Player Matchup

Danzaburou
Danzaburou
C-My_Bullits
Danzaburou
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,209 Elo+
Party 2
Thoth
Thoth
Exotekks
Thoth
Level 154
God Stats
7W - 5L
1,595 SR
Queue Stats
149W - 159L
1,524 Elo+
Party 1
Horus
Horus
HashEra8896
Horus
Level 129
God Stats
6W - 8L
1,433 SR
Queue Stats
425W - 408L
1,486 Elo+
Party 1
Mercury
Mercury
Legbreak92
Mercury
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,209 Elo+
Party 2
Sol
Sol
MrsDelacroix567
Sol
Level 147
God Stats
66W - 58L
1,593 SR
Queue Stats
270W - 258L
1,491 Elo+
Party 1
Team Averages
Level 103
1,524 SR
1,384 Elo+

VS

Team Averages
Level 113
1,548 SR
1,444 Elo+
Apollo
Apollo
 
Apollo
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
CrazyHotdogMan4
Ymir
Level 118
God Stats
18W - 9L
1,714 SR
Queue Stats
159W - 184L
1,459 Elo+
Party 3
Artemis
Artemis
Criedel_
Artemis
Level 34
God Stats
6W - 17L
1,345 SR
Queue Stats
17W - 39L
1,316 Elo+
Solo
Cu Chulainn
Cu Chulainn
KoW EsPEcTrOo
Cu Chulainn
Level 127
God Stats
162W - 138L
1,546 SR
Queue Stats
182W - 178L
1,499 Elo+
Solo
Hades
Hades
TrappedEternally
Hades
Level 108
God Stats
5W - 3L
1,634 SR
Queue Stats
181W - 196L
1,444 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
C-My_Bullits
Danzaburou
8
1 / 4 / 1
4,963
451
2,788
5,499
1,871
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thoth
Exotekks
Thoth
13
1 / 0 / 0
6,208
564
3,679
2,941
951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
0 / 1 / 2
5,635
512
3,276
6,849
4,150
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
Legbreak92
Mercury
8
1 / 3 / 0
4,872
443
2,257
6,999
2,069
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
1 / 1 / 0
5,469
497
4,978
4,727
1,479
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
9
4 / 1 / 1
6,244
568
4,974
8,607
3,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 1 / 2
5,715
520
2,028
8,124
5,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
Criedel_
Artemis
9
0 / 0 / 1
5,202
473
1,108
5,437
1,889
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cu Chulainn
KoW EsPEcTrOo
Cu Chulainn
11
2 / 2 / 3
6,648
604
3,422
7,899
5,757
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
2 / 0 / 1
6,865
624
2,990
5,737
2,324
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
17
4
Kills
9
9
Deaths
4
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
4
1
1
4.5
L
Danzaburou
C-My_Bullits
Danzaburou
1
4
1
0.38
W
1
1
2
2
W
Artemis
Criedel_
Artemis
0
0
1
0.5
L
Thoth
Exotekks
Thoth
1
0
0
1
L
0
1
2
1
W
Cu Chulainn
KoW EsPEcTrOo
Cu Chulainn
2
2
3
1.75
L
Mercury
Legbreak92
Mercury
1
3
0
0.33
L
1
1
0
1
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,978
Damage
14,522
27,015
Taken
35,804
10,520
Mitigated
18,859
6,156
Healing
14,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
4,974
2,971
0
4,414
8,607
3,003
488
1,229
7,346
0
40,502
L
Danzaburou
C-My_Bullits
Danzaburou
2,788
1,267
0
140
5,499
1,871
147
1,398
4,101
0
18,716
W
2,028
263
0
2,757
8,124
5,886
0
2,609
5,459
16,757
0
W
Artemis
Criedel_
Artemis
1,108
362
0
989
5,437
1,889
0
1,705
3,732
0
27,079
L
Thoth
Exotekks
Thoth
3,679
200
0
562
2,941
951
0
365
2,576
48,857
0
L
3,276
1,135
1,446
2,104
6,849
4,150
0
1,781
5,068
0
14,864
W
Cu Chulainn
KoW EsPEcTrOo
Cu Chulainn
3,422
411
0
2,222
7,899
5,757
397
2,107
5,674
90
49,667
L
Mercury
Legbreak92
Mercury
2,257
1,017
0
0
6,999
2,069
0
90
6,909
0
22,933
L
4,978
1,676
0
1,904
4,727
1,479
445
1,474
3,253
44,652
0
W
2,990
186
289
4,267
5,737
2,324
0
695
4,936
53,909
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,147
Gold Earned
30,674
260
Minions Killed
328
0
Camps Cleared
0
1,053,546
Distance Traveled
951,456
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,244
568
58
5
0
185,370
0
L
Danzaburou
4,963
451
30
3
0
200,775
0
W
Ymir
5,715
520
27
2
0
194,642
1
W
Artemis
5,202
473
51
5
0
162,992
2
L
Thoth
6,208
564
96
9
0
211,955
0
L
Horus
5,635
512
20
2
0
221,485
0
W
Cu Chulainn
6,648
604
81
7
0
196,811
0
L
Mercury
4,872
443
41
4
0
213,477
0
L
Sol
5,469
497
73
7
0
205,854
1
W
Hades
6,865
624
111
10
0
211,641
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role