5
L
3
7
3
0.64
L
Mercury
Tosteeto
Mercury
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,839
Damage
31,959
39,084
Taken
33,186
19,894
Mitigated
19,941
3,213
Healing
9,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AlphaVortex
Gilgamesh
10,070
3,034
263
2,808
15,401
12,913
34
8,079
7,177
0
20,797
W
16,877
1,048
1,032
4,100
12,182
5,632
300
3,745
8,437
52,326
0
W
8,558
1,778
0
4,032
13,412
5,998
1,084
3,812
9,600
0
46,966
W
Tiamat
6,524
274
0
827
7,592
8,311
28
3,232
4,360
24,454
0
L
10,532
1,003
0
95
10,872
2,866
0
7,377
3,423
51,971
0
L
Mercury
Tosteeto
Mercury
6,237
3,023
0
47
12,811
4,115
49
7,699
5,046
0
30,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,943
Gold Earned
34,458
161
Minions Killed
164
0
Camps Cleared
0
751,850
Distance Traveled
797,676
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,462
747
22
2
0
282,699
0
W
Chang'e
11,967
855
75
5
0
252,806
2
W
Loki
11,489
821
62
4
0
284,920
0
W
Tiamat
11,002
786
27
2
0
259,950
0
L
Zeus
10,666
762
96
7
0
214,664
0
L
Mercury
10,815
773
43
3
0
254,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role