Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Maui
Maui
Ioupie
Maui
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 39L
1,419 Elo+
Party 2
Discordia
Discordia
Kubeside
Discordia
Level 85
God Stats
4W - 3L
1,504 SR
Queue Stats
219W - 199L
1,502 Elo+
Solo
Shiva
Shiva
Yoroj
Shiva
Level 108
God Stats
1W - 0L
1,728 SR
Queue Stats
40W - 38L
1,429 Elo+
Party 2
Nox
Nox
realytcodec
Nox
Level 109
God Stats
1W - 1L
1,605 SR
Queue Stats
60W - 59L
1,564 Elo+
Party 1
Team Averages
Level 101
1,567 SR
1,483 Elo+

VS

Team Averages
Level 98
1,514 SR
1,492 Elo+
Atlas
Atlas
 
Atlas
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Bebsilon
Hachiman
Level 29
God Stats
3W - 4L
1,657 SR
Queue Stats
285W - 268L
1,498 Elo+
Solo
Sun Wukong
Sun Wukong
Hdback
Sun Wukong
Level 107
God Stats
3W - 2L
1,500 SR
Queue Stats
506W - 498L
1,466 Elo+
Solo
He Bo
He Bo
Migdau
He Bo
Level 124
God Stats
1W - 2L
1,412 SR
Queue Stats
53W - 59L
1,529 Elo+
Solo
Sol
Sol
l7aIIITet
Sol
Level 106
God Stats
7W - 6L
1,500 SR
Queue Stats
358W - 336L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
15
6 / 2 / 6
9,019
902
10,231
9,215
4,620
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Maui
Ioupie
Maui
12
1 / 3 / 15
8,125
813
3,641
13,787
17,007
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
Kubeside
Discordia
15
4 / 1 / 11
9,035
904
16,112
6,479
3,368
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shiva
Yoroj
Shiva
13
0 / 3 / 14
7,732
773
7,108
10,730
10,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
6 / 0 / 10
9,268
927
8,859
6,494
3,573
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
13
0 / 2 / 5
6,754
675
7,549
10,214
10,483
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hachiman
Bebsilon
Hachiman
12
3 / 3 / 3
7,193
719
5,341
7,734
3,620
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
Hdback
Sun Wukong
15
2 / 3 / 2
8,071
807
7,376
12,476
12,367
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

He Bo
Migdau
He Bo
12
2 / 3 / 4
7,138
714
6,433
8,349
3,963
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 6 / 2
6,886
689
6,835
10,080
4,928
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
24
17
Kills
8
9
Deaths
17
56
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
6
2
6
4.5
L
Atlas
 
Atlas
0
2
5
1.25
L
Hachiman
Bebsilon
Hachiman
3
3
3
1.5
L
Sun Wukong
Hdback
Sun Wukong
2
3
2
1
W
Maui
Ioupie
Maui
1
3
15
2.83
W
Discordia
Kubeside
Discordia
4
1
11
9.5
L
He Bo
Migdau
He Bo
2
3
4
1.33
W
Shiva
Yoroj
Shiva
0
3
14
2.33
L
1
6
2
0.33
W
6
0
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,951
Damage
33,534
46,705
Taken
48,853
39,537
Mitigated
35,361
18,693
Healing
13,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
10,231
5,533
1,552
2,723
9,215
4,620
1,499
6,035
3,149
0
20,394
L
Atlas
 
Atlas
7,549
2,391
2,323
1,624
10,214
10,483
0
5,510
4,580
17,480
0
L
Hachiman
Bebsilon
Hachiman
5,341
2,336
0
922
7,734
3,620
0
5,367
2,209
0
11,033
L
Sun Wukong
Hdback
Sun Wukong
7,376
741
915
2,842
12,476
12,367
0
6,629
5,585
1,623
13,921
W
Maui
Ioupie
Maui
3,641
530
2,812
2,696
13,787
17,007
85
5,039
8,627
6,363
52
W
Discordia
Kubeside
Discordia
16,112
439
942
1,726
6,479
3,368
1,436
2,891
3,533
32,808
0
L
He Bo
Migdau
He Bo
6,433
227
1,402
1,550
8,349
3,963
33
4,476
3,787
14,301
0
W
Shiva
Yoroj
Shiva
7,108
939
2,057
1,747
10,730
10,969
199
4,344
6,213
0
13,289
L
6,835
1,789
358
1,105
10,080
4,928
0
6,578
3,338
15,401
0
W
8,859
234
1,276
1,162
6,494
3,573
795
3,522
2,963
17,151
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,179
Gold Earned
36,042
109
Minions Killed
93
0
Camps Cleared
0
1,062,910
Distance Traveled
838,345
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,019
902
31
3
0
181,386
0
L
Atlas
6,754
675
16
2
0
188,489
0
L
Hachiman
7,193
719
19
2
0
130,951
0
L
Sun Wukong
8,071
807
21
2
0
190,413
0
W
Maui
8,125
813
5
1
0
210,237
0
W
Discordia
9,035
904
37
4
0
211,157
0
L
He Bo
7,138
714
23
2
0
166,525
0
W
Shiva
7,732
773
17
2
0
218,544
0
L
Sol
6,886
689
14
1
0
161,967
0
W
Nox
9,268
927
19
2
0
241,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role