Player Matchup

Horus
Horus
GirthyOtter
Horus
Level 157
God Stats
4W - 3L
1,731 SR
Queue Stats
334W - 307L
1,545 Elo+
Solo
Ix Chel
Ix Chel
RA08
Ix Chel
Level 125
God Stats
8W - 11L
1,763 SR
Queue Stats
148W - 121L
1,548 Elo+
Party 2
Ishtar
Ishtar
siriuss-x
Ishtar
Level 125
God Stats
0W - 3L
1,267 SR
Queue Stats
334W - 308L
1,539 Elo+
Solo
Charon
Charon
sx Reckless xs
Charon
Level 154
God Stats
1W - 2L
1,678 SR
Queue Stats
190W - 169L
1,607 Elo+
Solo
Cupid
Cupid
zenpaizero2551
Cupid
Level 157
God Stats
0W - 1L
1,642 SR
Queue Stats
138W - 140L
1,532 Elo+
Party 2
Team Averages
Level 144
1,616 SR
1,554 Elo+

VS

Team Averages
Level 131
1,606 SR
1,549 Elo+
Shiva
Shiva
 
Shiva
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
ATECUBANOS01
Anubis
Level 115
God Stats
21W - 18L
1,600 SR
Queue Stats
262W - 208L
1,541 Elo+
Party 3
Anhur
Anhur
MHUGETSU
Anhur
Level 69
God Stats
11W - 3L
1,767 SR
Queue Stats
226W - 220L
1,505 Elo+
Party 1
Gilgamesh
Gilgamesh
terrys25
Gilgamesh
Level 159
God Stats
11W - 3L
1,693 SR
Queue Stats
33W - 26L
1,659 Elo+
Party 1
Awilix
Awilix
tonybonez
Awilix
Level 157
God Stats
9W - 3L
1,470 SR
Queue Stats
77W - 64L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
4,854
485
3,160
9,356
4,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ix Chel
RA08
Ix Chel
9
1 / 3 / 0
5,124
512
5,391
5,623
1,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
siriuss-x
Ishtar
9
1 / 3 / 0
5,337
534
3,078
7,917
2,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
1 / 3 / 2
4,934
493
4,595
11,736
4,936
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
0 / 1 / 1
5,567
557
3,826
8,013
2,563
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
12
1 / 0 / 0
6,578
658
6,025
8,694
4,296
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
11
1 / 1 / 4
6,201
620
6,662
5,648
2,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anhur
MHUGETSU
Anhur
10
3 / 2 / 4
5,982
598
5,109
6,509
2,240
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
terrys25
Gilgamesh
9
3 / 0 / 6
5,900
590
6,112
8,334
5,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Awilix
tonybonez
Awilix
10
3 / 1 / 5
6,023
602
6,245
6,954
2,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
3
Kills
11
11
Deaths
4
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
1
0
0
1
W
Anubis
1
1
4
3
L
0
1
0
0
W
Anhur
MHUGETSU
Anhur
3
2
4
2.5
L
Ix Chel
RA08
Ix Chel
1
3
0
0.33
L
Ishtar
siriuss-x
Ishtar
1
3
0
0.33
L
1
3
2
0.67
W
Gilgamesh
terrys25
Gilgamesh
3
0
6
6
W
Awilix
tonybonez
Awilix
3
1
5
5.5
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,050
Damage
30,153
42,645
Taken
36,139
15,733
Mitigated
16,905
12,070
Healing
12,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
6,025
602
0
3,170
8,694
4,296
0
0
8,197
0
55,649
W
Anubis
6,662
1,016
0
2,498
5,648
2,915
0
2,439
2,961
56,036
0
L
3,160
1,222
0
3,851
9,356
4,651
0
0
9,356
0
28,027
W
Anhur
MHUGETSU
Anhur
5,109
1,914
0
2,005
6,509
2,240
325
1,871
4,604
0
35,813
L
Ix Chel
RA08
Ix Chel
5,391
598
489
1,450
5,623
1,451
0
2,162
3,461
32,973
0
L
Ishtar
siriuss-x
Ishtar
3,078
1,480
0
2,551
7,917
2,132
0
802
7,115
0
34,454
L
4,595
1,213
736
2,039
11,736
4,936
0
2,513
9,223
16,894
0
W
Gilgamesh
terrys25
Gilgamesh
6,112
1,650
0
2,615
8,334
5,032
0
3,873
4,327
0
15,131
W
Awilix
tonybonez
Awilix
6,245
2,473
0
2,624
6,954
2,422
0
1,319
5,567
0
36,955
L
3,826
1,441
0
954
8,013
2,563
0
1,185
6,828
0
42,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,816
Gold Earned
30,684
264
Minions Killed
332
0
Camps Cleared
0
993,508
Distance Traveled
1,093,688
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
6,578
658
99
10
0
227,683
2
W
Anubis
6,201
620
97
10
0
204,975
0
L
Horus
4,854
485
42
4
0
203,458
0
W
Anhur
5,982
598
60
6
0
197,700
4
L
Ix Chel
5,124
512
63
6
0
207,596
0
L
Ishtar
5,337
534
69
7
0
192,904
1
L
Charon
4,934
493
13
1
0
182,978
2
W
Gilgamesh
5,900
590
17
2
0
220,157
1
W
Awilix
6,023
602
59
6
0
243,173
0
L
Cupid
5,567
557
77
8
0
206,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role