Player Matchup

Sobek
Sobek
Andrijatk
Sobek
Level 43
God Stats
5W - 3L
1,551 SR
Queue Stats
62W - 61L
1,384 Elo+
Solo
Heimdallr
Heimdallr
Goughy2623
Heimdallr
Level 84
God Stats
0W - 2L
1,174 SR
Queue Stats
382W - 395L
1,455 Elo+
Party 1
Martichoras
Martichoras
Wampa Pappa
Martichoras
Level 25
God Stats
12W - 9L
1,745 SR
Queue Stats
156W - 187L
1,350 Elo+
Party 1
Team Averages
Level 51
1,490 SR
1,396 Elo+

VS

Team Averages
Level 71
1,412 SR
1,316 Elo+
Pele
Pele
ElfyFluffy
Pele
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 26L
1,309 Elo+
Party 2
Poseidon
Poseidon
easylol95
Poseidon
Level 86
God Stats
1W - 2L
1,280 SR
Queue Stats
8W - 15L
1,322 Elo+
Solo
Vulcan
Vulcan
m-145_ghj
Vulcan
Level 21
God Stats
13W - 11L
1,456 SR
Queue Stats
14W - 16L
1,316 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Andrijatk
Sobek
12
1 / 7 / 5
11,251
662
5,330
21,116
25,360
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
Goughy2623
Heimdallr
16
2 / 7 / 4
12,913
760
10,640
19,476
6,169
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Martichoras
Wampa Pappa
Martichoras
15
4 / 8 / 1
12,557
739
8,483
18,527
6,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
13 / 3 / 8
15,443
908
23,150
19,232
8,706
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
easylol95
Poseidon
16
4 / 2 / 14
13,298
782
15,632
11,568
4,300
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Vulcan
m-145_ghj
Vulcan
15
5 / 2 / 9
12,868
757
14,887
7,024
3,466
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
53
7
Kills
22
22
Deaths
7
10
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Sobek
Andrijatk
Sobek
1
7
5
0.5
W
13
3
8
5.67
L
Heimdallr
Goughy2623
Heimdallr
2
7
4
0.57
L
Martichoras
Wampa Pappa
Martichoras
4
8
1
0.56
W
Poseidon
easylol95
Poseidon
4
2
14
5.5
W
Vulcan
m-145_ghj
Vulcan
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,453
Damage
53,669
59,119
Taken
37,824
38,159
Mitigated
16,472
5,750
Healing
9,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Andrijatk
Sobek
5,330
399
0
1,157
21,116
25,360
72
14,092
7,024
16,801
0
W
23,150
7,334
0
7,821
19,232
8,706
844
2,718
16,514
0
76,886
L
Heimdallr
Goughy2623
Heimdallr
10,640
4,920
0
2,519
19,476
6,169
0
8,522
10,954
0
67,981
L
Martichoras
Wampa Pappa
Martichoras
8,483
3,475
0
2,074
18,527
6,630
0
8,358
10,169
0
39,423
W
Poseidon
easylol95
Poseidon
15,632
2,526
0
1,866
11,568
4,300
1,843
1,654
9,914
52,787
0
W
Vulcan
m-145_ghj
Vulcan
14,887
8,883
0
228
7,024
3,466
308
1,434
5,590
45,311
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,721
Gold Earned
41,609
174
Minions Killed
187
0
Camps Cleared
0
814,353
Distance Traveled
1,077,620
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
11,251
662
14
1
0
303,734
8
W
Pele
15,443
908
97
6
0
400,041
3
L
Heimdallr
12,913
760
100
6
0
267,935
0
L
Martichoras
12,557
739
60
4
0
242,684
0
W
Poseidon
13,298
782
37
2
0
351,891
0
W
Vulcan
12,868
757
53
3
0
325,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role