Player Matchup

Cupid
Cupid
Danerain
Cupid
Level 75
God Stats
46W - 31L
1,610 SR
Queue Stats
349W - 367L
1,472 Elo+
Party 1
Agni
Agni
SamWARNSVELD
Agni
Level 149
God Stats
8W - 8L
1,539 SR
Queue Stats
324W - 314L
1,430 Elo+
Solo
Scylla
Scylla
TerraDCF
Scylla
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 6L
1,744 Elo+
Solo
Skadi
Skadi
TurboMisiu
Skadi
Level 141
God Stats
11W - 5L
1,684 SR
Queue Stats
139W - 146L
1,470 Elo+
Party 1
Merlin
Merlin
musc_tangent
Merlin
Level 32
God Stats
3W - 1L
1,500 SR
Queue Stats
12W - 18L
1,744 Elo+
Solo
Team Averages
Level 109
1,566 SR
1,572 Elo+

VS

Team Averages
Level 75
1,485 SR
1,559 Elo+
Rama
Rama
Bobbanjao
Rama
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 22L
1,346 Elo+
Party 2
Baron Samedi
Baron Samedi
Oh Maybe
Baron Samedi
Level 125
God Stats
6W - 8L
1,531 SR
Queue Stats
78W - 87L
1,480 Elo+
Solo
Freya
Freya
RikiMania
Freya
Level 133
God Stats
0W - 1L
1,360 SR
Queue Stats
16W - 11L
1,890 Elo+
Party 3
Thanatos
Thanatos
klvm001
Thanatos
Level 42
God Stats
8W - 3L
1,545 SR
Queue Stats
9W - 4L
1,731 Elo+
Party 3
Kali
Kali
p0psen
Kali
Level 53
God Stats
2W - 3L
1,486 SR
Queue Stats
22W - 23L
1,346 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Danerain
Cupid
14
2 / 1 / 8
8,555
1,069
2,869
5,366
1,729
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
5 / 1 / 7
9,731
1,216
11,446
5,678
1,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Scylla
TerraDCF
Scylla
14
2 / 0 / 8
8,786
1,098
6,349
3,656
1,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Skadi
15
6 / 1 / 10
9,598
1,200
11,356
5,428
2,004
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
14
1 / 0 / 10
8,598
1,075
7,408
3,586
1,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

317

VS

Team 2 Tickets

228

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
13
0 / 3 / 1
7,889
986
2,016
6,665
2,473
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Baron Samedi
Oh Maybe
Baron Samedi
13
0 / 3 / 2
8,084
1,011
9,079
9,274
6,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Freya
RikiMania
Freya
13
0 / 6 / 0
7,884
986
5,881
13,852
5,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
klvm001
Thanatos
13
2 / 1 / 1
8,486
1,061
2,443
5,524
2,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Kali
p0psen
Kali
13
1 / 3 / 0
8,096
1,012
1,675
7,984
3,403
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
7
16
Kills
3
3
Deaths
16
43
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Rama
0
3
1
0.17
W
Cupid
Danerain
Cupid
2
1
8
6
L
Baron Samedi
Oh Maybe
Baron Samedi
0
3
2
0.33
L
Freya
RikiMania
Freya
0
6
0
0
W
5
1
7
8.5
W
Scylla
TerraDCF
Scylla
2
0
8
6
W
Skadi
6
1
10
11
L
Thanatos
klvm001
Thanatos
2
1
1
2.5
W
Merlin
1
0
10
6
L
Kali
p0psen
Kali
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,428
Damage
21,094
23,714
Taken
43,299
8,434
Mitigated
19,458
2,572
Healing
6,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
2,016
1,462
0
517
6,665
2,473
0
4,803
1,712
0
14,281
W
Cupid
Danerain
Cupid
2,869
784
611
953
5,366
1,729
0
2,771
2,145
0
5,921
L
Baron Samedi
Oh Maybe
Baron Samedi
9,079
55
122
1,626
9,274
6,144
0
5,927
3,347
24,084
0
L
Freya
RikiMania
Freya
5,881
1,521
0
2,091
13,852
5,330
0
6,984
6,268
20,588
0
W
11,446
142
0
222
5,678
1,932
0
4,009
1,369
27,671
0
W
Scylla
TerraDCF
Scylla
6,349
215
0
0
3,656
1,310
0
2,392
964
24,467
0
W
Skadi
11,356
3,928
0
786
5,428
2,004
0
2,325
2,953
0
28,120
L
Thanatos
klvm001
Thanatos
2,443
209
0
1,178
5,524
2,108
0
3,982
1,392
0
8,771
W
Merlin
7,408
164
0
0
3,586
1,459
0
3,308
128
14,697
0
L
Kali
p0psen
Kali
1,675
290
0
571
7,984
3,403
0
3,528
4,306
0
14,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,268
Gold Earned
40,439
171
Minions Killed
172
6
Camps Cleared
5
822,819
Distance Traveled
713,112
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,889
986
37
5
2
124,291
0
W
Cupid
8,555
1,069
12
2
1
171,299
0
L
Baron Samedi
8,084
1,011
56
7
0
143,999
0
L
Freya
7,884
986
42
5
1
157,269
0
W
Agni
9,731
1,216
36
5
2
171,237
0
W
Scylla
8,786
1,098
58
7
1
146,860
0
W
Skadi
9,598
1,200
37
5
1
161,726
0
L
Thanatos
8,486
1,061
8
1
1
136,240
0
W
Merlin
8,598
1,075
28
4
1
171,697
0
L
Kali
8,096
1,012
29
4
1
151,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role