Player Matchup

Artemis
Artemis
 
Artemis
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thanatos
Thanatos
GrimRiot
Thanatos
Level 55
God Stats
20W - 21L
1,500 SR
Queue Stats
191W - 184L
1,264 Elo+
Solo
Vulcan
Vulcan
HORT_On_Fire-_-
Vulcan
Level 89
God Stats
4W - 7L
1,700 SR
Queue Stats
407W - 416L
1,562 Elo+
Party 1
Thor
Thor
KarbonatErol0097
Thor
Level 17
God Stats
9W - 4L
1,699 SR
Queue Stats
34W - 22L
1,616 Elo+
Party 1
Aphrodite
Aphrodite
darcknas
Aphrodite
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Team Averages
Level 58
1,580 SR
1,489 Elo+

VS

Team Averages
Level 91
1,480 SR
1,461 Elo+
Izanami
Izanami
Baytuix
Izanami
Level 89
God Stats
1W - 4L
1,421 SR
Queue Stats
406W - 389L
1,454 Elo+
Solo
Sun Wukong
Sun Wukong
Laquy
Sun Wukong
Level 142
God Stats
0W - 2L
1,500 SR
Queue Stats
80W - 81L
1,536 Elo+
Solo
Janus
Janus
LechuRules
Janus
Level 37
God Stats
5W - 5L
1,617 SR
Queue Stats
79W - 107L
1,400 Elo+
Party 2
Ganesha
Ganesha
Looovelllyy
Ganesha
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 93L
1,467 Elo+
Solo
Thanatos
Thanatos
bOveDa12
Thanatos
Level 105
God Stats
6W - 12L
1,361 SR
Queue Stats
351W - 367L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
7
4 / 0 / 2
4,127
825
5,109
4,233
1,206
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thanatos
GrimRiot
Thanatos
7
3 / 1 / 1
4,223
845
1,995
5,117
1,472
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

6
0 / 1 / 0
3,815
763
1,686
2,095
571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
0 / 1 / 0
3,793
759
2,084
4,174
1,916
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
darcknas
Aphrodite
6
2 / 1 / 3
3,998
800
2,204
3,350
1,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Baytuix
Izanami
3
0 / 2 / 0
2,880
576
2,202
2,570
666
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sun Wukong
Laquy
Sun Wukong
8
1 / 0 / 0
4,321
864
2,579
4,201
1,872
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Janus
7
0 / 1 / 2
4,002
800
942
2,335
648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
Looovelllyy
Ganesha
5
0 / 4 / 0
3,471
694
1,115
7,126
3,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
bOveDa12
Thanatos
7
3 / 2 / 1
4,416
883
2,542
5,731
1,749
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
7
9
Kills
4
4
Deaths
9
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
4
0
2
5
L
Izanami
Baytuix
Izanami
0
2
0
0
W
Thanatos
GrimRiot
Thanatos
3
1
1
3.5
W
0
1
0
0
W
0
1
0
0
L
Sun Wukong
Laquy
Sun Wukong
1
0
0
1
L
Janus
0
1
2
1
L
Ganesha
Looovelllyy
Ganesha
0
4
0
0
L
Thanatos
bOveDa12
Thanatos
3
2
1
1.75
W
Aphrodite
darcknas
Aphrodite
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,078
Damage
9,380
18,969
Taken
21,963
7,002
Mitigated
8,275
8,141
Healing
7,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
5,109
3,676
0
1,871
4,233
1,206
0
356
3,877
0
20,311
L
Izanami
Baytuix
Izanami
2,202
1,784
0
521
2,570
666
0
599
1,971
0
10,456
W
Thanatos
GrimRiot
Thanatos
1,995
723
0
2,793
5,117
1,472
0
552
4,565
0
18,499
W
1,686
953
0
694
2,095
571
0
758
1,197
20,763
0
W
2,084
204
0
750
4,174
1,916
0
0
4,174
0
23,310
L
Sun Wukong
Laquy
Sun Wukong
2,579
651
0
1,372
4,201
1,872
0
0
4,201
0
27,880
L
Janus
942
99
0
750
2,335
648
0
1,222
1,113
20,040
0
L
Ganesha
Looovelllyy
Ganesha
1,115
297
71
1,075
7,126
3,340
0
1,158
5,968
6,678
0
L
Thanatos
bOveDa12
Thanatos
2,542
769
0
3,325
5,731
1,749
0
911
4,820
0
20,552
W
Aphrodite
darcknas
Aphrodite
2,204
566
366
1,667
3,350
1,837
0
251
3,099
7,326
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,956
Gold Earned
19,090
166
Minions Killed
151
0
Camps Cleared
0
606,035
Distance Traveled
551,882
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
4,127
825
34
7
0
107,498
0
L
Izanami
2,880
576
15
3
0
66,928
0
W
Thanatos
4,223
845
32
6
0
129,754
0
W
Vulcan
3,815
763
43
9
0
117,642
2
W
Thor
3,793
759
48
10
0
117,668
2
L
Sun Wukong
4,321
864
51
10
0
127,245
0
L
Janus
4,002
800
45
9
0
113,162
0
L
Ganesha
3,471
694
6
1
0
113,644
1
L
Thanatos
4,416
883
34
7
0
130,903
0
W
Aphrodite
3,998
800
9
2
0
133,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role