Player Matchup

Sol
Sol
Bronze II
BABAOhhh
Sol
Bronze II
Level 89
God Stats
56W - 63L
1,395 SR
Queue Stats
427W - 486L
50 MMR
Solo
Chang'e
Chang'e
Bronze II
Raebridar
Chang'e
Bronze II
Level 158
God Stats
18W - 30L
1,365 SR
Queue Stats
280W - 417L
30 MMR
Solo
Ratatoskr
Ratatoskr
Bronze II
ToEasyKid93
Ratatoskr
Bronze II
Level 66
God Stats
2W - 0L
1,420 SR
Queue Stats
53W - 76L
221 MMR
Solo
Charon
Charon
Bronze I
Wolgfangf
Charon
Bronze I
Level 143
God Stats
6W - 5L
1,740 SR
Queue Stats
337W - 391L
313 MMR
Solo
Sun Wukong
Sun Wukong
Bronze II
leonardojp14
Sun Wukong
Bronze II
Level 156
God Stats
8W - 7L
1,575 SR
Queue Stats
741W - 808L
214 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 122
1,499 SR
166 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 129
1,424 SR
539 MMR
Neith
Neith
Bronze V
 
Neith
Bronze V
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Silver II
Projectkilljr
Thoth
Silver II
Level 180
God Stats
27W - 30L
1,471 SR
Queue Stats
151W - 156L
1,032 MMR
Solo
Ne Zha
Ne Zha
Bronze V
RaginInferno134
Ne Zha
Bronze V
Level 117
God Stats
7W - 10L
1,214 SR
Queue Stats
267W - 420L
-490 MMR
Solo
Mulan
Mulan
Bronze II
dyin_breed3
Mulan
Bronze II
Level 141
God Stats
39W - 50L
1,495 SR
Queue Stats
263W - 309L
322 MMR
Solo
Medusa
Medusa
Bronze I
kimi-nanda-yo
Medusa
Bronze I
Level 102
God Stats
64W - 64L
1,441 SR
Queue Stats
250W - 280L
332 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 2
9,598
533
8,361
15,283
7,699
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chang'e
Raebridar
Chang'e
15
5 / 3 / 2
9,208
512
4,901
10,217
4,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ratatoskr
ToEasyKid93
Ratatoskr
17
5 / 2 / 4
10,456
581
10,181
15,929
6,621
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charon
Wolgfangf
Charon
14
1 / 1 / 7
8,055
448
7,566
15,325
13,521
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
leonardojp14
Sun Wukong
16
6 / 0 / 2
10,246
569
8,884
14,774
12,361
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
HeraNemesisRavanaIzanami

VS

Bans
Zhong KuiKaliThanatosAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
1 / 9 / 1
9,051
503
9,271
18,690
7,464
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 2 / 1
8,958
498
9,055
7,610
3,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
1 / 3 / 2
8,510
473
7,419
13,480
6,049
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
0 / 3 / 1
8,612
478
8,858
12,936
10,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
4 / 3 / 0
9,340
519
7,739
11,455
4,445
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
20
Kills
8
8
Deaths
20
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
9
1
0.17
W
3
2
2
2
L
2
2
1
1.25
W
Chang'e
Raebridar
Chang'e
5
3
2
2
L
1
3
2
0.67
W
Ratatoskr
ToEasyKid93
Ratatoskr
5
2
4
3.5
W
Charon
Wolgfangf
Charon
1
1
7
4.5
L
0
3
1
0.17
L
4
3
0
1.33
W
Sun Wukong
leonardojp14
Sun Wukong
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,893
Damage
42,342
71,528
Taken
64,171
44,433
Mitigated
31,104
29,423
Healing
13,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
9,271
3,552
0
3,458
18,690
7,464
1,941
5,674
12,611
0
80,570
W
8,361
4,203
168
8,029
15,283
7,699
1,937
2,009
13,227
85,784
0
L
9,055
507
0
384
7,610
3,032
0
3,557
3,945
62,279
0
W
Chang'e
Raebridar
Chang'e
4,901
638
1,262
2,675
10,217
4,231
0
2,713
7,504
51,178
0
L
7,419
1,390
47
3,976
13,480
6,049
176
3,890
9,235
0
54,893
W
Ratatoskr
ToEasyKid93
Ratatoskr
10,181
2,923
0
6,633
15,929
6,621
0
1,552
14,207
0
92,864
W
Charon
Wolgfangf
Charon
7,566
814
293
3,792
15,325
13,521
164
3,108
12,170
37,726
245
L
8,858
1,254
0
3,879
12,936
10,114
603
1,978
10,833
3,529
60,848
L
7,739
2,705
0
1,695
11,455
4,445
1,250
4,081
6,964
0
70,629
W
Sun Wukong
leonardojp14
Sun Wukong
8,884
2,368
0
6,571
14,774
12,361
105
265
13,959
0
77,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,563
Gold Earned
44,471
520
Minions Killed
509
0
Camps Cleared
0
1,803,304
Distance Traveled
1,619,650
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,051
503
119
7
0
278,214
0
W
Sol
9,598
533
122
7
0
330,843
0
L
Thoth
8,958
498
112
6
0
271,654
0
W
Chang'e
9,208
512
105
6
0
334,483
0
L
Ne Zha
8,510
473
74
4
0
350,200
0
W
Ratatoskr
10,456
581
147
8
0
430,756
6
W
Charon
8,055
448
39
2
0
349,242
0
L
Mulan
8,612
478
105
6
0
354,259
0
L
Medusa
9,340
519
99
6
0
365,323
0
W
Sun Wukong
10,246
569
107
6
0
357,980
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role