Player Matchup

Scylla
Scylla
ABN SpenceNasty
Scylla
Level 116
God Stats
15W - 10L
1,635 SR
Queue Stats
623W - 610L
1,369 Elo+
Solo
Cu Chulainn
Cu Chulainn
Great756
Cu Chulainn
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 40L
1,537 Elo+
Solo
Ra
Ra
SakMasterFresh
Ra
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 31L
1,423 Elo+
Solo
Hercules
Hercules
jhoncelll
Hercules
Level 190
God Stats
3W - 2L
1,285 SR
Queue Stats
356W - 379L
1,459 Elo+
Solo
Chiron
Chiron
xXPillowPandaXx
Chiron
Level 129
God Stats
7W - 4L
1,614 SR
Queue Stats
156W - 147L
1,472 Elo+
Solo
Team Averages
Level 116
1,507 SR
1,452 Elo+

VS

Team Averages
Level 130
1,572 SR
1,471 Elo+
Skadi
Skadi
Chesco_Stylez
Skadi
Level 174
God Stats
3W - 7L
1,306 SR
Queue Stats
368W - 388L
1,424 Elo+
Party 1
Anubis
Anubis
LordOccult
Anubis
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Achilles
Achilles
Lynf0rD
Achilles
Level 98
God Stats
0W - 1L
1,736 SR
Queue Stats
142W - 133L
1,439 Elo+
Solo
Terra
Terra
Soupareman_
Terra
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
chulia1993
Jormungandr
Level 124
God Stats
12W - 7L
1,820 SR
Queue Stats
267W - 259L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 5
8,967
897
15,390
5,580
2,684
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Cu Chulainn
Great756
Cu Chulainn
13
2 / 3 / 3
7,726
773
6,983
9,715
8,603
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
0 / 0 / 5
7,276
728
5,769
4,048
1,944
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
jhoncelll
Hercules
14
1 / 0 / 5
7,696
770
6,441
12,935
7,144
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
2 / 1 / 3
8,049
805
8,729
6,451
3,305
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 1
7,141
714
5,163
8,816
4,437
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
LordOccult
Anubis
12
0 / 3 / 3
6,757
676
6,828
7,148
4,150
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
Lynf0rD
Achilles
13
0 / 1 / 3
6,630
663
4,087
7,808
8,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
1 / 1 / 2
7,656
766
3,394
10,274
10,065
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jormungandr
chulia1993
Jormungandr
14
1 / 4 / 2
7,482
748
7,957
12,582
11,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
14
11
Kills
3
4
Deaths
11
21
Assists
11
Player
Kills
Deaths
Assists
KDA
W
6
0
5
8.5
L
1
2
1
0.75
W
Cu Chulainn
Great756
Cu Chulainn
2
3
3
1.17
L
Anubis
LordOccult
Anubis
0
3
3
0.5
L
Achilles
Lynf0rD
Achilles
0
1
3
1.5
W
0
0
5
2.5
L
1
1
2
2
L
Jormungandr
chulia1993
Jormungandr
1
4
2
0.5
W
Hercules
jhoncelll
Hercules
1
0
5
3.5
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,312
Damage
27,429
38,729
Taken
46,628
23,680
Mitigated
39,027
17,040
Healing
14,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,390
510
869
749
5,580
2,684
0
3,196
2,206
28,541
0
L
5,163
1,196
2,448
1,640
8,816
4,437
0
4,267
4,549
0
14,664
W
Cu Chulainn
Great756
Cu Chulainn
6,983
670
55
1,639
9,715
8,603
0
4,568
4,979
158
14,626
L
Anubis
LordOccult
Anubis
6,828
269
0
863
7,148
4,150
0
3,449
3,654
14,855
0
L
Achilles
Lynf0rD
Achilles
4,087
755
775
1,404
7,808
8,941
0
2,643
5,165
0
9,610
W
5,769
932
2,321
1,501
4,048
1,944
246
1,296
2,612
13,047
0
L
3,394
169
2,746
2,368
10,274
10,065
0
4,583
5,590
4,785
0
L
Jormungandr
chulia1993
Jormungandr
7,957
1,361
1,276
496
12,582
11,434
0
5,947
6,353
22,274
0
W
Hercules
jhoncelll
Hercules
6,441
778
614
6,739
12,935
7,144
474
6,288
6,434
0
12,169
W
8,729
1,017
1,491
1,062
6,451
3,305
926
2,831
3,620
0
20,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,714
Gold Earned
35,666
102
Minions Killed
91
0
Camps Cleared
0
977,112
Distance Traveled
963,391
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,967
897
38
4
0
218,409
0
L
Skadi
7,141
714
20
2
0
207,698
2
W
Cu Chulainn
7,726
773
12
1
0
187,101
0
L
Anubis
6,757
676
26
3
0
152,308
0
L
Achilles
6,630
663
20
2
0
211,463
0
W
Ra
7,276
728
21
2
0
190,727
0
L
Terra
7,656
766
1
0
0
206,672
0
L
Jormungandr
7,482
748
24
2
0
185,250
0
W
Hercules
7,696
770
9
1
0
181,134
0
W
Chiron
8,049
805
22
2
0
199,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role