Player Matchup

Fenrir
Fenrir
Gold IV
Montalban96
Fenrir
Gold IV
Level 154
God Stats
2W - 1L
1,715 SR
Queue Stats
59W - 63L
1,564 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 154
1,715 SR
1,564 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 33
1,158 SR
1,500 MMR
Hera
Hera
Bronze III
LIL MISS M1NkZY
Hera
Bronze III
Level 33
God Stats
0W - 5L
1,158 SR
Queue Stats
0W - 11L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
3 / 0 / 0
9,392
1,044
3,566
8,172
4,893
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
KaliCupidBakasuraNeithChronos

VS

Bans
CerberusFreyaLokiPoseidonAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 0
8,041
893
3,226
5,491
1,785
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
3
Kills
0
0
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Fenrir
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,566
Damage
3,226
8,172
Taken
5,491
4,893
Mitigated
1,785
4,072
Healing
250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,226
1,490
0
250
5,491
1,785
0
430
5,061
29,301
0
W
Fenrir
3,566
876
0
4,072
8,172
4,893
0
3,742
4,430
0
38,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,392
Gold Earned
8,041
81
Minions Killed
62
6
Camps Cleared
3
201,592
Distance Traveled
184,031
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,041
893
62
7
3
184,031
0
W
Fenrir
9,392
1,044
81
9
6
201,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role