Player Matchup

Surtr
Surtr
BioTrash27
Surtr
Level 128
God Stats
0W - 1L
1,433 SR
Queue Stats
3W - 6L
1,386 Elo+
Party 2
Ishtar
Ishtar
BornHyper
Ishtar
Level 138
God Stats
0W - 2L
1,258 SR
Queue Stats
3W - 6L
1,386 Elo+
Party 2
Charon
Charon
Dawnflame
Charon
Level 104
God Stats
0W - 2L
1,290 SR
Queue Stats
3W - 6L
1,386 Elo+
Party 2
Team Averages
Level 123
1,327 SR
1,386 Elo+

VS

Team Averages
Level 120
1,479 SR
1,448 Elo+
Ra
Ra
 
Ra
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Aldaghari
Hercules
Level 108
God Stats
7W - 3L
1,636 SR
Queue Stats
162W - 152L
1,442 Elo+
Party 1
Chaac
Chaac
naldaghari
Chaac
Level 127
God Stats
5W - 5L
1,302 SR
Queue Stats
115W - 126L
1,402 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
10
1 / 4 / 1
7,633
694
3,911
8,614
6,641
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ishtar
BornHyper
Ishtar
6
0 / 3 / 0
6,627
602
973
4,215
1,430
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Charon
Dawnflame
Charon
11
1 / 1 / 1
7,200
655
7,722
9,434
7,515
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
6 / 1 / 1
9,558
869
6,125
6,469
2,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Aldaghari
Hercules
11
2 / 0 / 6
8,440
767
5,762
8,386
7,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chaac
10
0 / 1 / 5
7,810
710
3,961
6,348
4,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
20
2
Kills
8
8
Deaths
2
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
6
1
1
6.5
W
Hercules
Aldaghari
Hercules
2
0
6
5
L
Surtr
1
4
1
0.38
L
Ishtar
BornHyper
Ishtar
0
3
0
0
L
Charon
Dawnflame
Charon
1
1
1
1.5
W
Chaac
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,606
Damage
15,848
22,263
Taken
21,203
15,586
Mitigated
15,012
2,259
Healing
10,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
6,125
282
1,822
2,177
6,469
2,716
558
2,138
4,331
54,484
0
W
Hercules
Aldaghari
Hercules
5,762
1,614
0
4,095
8,386
7,571
914
4,142
4,244
0
16,727
L
Surtr
3,911
1,228
0
1,259
8,614
6,641
0
3,413
4,645
1,630
13,696
L
Ishtar
BornHyper
Ishtar
973
509
0
500
4,215
1,430
0
1,032
2,842
0
10,125
L
Charon
Dawnflame
Charon
7,722
1,973
0
500
9,434
7,515
0
1,874
6,981
24,690
0
W
Chaac
3,961
418
0
2,014
6,348
4,725
1,067
2,472
3,876
0
17,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,460
Gold Earned
25,808
52
Minions Killed
137
0
Camps Cleared
0
434,205
Distance Traveled
623,014
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,558
869
97
9
0
224,011
0
W
Hercules
8,440
767
11
1
0
202,442
0
L
Surtr
7,633
694
17
2
0
151,792
0
L
Ishtar
6,627
602
13
1
0
85,549
0
L
Charon
7,200
655
22
2
0
196,864
1
W
Chaac
7,810
710
29
3
0
196,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role