Player Matchup

Sol
Sol
 
Sol
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Izanagi 69s
Mulan
Level 60
God Stats
10W - 5L
1,651 SR
Queue Stats
37W - 28L
1,418 Elo+
Party 1
Ra
Ra
MOBAn00b
Ra
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 73L
1,443 Elo+
Solo
Medusa
Medusa
Snolink
Medusa
Level 17
God Stats
4W - 1L
1,672 SR
Queue Stats
9W - 10L
1,384 Elo+
Party 1
Athena
Athena
WOLFSTAR25
Athena
Level 42
God Stats
2W - 1L
1,824 SR
Queue Stats
7W - 24L
1,226 Elo+
Solo
Team Averages
Level 56
1,629 SR
1,394 Elo+

VS

Team Averages
Level 78
1,631 SR
1,398 Elo+
Horus
Horus
Behaviourr
Horus
Level 102
God Stats
9W - 5L
1,753 SR
Queue Stats
215W - 244L
1,433 Elo+
Solo
Nu Wa
Nu Wa
JonasSco
Nu Wa
Level 95
God Stats
7W - 1L
2,001 SR
Queue Stats
18W - 19L
1,486 Elo+
Solo
Ne Zha
Ne Zha
XTREME RICEBALL
Ne Zha
Level 67
God Stats
8W - 9L
1,513 SR
Queue Stats
39W - 50L
1,347 Elo+
Party 2
Medusa
Medusa
brenden1525
Medusa
Level 63
God Stats
75W - 72L
1,475 SR
Queue Stats
115W - 120L
1,356 Elo+
Party 2
Cabrakan
Cabrakan
jgnet101
Cabrakan
Level 65
God Stats
14W - 15L
1,414 SR
Queue Stats
71W - 80L
1,367 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
8
2 / 0 / 0
4,662
932
2,737
2,001
412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

5
0 / 0 / 2
3,469
694
1,000
2,575
900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

7
0 / 0 / 0
4,072
814
75
2,257
601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Snolink
Medusa
6
2 / 1 / 0
3,758
752
2,795
2,580
733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Athena
WOLFSTAR25
Athena
4
0 / 1 / 1
3,379
676
904
3,971
2,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
5
0 / 2 / 0
3,164
633
550
4,619
2,397
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
JonasSco
Nu Wa
1
0 / 0 / 0
1,002
200
0
0
0
6
1 / 1 / 1
3,476
695
1,192
3,679
1,136
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
6
1 / 0 / 1
3,472
694
2,460
3,003
799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cabrakan
jgnet101
Cabrakan
4
0 / 1 / 2
3,113
623
959
5,447
3,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
6
4
Kills
2
2
Deaths
4
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
0
0
2
L
Horus
0
2
0
0
W
0
0
2
1
L
Nu Wa
JonasSco
Nu Wa
0
0
0
0
W
0
0
0
0
W
Medusa
Snolink
Medusa
2
1
0
2
W
Athena
WOLFSTAR25
Athena
0
1
1
0.5
L
1
1
1
1.5
L
Medusa
1
0
1
1.5
L
Cabrakan
jgnet101
Cabrakan
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,511
Damage
5,161
13,384
Taken
16,748
4,954
Mitigated
7,742
5,776
Healing
3,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
2,737
1,264
0
1,522
2,001
412
0
0
2,001
27,092
0
L
Horus
550
469
40
780
4,619
2,397
0
2,561
2,058
0
12,362
W
1,000
467
0
1,037
2,575
900
0
180
2,395
0
9,552
L
Nu Wa
JonasSco
Nu Wa
0
0
0
0
0
0
0
0
0
0
0
W
75
47
48
1,266
2,257
601
374
0
2,257
22,570
0
W
Medusa
Snolink
Medusa
2,795
1,719
0
1,094
2,580
733
0
450
2,130
0
15,745
W
Athena
WOLFSTAR25
Athena
904
424
0
809
3,971
2,308
0
329
3,642
6,985
0
L
1,192
553
121
199
3,679
1,136
0
417
3,262
0
14,700
L
Medusa
2,460
1,214
52
1,044
3,003
799
9
176
2,827
0
17,682
L
Cabrakan
jgnet101
Cabrakan
959
401
202
1,480
5,447
3,410
0
562
4,885
4,138
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,340
Gold Earned
14,227
137
Minions Killed
75
0
Camps Cleared
0
506,196
Distance Traveled
466,829
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
4,662
932
41
8
0
93,427
0
L
Horus
3,164
633
27
5
0
120,900
1
W
Mulan
3,469
694
24
5
0
124,515
2
L
Nu Wa
1,002
200
0
0
0
0
0
W
Ra
4,072
814
42
8
0
95,422
0
W
Medusa
3,758
752
18
4
0
103,381
0
W
Athena
3,379
676
12
2
0
89,451
0
L
Ne Zha
3,476
695
23
5
0
142,710
0
L
Medusa
3,472
694
18
4
0
106,891
0
L
Cabrakan
3,113
623
7
1
0
96,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role