Player Matchup

Medusa
Medusa
Carturn
Medusa
Level 32
God Stats
3W - 5L
1,391 SR
Queue Stats
71W - 94L
1,369 Elo+
Party 2
Thor
Thor
GoofyGaming111
Thor
Level 48
God Stats
12W - 4L
1,697 SR
Queue Stats
178W - 174L
1,484 Elo+
Party 2
Chaac
Chaac
Nogitsune17
Chaac
Level 47
God Stats
3W - 2L
1,569 SR
Queue Stats
27W - 27L
1,174 Elo+
Party 1
Vulcan
Vulcan
ScorpioSyn
Vulcan
Level 102
God Stats
8W - 2L
1,509 SR
Queue Stats
52W - 51L
1,356 Elo+
Party 1
Kuzenbo
Kuzenbo
bewilderdbeaver
Kuzenbo
Level 103
God Stats
2W - 3L
1,454 SR
Queue Stats
285W - 290L
1,452 Elo+
Party 2
Team Averages
Level 66
1,524 SR
1,367 Elo+

VS

Team Averages
Level 39
1,483 SR
1,388 Elo+
Ymir
Ymir
AitorNumberOne
Ymir
Level 63
God Stats
1W - 1L
1,641 SR
Queue Stats
2W - 5L
1,506 Elo+
Party 4
Neith
Neith
DaavidM2
Neith
Level 3
God Stats
1W - 1L
1,682 SR
Queue Stats
1W - 1L
1,668 Elo+
Party 4
Set
Set
IronCloud13
Set
Level 89
God Stats
14W - 10L
1,424 SR
Queue Stats
22W - 20L
1,234 Elo+
Party 3
Janus
Janus
Wafflze
Janus
Level 35
God Stats
0W - 4L
1,170 SR
Queue Stats
124W - 61L
1,100 Elo+
Solo
Poseidon
Poseidon
Walking_Eagle_88
Poseidon
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,431 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Carturn
Medusa
16
7 / 0 / 2
9,780
543
7,005
8,224
4,044
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
6 / 0 / 4
9,639
536
9,598
12,852
5,660
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 1 / 2
7,717
429
3,648
12,005
10,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Vulcan
ScorpioSyn
Vulcan
13
2 / 0 / 6
8,416
468
11,227
5,244
1,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
5 / 0 / 9
9,401
522
6,913
17,640
23,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 1
7,674
426
3,813
7,926
8,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
DaavidM2
Neith
10
1 / 4 / 0
6,936
385
6,158
8,838
3,132
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 4 / 0
7,433
413
5,976
18,481
7,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Janus
Wafflze
Janus
14
0 / 3 / 0
8,163
454
7,100
6,640
2,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

10
0 / 10 / 0
6,674
371
6,472
14,704
4,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
2
22
Kills
1
1
Deaths
22
23
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
Medusa
Carturn
Medusa
7
0
2
8
L
Neith
DaavidM2
Neith
1
4
0
0.25
W
6
0
4
8
L
0
4
0
0
W
2
1
2
3
W
Vulcan
ScorpioSyn
Vulcan
2
0
6
5
L
Janus
Wafflze
Janus
0
3
0
0
L
0
10
0
0
W
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,391
Damage
29,519
55,965
Taken
56,589
45,395
Mitigated
25,717
18,301
Healing
16,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,813
538
0
1,555
7,926
8,247
182
1,277
6,649
16,137
0
W
Medusa
Carturn
Medusa
7,005
2,794
0
4,775
8,224
4,044
732
1,827
6,165
0
82,022
L
Neith
DaavidM2
Neith
6,158
3,040
0
1,140
8,838
3,132
850
2,583
6,255
0
42,535
W
9,598
1,817
0
1,256
12,852
5,660
0
2,842
9,912
0
90,313
L
5,976
3,074
0
9,952
18,481
7,814
46
4,222
14,259
0
50,534
W
3,648
417
0
6,230
12,005
10,685
448
3,064
8,845
0
27,448
W
Vulcan
ScorpioSyn
Vulcan
11,227
5,617
354
731
5,244
1,997
875
1,838
3,406
60,376
0
L
Janus
Wafflze
Janus
7,100
141
0
250
6,640
2,431
87
1,481
5,159
68,709
0
L
6,472
1,242
214
3,158
14,704
4,093
0
8,098
6,606
41,167
0
W
6,913
1,938
0
4,955
17,640
23,009
0
7,159
10,252
29,251
479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,953
Gold Earned
36,880
400
Minions Killed
347
0
Camps Cleared
0
1,725,902
Distance Traveled
1,443,867
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,674
426
10
1
0
296,483
3
W
Medusa
9,780
543
130
7
0
330,751
0
L
Neith
6,936
385
70
4
0
259,672
0
W
Thor
9,639
536
125
7
0
347,242
0
L
Set
7,433
413
84
5
0
279,736
0
W
Chaac
7,717
429
32
2
0
351,296
0
W
Vulcan
8,416
468
88
5
0
345,451
0
L
Janus
8,163
454
121
7
0
350,540
0
L
Poseidon
6,674
371
62
3
0
257,436
0
W
Kuzenbo
9,401
522
25
1
0
351,162
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role