Player Matchup

Fenrir
Fenrir
BenderBurton
Fenrir
Level 84
God Stats
1W - 1L
1,266 SR
Queue Stats
66W - 62L
1,518 Elo+
Party 1
Sol
Sol
Jwoody77354
Sol
Level 53
God Stats
4W - 3L
1,585 SR
Queue Stats
106W - 117L
1,402 Elo+
Solo
Martichoras
Martichoras
Tannerh33
Martichoras
Level 99
God Stats
3W - 0L
1,725 SR
Queue Stats
8W - 1L
1,879 Elo+
Party 1
Ravana
Ravana
Veryprettypwny
Ravana
Level 29
God Stats
22W - 10L
1,677 SR
Queue Stats
60W - 60L
1,487 Elo+
Party 1
Hades
Hades
gwaup
Hades
Level 109
God Stats
2W - 0L
1,753 SR
Queue Stats
32W - 41L
1,408 Elo+
Party 1
Team Averages
Level 75
1,601 SR
1,539 Elo+

VS

Team Averages
Level 68
1,443 SR
1,461 Elo+
Persephone
Persephone
DjKing503
Persephone
Level 52
God Stats
10W - 6L
1,642 SR
Queue Stats
127W - 106L
1,481 Elo+
Party 2
Set
Set
G-StringKiller69
Set
Level 147
God Stats
1W - 4L
1,429 SR
Queue Stats
281W - 255L
1,531 Elo+
Solo
Nemesis
Nemesis
KSML7075
Nemesis
Level 25
God Stats
2W - 6L
1,592 SR
Queue Stats
32W - 38L
1,392 Elo+
Party 2
Anubis
Anubis
l MIGGY I
Anubis
Level 63
God Stats
0W - 6L
1,118 SR
Queue Stats
125W - 119L
1,454 Elo+
Party 2
Merlin
Merlin
vAvoidd
Merlin
Level 54
God Stats
15W - 16L
1,433 SR
Queue Stats
132W - 136L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
2 / 0 / 3
5,801
580
2,127
6,757
3,806
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
2 / 1 / 0
6,441
644
5,661
9,834
2,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Martichoras
Tannerh33
Martichoras
10
3 / 0 / 0
6,045
605
2,415
3,482
1,221
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
3 / 0 / 1
5,538
554
3,030
3,630
1,342
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Mace

Mace

+10
Physical Power

Hades
gwaup
Hades
10
2 / 1 / 5
5,806
581
5,902
8,174
2,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
DjKing503
Persephone
7
0 / 3 / 0
4,950
495
5,621
5,757
1,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 2 / 0
6,077
608
5,613
8,120
3,733
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nemesis
KSML7075
Nemesis
8
0 / 1 / 0
4,534
453
2,207
7,049
2,251
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
l MIGGY I
Anubis
9
1 / 4 / 0
4,967
497
4,011
6,779
3,204
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Merlin
vAvoidd
Merlin
9
0 / 2 / 0
5,242
524
1,981
3,234
1,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
2
12
Kills
2
2
Deaths
12
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Fenrir
2
0
3
3.5
L
Persephone
DjKing503
Persephone
0
3
0
0
L
1
2
0
0.5
W
2
1
0
2
L
Nemesis
KSML7075
Nemesis
0
1
0
0
W
Martichoras
Tannerh33
Martichoras
3
0
0
3
W
3
0
1
3.5
W
Hades
gwaup
Hades
2
1
5
4.5
L
Anubis
l MIGGY I
Anubis
1
4
0
0.25
L
Merlin
vAvoidd
Merlin
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,135
Damage
19,433
31,877
Taken
30,939
11,630
Mitigated
11,765
16,330
Healing
5,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
2,127
405
938
2,141
6,757
3,806
0
3,120
3,637
0
16,785
L
Persephone
DjKing503
Persephone
5,621
472
0
1,113
5,757
1,569
0
1,303
4,448
32,036
0
L
5,613
1,602
0
1,976
8,120
3,733
0
4,211
3,909
0
46,218
W
5,661
1,878
0
6,881
9,834
2,694
1,204
0
9,834
47,689
0
L
Nemesis
KSML7075
Nemesis
2,207
434
0
564
7,049
2,251
0
2,656
4,393
0
20,007
W
Martichoras
Tannerh33
Martichoras
2,415
1,170
0
1,830
3,482
1,221
208
2,802
680
0
46,571
W
3,030
971
0
836
3,630
1,342
0
1,070
2,560
0
26,476
W
Hades
gwaup
Hades
5,902
1,075
340
3,364
8,174
2,567
0
4,621
3,553
41,487
0
L
Anubis
l MIGGY I
Anubis
4,011
508
0
1,267
6,779
3,204
0
3,393
3,386
32,344
0
L
Merlin
vAvoidd
Merlin
1,981
367
0
500
3,234
1,008
0
0
3,234
34,520
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,631
Gold Earned
25,770
303
Minions Killed
284
0
Camps Cleared
0
981,443
Distance Traveled
983,981
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,801
580
27
3
0
220,412
0
L
Persephone
4,950
495
40
4
0
197,271
0
L
Set
6,077
608
80
8
0
190,667
0
W
Sol
6,441
644
86
9
0
168,142
0
L
Nemesis
4,534
453
42
4
0
249,692
0
W
Martichoras
6,045
605
81
8
0
186,473
0
W
Ravana
5,538
554
49
5
0
209,432
0
W
Hades
5,806
581
60
6
0
196,984
0
L
Anubis
4,967
497
52
5
0
170,304
0
L
Merlin
5,242
524
70
7
0
176,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role