Player Matchup

Yemoja
Yemoja
Caramel-_-Frap
Yemoja
Level 105
God Stats
17W - 8L
1,672 SR
Queue Stats
193W - 160L
1,491 Elo+
Party 1
Izanami
Izanami
DougieV12
Izanami
Level 49
God Stats
3W - 2L
1,334 SR
Queue Stats
19W - 18L
1,341 Elo+
Party 1
Shiva
Shiva
Fiasco22
Shiva
Level 106
God Stats
7W - 2L
1,267 SR
Queue Stats
37W - 31L
1,504 Elo+
Solo
Nemesis
Nemesis
SHADOWCRAZY5
Nemesis
Level 62
God Stats
6W - 12L
1,207 SR
Queue Stats
107W - 138L
1,373 Elo+
Solo
Hades
Hades
Verclour
Hades
Level 102
God Stats
14W - 3L
1,883 SR
Queue Stats
171W - 163L
1,484 Elo+
Solo
Team Averages
Level 85
1,473 SR
1,439 Elo+

VS

Team Averages
Level 86
1,513 SR
1,463 Elo+
Chang'e
Chang'e
Breakingpoint21
Chang'e
Level 120
God Stats
1W - 1L
1,763 SR
Queue Stats
345W - 343L
1,516 Elo+
Solo
Charybdis
Charybdis
DeadKraft7542
Charybdis
Level 134
God Stats
22W - 22L
1,256 SR
Queue Stats
591W - 580L
1,469 Elo+
Solo
Ares
Ares
KakeCarrotCake
Ares
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anhur
Anhur
KofangelCRC
Anhur
Level 46
God Stats
5W - 4L
1,500 SR
Queue Stats
189W - 187L
1,420 Elo+
Solo
Fenrir
Fenrir
X_GatorGuy_X
Fenrir
Level 68
God Stats
6W - 8L
1,545 SR
Queue Stats
64W - 78L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 3
5,917
657
2,521
4,515
2,292
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
DougieV12
Izanami
9
1 / 1 / 2
4,935
548
3,485
4,412
1,101
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shiva
Fiasco22
Shiva
11
2 / 1 / 0
5,970
663
3,939
8,260
3,648
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Nemesis
SHADOWCRAZY5
Nemesis
9
3 / 0 / 1
5,395
599
1,749
5,212
1,677
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hades
Verclour
Hades
10
2 / 1 / 1
5,700
633
4,829
6,571
3,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
5,539
615
3,134
6,734
3,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
DeadKraft7542
Charybdis
10
0 / 2 / 1
5,523
614
1,591
7,817
2,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

1
0 / 0 / 0
2,016
224
0
0
0
8
1 / 4 / 0
5,086
565
2,803
6,550
2,089
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
9
1 / 2 / 1
5,319
591
4,156
7,244
2,429
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
5
10
Kills
3
3
Deaths
10
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
2
0
3
3.5
L
Charybdis
DeadKraft7542
Charybdis
0
2
1
0.25
W
Izanami
DougieV12
Izanami
1
1
2
2
W
Shiva
Fiasco22
Shiva
2
1
0
2
L
0
0
0
0
L
1
4
0
0.25
W
Nemesis
SHADOWCRAZY5
Nemesis
3
0
1
3.5
W
Hades
Verclour
Hades
2
1
1
2.5
L
Fenrir
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,523
Damage
11,684
28,970
Taken
28,345
11,760
Mitigated
10,871
10,709
Healing
6,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,134
224
40
1,922
6,734
3,648
0
356
6,378
29,398
144
W
2,521
999
1,657
1,383
4,515
2,292
175
0
4,515
20,581
0
L
Charybdis
DeadKraft7542
Charybdis
1,591
698
0
3,335
7,817
2,705
783
4,614
3,203
0
36,571
W
Izanami
DougieV12
Izanami
3,485
2,293
0
535
4,412
1,101
531
0
4,412
0
28,733
W
Shiva
Fiasco22
Shiva
3,939
815
0
3,022
8,260
3,648
0
2,916
5,344
0
41,484
L
0
0
0
0
0
0
0
0
0
0
0
L
2,803
2,082
0
527
6,550
2,089
0
1,724
4,826
0
22,693
W
Nemesis
SHADOWCRAZY5
Nemesis
1,749
739
0
523
5,212
1,677
0
74
5,138
0
41,354
W
Hades
Verclour
Hades
4,829
322
120
3,469
6,571
3,042
129
0
6,571
39,454
0
L
Fenrir
4,156
1,488
0
1,022
7,244
2,429
0
656
6,588
0
25,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,917
Gold Earned
23,483
291
Minions Killed
217
0
Camps Cleared
0
922,989
Distance Traveled
717,184
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,539
615
63
7
0
171,928
0
W
Yemoja
5,917
657
39
4
0
177,157
0
L
Charybdis
5,523
614
66
7
0
154,117
0
W
Izanami
4,935
548
55
6
0
178,702
0
W
Shiva
5,970
663
71
8
0
167,109
3
L
Ares
2,016
224
0
0
0
0
0
L
Anhur
5,086
565
33
4
0
173,952
0
W
Nemesis
5,395
599
65
7
0
224,303
0
W
Hades
5,700
633
61
7
0
175,718
2
L
Fenrir
5,319
591
55
6
0
217,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role