Player Matchup

Osiris
Osiris
EggFruitSoup
Osiris
Level 144
God Stats
2W - 4L
1,477 SR
Queue Stats
280W - 259L
1,481 Elo+
Party 1
Camazotz
Camazotz
Tale of Mar
Camazotz
Level 69
God Stats
2W - 1L
1,647 SR
Queue Stats
106W - 122L
1,412 Elo+
Solo
Maui
Maui
apëiron
Maui
Level 125
God Stats
3W - 5L
1,572 SR
Queue Stats
89W - 85L
1,408 Elo+
Solo
Medusa
Medusa
djbubblez312
Medusa
Level 128
God Stats
3W - 4L
1,676 SR
Queue Stats
265W - 252L
1,421 Elo+
Solo
He Bo
He Bo
milesfranchise
He Bo
Level 106
God Stats
1W - 3L
1,304 SR
Queue Stats
116W - 104L
1,519 Elo+
Party 1
Team Averages
Level 114
1,535 SR
1,448 Elo+

VS

Team Averages
Level 100
1,590 SR
1,443 Elo+
Hades
Hades
AKstella
Hades
Level 141
God Stats
6W - 3L
1,500 SR
Queue Stats
205W - 219L
1,380 Elo+
Party 2
Tsukuyomi
Tsukuyomi
CaroleBaskin
Tsukuyomi
Level 99
God Stats
9W - 7L
1,636 SR
Queue Stats
207W - 217L
1,390 Elo+
Party 2
Cerberus
Cerberus
Drewblue00
Cerberus
Level 115
God Stats
1W - 2L
1,716 SR
Queue Stats
15W - 22L
1,442 Elo+
Solo
Charybdis
Charybdis
anfieldknight9
Charybdis
Level 55
God Stats
2W - 1L
1,538 SR
Queue Stats
5W - 4L
1,548 Elo+
Solo
Sol
Sol
xBLaCK o VeNoMx
Sol
Level 88
God Stats
36W - 29L
1,558 SR
Queue Stats
459W - 490L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
7
0 / 2 / 1
4,860
486
1,381
4,645
2,325
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Camazotz
Tale of Mar
Camazotz
9
2 / 1 / 0
5,619
562
2,629
6,950
2,304
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Maui
7
1 / 2 / 3
5,291
529
2,169
7,913
5,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
10
1 / 2 / 2
5,975
598
4,287
6,745
2,513
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
2 / 3 / 1
6,170
617
6,933
8,666
3,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
AKstella
Hades
11
1 / 0 / 1
5,982
598
2,535
5,242
4,268
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
CaroleBaskin
Tsukuyomi
10
3 / 5 / 2
5,970
597
5,139
10,767
3,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
Drewblue00
Cerberus
9
0 / 2 / 3
4,910
491
2,646
8,217
5,585
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charybdis
anfieldknight9
Charybdis
10
1 / 0 / 3
5,776
578
3,126
4,605
1,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
4 / 0 / 2
6,920
692
7,121
7,240
2,336
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
20
6
Kills
9
10
Deaths
7
7
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hades
AKstella
Hades
1
0
1
1.5
W
Tsukuyomi
CaroleBaskin
Tsukuyomi
3
5
2
0.8
W
Cerberus
Drewblue00
Cerberus
0
2
3
0.75
L
Osiris
0
2
1
0.25
L
Camazotz
Tale of Mar
Camazotz
2
1
0
2
W
Charybdis
anfieldknight9
Charybdis
1
0
3
2.5
L
Maui
1
2
3
1.25
L
Medusa
1
2
2
1
L
2
3
1
0.83
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,399
Damage
20,567
34,919
Taken
36,071
15,527
Mitigated
17,163
8,307
Healing
13,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
AKstella
Hades
2,535
246
110
1,961
5,242
4,268
0
0
5,242
29,809
135
W
Tsukuyomi
CaroleBaskin
Tsukuyomi
5,139
1,409
0
2,738
10,767
3,706
0
2,666
8,101
0
25,531
W
Cerberus
Drewblue00
Cerberus
2,646
265
0
1,354
8,217
5,585
0
2,880
5,337
24,279
0
L
Osiris
1,381
601
0
1,094
4,645
2,325
0
1,205
3,440
0
19,253
L
Camazotz
Tale of Mar
Camazotz
2,629
769
0
1,779
6,950
2,304
0
2,090
4,860
0
32,578
W
Charybdis
anfieldknight9
Charybdis
3,126
1,951
0
2,338
4,605
1,268
0
434
4,171
0
32,618
L
Maui
2,169
973
0
1,800
7,913
5,225
0
3,274
4,639
14,534
0
L
Medusa
4,287
1,894
0
1,548
6,745
2,513
0
1,641
5,104
0
42,675
L
6,933
539
0
2,086
8,666
3,160
0
3,957
4,709
42,776
0
W
7,121
2,550
0
4,585
7,240
2,336
1,146
3,122
4,118
57,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,915
Gold Earned
29,558
260
Minions Killed
300
0
Camps Cleared
0
955,693
Distance Traveled
1,002,711
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
5,982
598
50
5
0
179,749
4
W
Tsukuyomi
5,970
597
41
4
0
213,060
0
W
Cerberus
4,910
491
58
6
0
214,100
0
L
Osiris
4,860
486
34
3
0
137,458
4
L
Camazotz
5,619
562
52
5
0
214,637
0
W
Charybdis
5,776
578
59
6
0
202,582
0
L
Maui
5,291
529
15
2
0
193,639
4
L
Medusa
5,975
598
76
8
0
200,370
0
L
He Bo
6,170
617
83
8
0
209,589
0
W
Sol
6,920
692
92
9
0
193,220
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role