Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
EmoticonFather
Scylla
Level 216
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 22L
1,787 Elo+
Party 2
Mercury
Mercury
FSSPOT
Mercury
Level 126
God Stats
5W - 2L
1,719 SR
Queue Stats
471W - 400L
1,559 Elo+
Solo
Medusa
Medusa
SuunMoon
Medusa
Level 158
God Stats
2W - 0L
1,902 SR
Queue Stats
56W - 63L
1,575 Elo+
Party 2
Cliodhna
Cliodhna
goatClutch
Cliodhna
Level 118
God Stats
3W - 1L
1,568 SR
Queue Stats
64W - 43L
1,729 Elo+
Party 2
Team Averages
Level 163
1,638 SR
1,630 Elo+

VS

Team Averages
Level 150
1,613 SR
1,625 Elo+
Medusa
Medusa
Diamond
Medusa
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,606 Elo+
Party 1
Ares
Ares
RealisticFlea
Ares
Level 122
God Stats
7W - 8L
1,555 SR
Queue Stats
219W - 169L
1,616 Elo+
Party 3
Thor
Thor
Totable
Thor
Level 210
God Stats
1W - 3L
1,683 SR
Queue Stats
44W - 29L
1,694 Elo+
Party 1
Sol
Sol
YoungBloodJoel
Sol
Level 199
God Stats
0W - 1L
1,673 SR
Queue Stats
24W - 29L
1,544 Elo+
Party 1
Surtr
Surtr
zannlee
Surtr
Level 154
God Stats
6W - 7L
1,653 SR
Queue Stats
158W - 126L
1,663 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
0 / 1 / 8
6,401
582
3,788
11,591
10,877
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
6 / 0 / 4
7,573
688
11,272
5,383
2,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
FSSPOT
Mercury
11
0 / 1 / 0
5,864
533
1,365
9,285
3,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
SuunMoon
Medusa
12
1 / 1 / 3
6,830
621
3,777
6,585
2,732
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
goatClutch
Cliodhna
12
4 / 1 / 6
6,925
630
7,690
10,781
4,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Diamond
Medusa
9
0 / 1 / 1
5,645
513
5,405
5,721
1,618
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

8
1 / 5 / 0
5,546
504
2,589
10,038
7,509
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
Totable
Thor
12
1 / 1 / 3
7,356
669
9,278
8,522
6,990
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
2 / 2 / 1
7,015
638
6,540
7,234
2,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
zannlee
Surtr
9
0 / 2 / 1
5,703
518
6,657
11,637
4,971
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
11
Kills
4
4
Deaths
11
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
0
1
8
4
L
Medusa
Diamond
Medusa
0
1
1
0.5
W
6
0
4
8
W
Mercury
FSSPOT
Mercury
0
1
0
0
L
1
5
0
0.2
W
Medusa
SuunMoon
Medusa
1
1
3
2.5
L
Thor
Totable
Thor
1
1
3
2.5
L
2
2
1
1.25
W
Cliodhna
goatClutch
Cliodhna
4
1
6
7
L
Surtr
zannlee
Surtr
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,892
Damage
30,469
43,625
Taken
43,152
24,709
Mitigated
23,099
20,449
Healing
6,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
3,788
1,159
3,296
4,744
11,591
10,877
0
2,746
8,845
20,374
0
L
Medusa
Diamond
Medusa
5,405
2,842
0
613
5,721
1,618
0
1,240
4,457
0
42,120
W
11,272
1,731
0
625
5,383
2,612
0
2,377
3,006
61,691
0
W
Mercury
FSSPOT
Mercury
1,365
336
0
3,474
9,285
3,529
0
734
8,551
0
34,164
L
2,589
0
0
1,336
10,038
7,509
0
5,389
4,457
10,486
0
W
Medusa
SuunMoon
Medusa
3,777
1,960
0
3,288
6,585
2,732
1,024
1,071
5,471
0
56,437
L
Thor
Totable
Thor
9,278
1,339
0
990
8,522
6,990
0
894
7,624
1,715
53,668
L
6,540
2,297
0
2,498
7,234
2,011
852
3,247
3,857
55,928
0
W
Cliodhna
goatClutch
Cliodhna
7,690
2,069
0
5,022
10,781
4,959
0
3,622
7,159
0
54,071
L
Surtr
zannlee
Surtr
6,657
3,039
0
1,470
11,637
4,971
0
4,738
6,777
1,493
47,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,593
Gold Earned
31,265
404
Minions Killed
361
0
Camps Cleared
0
1,225,280
Distance Traveled
1,193,315
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,401
582
25
2
0
231,515
8
L
Medusa
5,645
513
65
6
0
230,364
3
W
Scylla
7,573
688
124
11
0
253,901
2
W
Mercury
5,864
533
61
6
0
230,439
2
L
Ares
5,546
504
19
2
0
239,106
4
W
Medusa
6,830
621
115
10
0
230,111
2
L
Thor
7,356
669
94
9
0
213,770
0
L
Sol
7,015
638
108
10
0
225,145
1
W
Cliodhna
6,925
630
79
7
0
279,314
1
L
Surtr
5,703
518
75
7
0
284,930
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role