Player Matchup

Ix Chel
Ix Chel
LatestDrake
Ix Chel
Level 63
God Stats
5W - 1L
1,975 SR
Queue Stats
84W - 81L
1,320 Elo+
Party 1
Cerberus
Cerberus
TigerBangz
Cerberus
Level 45
God Stats
1W - 5L
1,546 SR
Queue Stats
12W - 15L
1,384 Elo+
Party 1
Hou Yi
Hou Yi
xxTacoJacoxx
Hou Yi
Level 126
God Stats
2W - 3L
1,916 SR
Queue Stats
30W - 34L
1,383 Elo+
Party 1
Team Averages
Level 78
1,812 SR
1,362 Elo+

VS

Team Averages
Level 114
1,609 SR
1,363 Elo+
Danzaburou
Danzaburou
IJDubINsI
Danzaburou
Level 86
God Stats
3W - 2L
1,500 SR
Queue Stats
7W - 11L
1,252 Elo+
Solo
Vulcan
Vulcan
Zay10
Vulcan
Level 109
God Stats
7W - 1L
1,953 SR
Queue Stats
118W - 123L
1,465 Elo+
Party 2
Geb
Geb
hylyfe ps 393
Geb
Level 147
God Stats
12W - 14L
1,374 SR
Queue Stats
501W - 534L
1,372 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
LatestDrake
Ix Chel
13
1 / 1 / 0
9,518
635
8,706
9,919
3,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
TigerBangz
Cerberus
12
1 / 3 / 1
9,562
637
10,204
17,372
15,259
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hou Yi
12
0 / 1 / 2
9,338
623
7,050
13,468
4,124
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
IJDubINsI
Danzaburou
12
0 / 1 / 3
9,941
663
7,105
10,131
3,910
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Vulcan
Zay10
Vulcan
15
5 / 0 / 0
11,962
797
19,800
6,433
2,729
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
0 / 1 / 3
9,961
664
9,450
16,120
11,581
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
11
2
Kills
5
5
Deaths
2
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
IJDubINsI
Danzaburou
0
1
3
1.5
L
Ix Chel
LatestDrake
Ix Chel
1
1
0
1
L
Cerberus
TigerBangz
Cerberus
1
3
1
0.5
W
Vulcan
Zay10
Vulcan
5
0
0
5
W
0
1
3
1.5
L
Hou Yi
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,960
Damage
36,355
40,759
Taken
32,684
22,515
Mitigated
18,220
6,329
Healing
5,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
IJDubINsI
Danzaburou
7,105
2,874
0
3,452
10,131
3,910
903
6,567
3,564
0
22,525
L
Ix Chel
LatestDrake
Ix Chel
8,706
1,032
2,181
1,665
9,919
3,132
0
7,269
2,650
40,510
0
L
Cerberus
TigerBangz
Cerberus
10,204
407
254
1,729
17,372
15,259
0
12,623
4,749
34,846
764
W
Vulcan
Zay10
Vulcan
19,800
12,791
0
1,405
6,433
2,729
1,338
4,133
2,300
76,603
0
W
9,450
1,479
0
933
16,120
11,581
145
8,031
8,089
39,277
0
L
Hou Yi
7,050
3,109
0
500
13,468
4,124
0
9,527
3,941
0
33,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,418
Gold Earned
31,864
170
Minions Killed
169
0
Camps Cleared
0
772,421
Distance Traveled
858,167
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,941
663
31
2
0
271,295
0
L
Ix Chel
9,518
635
51
3
0
259,498
0
L
Cerberus
9,562
637
57
4
0
272,657
3
W
Vulcan
11,962
797
104
7
0
300,906
0
W
Geb
9,961
664
34
2
0
285,966
0
L
Hou Yi
9,338
623
62
4
0
240,266
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role