Player Matchup

Bastet
Bastet
ADDISON34HD
Bastet
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
226W - 252L
1,351 Elo+
Solo
Cthulhu
Cthulhu
Darklord1724
Cthulhu
Level 79
God Stats
73W - 46L
1,547 SR
Queue Stats
258W - 260L
1,474 Elo+
Party 3
Khepri
Khepri
DemonHunterTre
Khepri
Level 54
God Stats
3W - 3L
1,500 SR
Queue Stats
30W - 34L
1,419 Elo+
Party 3
Chernobog
Chernobog
DragonTyrus
Chernobog
Level 121
God Stats
0W - 3L
1,177 SR
Queue Stats
223W - 214L
1,455 Elo+
Party 3
Anubis
Anubis
HarryHarry22103
Anubis
Level 66
God Stats
6W - 15L
1,351 SR
Queue Stats
199W - 209L
1,488 Elo+
Solo
Team Averages
Level 78
1,415 SR
1,437 Elo+

VS

Team Averages
Level 82
1,441 SR
1,409 Elo+
Ra
Ra
ANAUL66
Ra
Level 149
God Stats
3W - 3L
1,500 SR
Queue Stats
145W - 120L
1,476 Elo+
Solo
Jormungandr
Jormungandr
BVADNK
Jormungandr
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,268 Elo+
Party 2
Medusa
Medusa
MACE5sm
Medusa
Level 125
God Stats
7W - 1L
1,707 SR
Queue Stats
238W - 254L
1,554 Elo+
Party 2
Anubis
Anubis
niceew
Anubis
Level 23
God Stats
12W - 14L
1,183 SR
Queue Stats
357W - 407L
1,343 Elo+
Party 1
Chaac
Chaac
x29secwonderkid
Chaac
Level 109
God Stats
15W - 20L
1,317 SR
Queue Stats
239W - 296L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
7
0 / 2 / 0
4,628
463
1,119
6,992
1,870
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
Darklord1724
Cthulhu
10
5 / 2 / 3
6,440
644
8,563
6,759
4,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
1 / 1 / 0
5,378
538
1,678
6,024
4,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chernobog
DragonTyrus
Chernobog
9
1 / 1 / 3
5,415
542
2,951
5,505
1,897
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
4 / 5 / 2
5,678
568
4,940
9,352
3,514
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 1 / 0
7,049
705
4,126
6,951
2,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Jormungandr
BVADNK
Jormungandr
9
0 / 1 / 2
5,975
598
2,831
4,681
3,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
MACE5sm
Medusa
9
1 / 1 / 1
5,449
545
5,107
5,168
1,800
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
niceew
Anubis
10
3 / 4 / 5
6,585
659
6,770
7,812
3,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 4 / 5
5,915
592
4,753
11,929
6,775
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
24
11
Kills
11
11
Deaths
11
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bastet
0
2
0
0
W
7
1
0
7
W
Jormungandr
BVADNK
Jormungandr
0
1
2
1
L
Cthulhu
Darklord1724
Cthulhu
5
2
3
3.25
L
1
1
0
1
L
Chernobog
DragonTyrus
Chernobog
1
1
3
2.5
L
4
5
2
1
W
Medusa
MACE5sm
Medusa
1
1
1
1.5
W
Anubis
niceew
Anubis
3
4
5
1.38
W
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,251
Damage
23,587
34,632
Taken
36,541
16,614
Mitigated
17,535
8,646
Healing
15,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
1,119
485
0
1,419
6,992
1,870
0
1,509
5,483
0
22,475
W
4,126
213
1,091
4,452
6,951
2,599
1,196
3,016
3,820
43,819
0
W
Jormungandr
BVADNK
Jormungandr
2,831
423
0
1,125
4,681
3,159
0
597
4,084
16,896
0
L
Cthulhu
Darklord1724
Cthulhu
8,563
291
57
534
6,759
4,635
0
3,847
2,912
31,062
0
L
1,678
99
107
1,579
6,024
4,698
0
1,927
4,097
11,059
0
L
Chernobog
DragonTyrus
Chernobog
2,951
1,508
0
1,600
5,505
1,897
0
1,792
3,713
0
33,803
L
4,940
646
0
3,350
9,352
3,514
0
4,652
4,700
25,296
0
W
Medusa
MACE5sm
Medusa
5,107
2,357
0
2,092
5,168
1,800
95
958
4,210
0
35,740
W
Anubis
niceew
Anubis
6,770
314
168
2,566
7,812
3,202
808
4,213
3,281
38,679
0
W
4,753
450
0
3,846
11,929
6,775
21
5,494
5,965
0
34,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,539
Gold Earned
30,973
197
Minions Killed
268
0
Camps Cleared
0
924,341
Distance Traveled
1,031,597
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
4,628
463
37
4
0
116,857
0
W
Ra
7,049
705
65
7
0
190,190
4
W
Jormungandr
5,975
598
34
3
0
219,463
0
L
Cthulhu
6,440
644
51
5
0
222,074
0
L
Khepri
5,378
538
15
2
0
207,509
0
L
Chernobog
5,415
542
54
5
0
192,208
0
L
Anubis
5,678
568
40
4
0
185,693
0
W
Medusa
5,449
545
57
6
0
201,455
1
W
Anubis
6,585
659
56
6
0
206,392
1
W
Chaac
5,915
592
56
6
0
214,097
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role